gobs-cli/sceneitem.go

444 lines
13 KiB
Go

// nolint: misspell
package main
import (
"fmt"
"sort"
"github.com/andreykaipov/goobs"
"github.com/andreykaipov/goobs/api/requests/sceneitems"
"github.com/charmbracelet/lipgloss"
"github.com/charmbracelet/lipgloss/table"
)
// SceneItemCmd provides commands to manage scene items in OBS Studio.
type SceneItemCmd struct {
List SceneItemListCmd `cmd:"" help:"List all scene items." aliases:"ls"`
Show SceneItemShowCmd `cmd:"" help:"Show scene item." aliases:"sh"`
Hide SceneItemHideCmd `cmd:"" help:"Hide scene item." aliases:"h"`
Toggle SceneItemToggleCmd `cmd:"" help:"Toggle scene item." aliases:"tg"`
Visible SceneItemVisibleCmd `cmd:"" help:"Get scene item visibility." aliases:"v"`
Transform SceneItemTransformCmd `cmd:"" help:"Transform scene item." aliases:"t"`
}
// SceneItemListCmd provides a command to list all scene items in a scene.
type SceneItemListCmd struct {
UUID bool `flag:"" help:"Display UUIDs of scene items."`
SceneName string ` help:"Name of the scene to list items from." arg:"" default:""`
}
// Run executes the command to list all scene items in a scene.
func (cmd *SceneItemListCmd) Run(ctx *context) error {
if cmd.SceneName == "" {
currentScene, err := ctx.Client.Scenes.GetCurrentProgramScene()
if err != nil {
return fmt.Errorf("failed to get current program scene: %w", err)
}
cmd.SceneName = currentScene.SceneName
}
resp, err := ctx.Client.SceneItems.GetSceneItemList(sceneitems.NewGetSceneItemListParams().
WithSceneName(cmd.SceneName))
if err != nil {
return fmt.Errorf("failed to get scene item list: %w", err)
}
if len(resp.SceneItems) == 0 {
fmt.Fprintf(ctx.Out, "No scene items found in scene %s.\n", ctx.Style.Highlight(cmd.SceneName))
return nil
}
t := table.New().Border(lipgloss.RoundedBorder()).
BorderStyle(lipgloss.NewStyle().Foreground(ctx.Style.border))
if cmd.UUID {
t.Headers("Item ID", "Item Name", "In Group", "Enabled", "UUID")
} else {
t.Headers("Item ID", "Item Name", "In Group", "Enabled")
}
t.StyleFunc(func(row, col int) lipgloss.Style {
style := lipgloss.NewStyle().Padding(0, 3)
switch col {
case 0:
style = style.Align(lipgloss.Center)
case 1:
style = style.Align(lipgloss.Left)
case 2:
style = style.Align(lipgloss.Center)
case 3:
style = style.Align(lipgloss.Center)
case 4:
style = style.Align(lipgloss.Left)
}
switch {
case row == table.HeaderRow:
style = style.Bold(true).Align(lipgloss.Center)
case row%2 == 0:
style = style.Foreground(ctx.Style.evenRows)
default:
style = style.Foreground(ctx.Style.oddRows)
}
return style
})
sort.Slice(resp.SceneItems, func(i, j int) bool {
return resp.SceneItems[i].SceneItemID < resp.SceneItems[j].SceneItemID
})
for _, item := range resp.SceneItems {
if item.IsGroup {
resp, err := ctx.Client.SceneItems.GetGroupSceneItemList(sceneitems.NewGetGroupSceneItemListParams().
