up mute_game_pcs()

This commit is contained in:
onyx-and-iris 2026-01-07 14:17:13 +00:00
parent 2abcaefecc
commit 04047577c6

View File

@ -241,10 +241,10 @@ class Audio(ILayer):
def mute_game_pcs(self): def mute_game_pcs(self):
self.state.mute_game_pcs = not self.state.mute_game_pcs self.state.mute_game_pcs = not self.state.mute_game_pcs
if self.state.mute_game_pcs: if self.state.mute_game_pcs:
self.mixer.strip[XAirStrips.game_pcs].send[XAirBuses.stream_mix].level = -90 self.vm.bus[VMBuses.game_pcs].mute = True
self.logger.info('Game PCs Muted') self.logger.info('Game PCs Muted')
else: else:
self.mixer.strip[XAirStrips.game_pcs].send[XAirBuses.stream_mix].level = -24 self.vm.bus[VMBuses.game_pcs].mute = False
self.logger.info('Game PCs Unmuted') self.logger.info('Game PCs Unmuted')
self.vm.button[Buttons.mute_game_pcs].stateonly = self.state.mute_game_pcs self.vm.button[Buttons.mute_game_pcs].stateonly = self.state.mute_game_pcs