WithSceneName(item.SourceName))
if err != nil {
return fmt.Errorf(
"failed to get group scene item list for group %s: %w",
ctx.Style.Error(item.SourceName),
err,
)
}
sort.Slice(resp.SceneItems, func(i, j int) bool {
return resp.SceneItems[i].SceneItemID < resp.SceneItems[j].SceneItemID
})
for _, groupItem := range resp.SceneItems {
if cmd.UUID {
t.Row(
fmt.Sprintf("%d", groupItem.SceneItemID),
groupItem.SourceName,
item.SourceName,
getEnabledMark(item.SceneItemEnabled && groupItem.SceneItemEnabled),
groupItem.SourceUuid,
)
} else {
t.Row(
fmt.Sprintf("%d", groupItem.SceneItemID),
groupItem.SourceName,
item.SourceName,
getEnabledMark(item.SceneItemEnabled && groupItem.SceneItemEnabled),
)
}
}
} else {
if cmd.UUID {
t.Row(fmt.Sprintf("%d", item.SceneItemID), item.SourceName, "",
getEnabledMark(item.SceneItemEnabled), item.SourceUuid)
} else {
t.Row(fmt.Sprintf("%d", item.SceneItemID), item.SourceName, "", getEnabledMark(item.SceneItemEnabled))
}
}
}
fmt.Fprintln(ctx.Out, t.Render())
return nil
}
// getSceneNameAndItemID retrieves the scene name and item ID for a given item in a scene or group.
func getSceneNameAndItemID(
ctx *context,
sceneName string,
itemName string,
group string,
) (string, int, error) {
if group != "" {
resp, err := ctx.Client.SceneItems.GetGroupSceneItemList(sceneitems.NewGetGroupSceneItemListParams().
WithSceneName(group))
if err != nil {
return "", 0, err
}
for _, item := range resp.SceneItems {
if item.SourceName == itemName {
return group, int(item.SceneItemID), nil
}
}
return "", 0, fmt.Errorf("item %s not found in scene %s", ctx.Style.Error(itemName), ctx.Style.Error(sceneName))
}
itemID, err := ctx.Client.SceneItems.GetSceneItemId(sceneitems.NewGetSceneItemIdParams().
WithSceneName(sceneName).
WithSourceName(itemName))
if err != nil {
if err.Error() == "request GetSceneItemId: ResourceNotFound (600): No scene items were found in the specified scene by that name or offset." {
return "", 0, fmt.Errorf(
"item %s not found in scene %s. is it in a group? if so use the %s flag to specify the parent group\nuse %s for a list of items in the scene",
ctx.Style.Error(itemName),
ctx.Style.Error(sceneName),
ctx.Style.Error("--group"),
ctx.Style.Error("gobs-cli si ls"),
)
}
return "", 0, err
}
return sceneName, int(itemID.SceneItemId), nil
}
// SceneItemShowCmd provides a command to show a scene item.
type SceneItemShowCmd struct {
Group string `flag:"" help:"Parent group name."`
SceneName string `arg:"" help:"Scene name."`
ItemName string `arg:"" help:"Item name."`
}
// Run executes the command to show a scene item.
func (cmd *SceneItemShowCmd) Run(ctx *context) error {
sceneName, sceneItemID, err := getSceneNameAndItemID(ctx, cmd.SceneName, cmd.ItemName, cmd.Group)
if err != nil {
return err
}
_, err = ctx.Client.SceneItems.SetSceneItemEnabled(sceneitems.NewSetSceneItemEnabledParams().
WithSceneName(sceneName).
WithSceneItemId(sceneItemID).
WithSceneItemEnabled(true))
if err != nil {
return err
}
if cmd.Group != "" {
fmt.Fprintf(
ctx.Out,
"Scene item %s in group %s is now visible.\n",
ctx.Style.Highlight(cmd.ItemName),
ctx.Style.Highlight(cmd.Group),
)
} else {
fmt.Fprintf(ctx.Out, "Scene item %s in scene %s is now visible.\n", ctx.Style.Highlight(cmd.ItemName), ctx.Style.Highlight(cmd.SceneName))
}
return nil
}
// SceneItemHideCmd provides a command to hide a scene item.
type SceneItemHideCmd struct {
Group string `flag:"" help:"Parent group name."`
SceneName string `arg:"" help:"Scene name."`
ItemName string `arg:"" help:"Item name."`
}
// Run executes the command to hide a scene item.
func (cmd *SceneItemHideCmd) Run(ctx *context) error {
sceneName, sceneItemID, err := getSceneNameAndItemID(ctx, cmd.SceneName, cmd.ItemName, cmd.Group)
if err != nil {
return err
}
_, err = ctx.Client.SceneItems.SetSceneItemEnabled(sceneitems.NewSetSceneItemEnabledParams().
WithSceneName(sceneName).
WithSceneItemId(sceneItemID).
WithSceneItemEnabled(false))
if err != nil {
return err
}
if cmd.Group != "" {
fmt.Fprintf(
ctx.Out,
"Scene item %s in group %s is now hidden.\n",
ctx.Style.Highlight(cmd.ItemName),
ctx.Style.Highlight(cmd.Group),
)
} else {
fmt.Fprintf(ctx.Out, "Scene item %s in scene %s is now hidden.\n", ctx.Style.Highlight(cmd.ItemName), ctx.Style.Highlight(cmd.SceneName))
}
return nil
}
// getItemEnabled retrieves the enabled status of a scene item.
func getItemEnabled(client *goobs.Client, sceneName string, itemID int) (bool, error) {
item, err := client.SceneItems.GetSceneItemEnabled(sceneitems.NewGetSceneItemEnabledParams().
WithSceneName(sceneName).
WithSceneItemId(itemID))
if err != nil {
return false, err
}
return item.SceneItemEnabled, nil
}
// SceneItemToggleCmd provides a command to toggle the visibility of a scene item.
type SceneItemToggleCmd struct {
Group string `flag:"" help:"Parent group name."`
SceneName string `arg:"" help:"Scene name."`
ItemName string `arg:"" help:"Item name."`
}
// Run executes the command to toggle the visibility of a scene item.
func (cmd *SceneItemToggleCmd) Run(ctx *context) error {
sceneName, sceneItemID, err := getSceneNameAndItemID(ctx, cmd.SceneName, cmd.ItemName, cmd.Group)
if err != nil {
return err
}
itemEnabled, err := getItemEnabled(ctx.Client, sceneName, sceneItemID)
if err != nil {
return err
}
_, err = ctx.Client.SceneItems.SetSceneItemEnabled(sceneitems.NewSetSceneItemEnabledParams().
WithSceneName(sceneName).
WithSceneItemId(sceneItemID).
WithSceneItemEnabled(!itemEnabled))
if err != nil {
return err
}
if itemEnabled {
fmt.Fprintf(
ctx.Out,
"Scene item %s in scene %s is now hidden.\n",
ctx.Style.Highlight(cmd.ItemName),
ctx.Style.Highlight(cmd.SceneName),
)
} else {
fmt.Fprintf(ctx.Out, "Scene item %s in scene %s is now visible.\n", ctx.Style.Highlight(cmd.ItemName), ctx.Style.Highlight(cmd.SceneName))
}
return nil
}
// SceneItemVisibleCmd provides a command to check the visibility of a scene item.
type SceneItemVisibleCmd struct {
Group string `flag:"" help:"Parent group name."`
SceneName string `arg:"" help:"Scene name."`
ItemName string `arg:"" help:"Item name."`
}
// Run executes the command to check the visibility of a scene item.
func (cmd *SceneItemVisibleCmd) Run(ctx *context) error {
sceneName, sceneItemID, err := getSceneNameAndItemID(ctx, cmd.SceneName, cmd.ItemName, cmd.Group)
if err != nil {
return err
}
itemEnabled, err := getItemEnabled(ctx.Client, sceneName, sceneItemID)
if err != nil {
return err
}
if itemEnabled {
fmt.Fprintf(
ctx.Out,
"Scene item %s in scene %s is visible.\n",
ctx.Style.Highlight(cmd.ItemName),
ctx.Style.Highlight(cmd.SceneName),
)
} else {
fmt.Fprintf(ctx.Out, "Scene item %s in scene %s is hidden.\n", ctx.Style.Highlight(cmd.ItemName), ctx.Style.Highlight(cmd.SceneName))
}
return nil
}
// SceneItemTransformCmd provides a command to transform a scene item.
type SceneItemTransformCmd struct {
SceneName string `arg:"" help:"Scene name."`
ItemName string `arg:"" help:"Item name."`
Group string `flag:"" help:"Parent group name."`
Alignment float64 `flag:"" help:"Alignment of the scene item."`
BoundsAlignment float64 `flag:"" help:"Bounds alignment of the scene item."`
BoundsHeight float64 `flag:"" help:"Bounds height of the scene item." default:"1.0"`
BoundsType string `flag:"" help:"Bounds type of the scene item." default:"OBS_BOUNDS_NONE"`
BoundsWidth float64 `flag:"" help:"Bounds width of the scene item." default:"1.0"`
CropToBounds bool `flag:"" help:"Whether to crop the scene item to bounds."`
CropBottom float64 `flag:"" help:"Crop bottom value of the scene item."`
CropLeft float64 `flag:"" help:"Crop left value of the scene item."`
CropRight float64 `flag:"" help:"Crop right value of the scene item."`
CropTop float64 `flag:"" help:"Crop top value of the scene item."`
PositionX float64 `flag:"" help:"X position of the scene item."`
PositionY float64 `flag:"" help:"Y position of the scene item."`
Rotation float64 `flag:"" help:"Rotation of the scene item."`
ScaleX float64 `flag:"" help:"X scale of the scene item."`
ScaleY float64 `flag:"" help:"Y scale of the scene item."`
}
// Run executes the command to transform a scene item.
func (cmd *SceneItemTransformCmd) Run(ctx *context) error {
sceneName, sceneItemID, err := getSceneNameAndItemID(ctx, cmd.SceneName, cmd.ItemName, cmd.Group)
if err != nil {
return err
}
// Get the current transform of the scene item
resp, err := ctx.Client.SceneItems.GetSceneItemTransform(sceneitems.NewGetSceneItemTransformParams().
WithSceneName(sceneName).
WithSceneItemId(sceneItemID))
if err != nil {
return err
}
// Update the transform with the provided values
transform := resp.SceneItemTransform
if cmd.Alignment != 0 {
transform.Alignment = cmd.Alignment
}
if cmd.BoundsAlignment != 0 {
transform.BoundsAlignment = cmd.BoundsAlignment
}
if cmd.BoundsHeight != 0 {
transform.BoundsHeight = cmd.BoundsHeight
}
if cmd.BoundsType != "" {
transform.BoundsType = cmd.BoundsType
}
if cmd.BoundsWidth != 0 {
transform.BoundsWidth = cmd.BoundsWidth
}
if cmd.CropToBounds {
transform.CropToBounds = cmd.CropToBounds
}
if cmd.CropBottom != 0 {
transform.CropBottom = cmd.CropBottom
}
if cmd.CropLeft != 0 {
transform.CropLeft = cmd.CropLeft
}
if cmd.CropRight != 0 {
transform.CropRight = cmd.CropRight
}
if cmd.CropTop != 0 {
transform.CropTop = cmd.CropTop
}
if cmd.PositionX != 0 {
transform.PositionX = cmd.PositionX
}
if cmd.PositionY != 0 {
transform.PositionY = cmd.PositionY
}
if cmd.Rotation != 0 {
transform.Rotation = cmd.Rotation
}
if cmd.ScaleX != 0 {
transform.ScaleX = cmd.ScaleX
}
if cmd.ScaleY != 0 {
transform.ScaleY = cmd.ScaleY
}
_, err = ctx.Client.SceneItems.SetSceneItemTransform(sceneitems.NewSetSceneItemTransformParams().
WithSceneName(sceneName).
WithSceneItemId(sceneItemID).
WithSceneItemTransform(transform))
if err != nil {
return err
}
if cmd.Group != "" {
fmt.Fprintf(
ctx.Out,
"Scene item %s in group %s transformed.\n",
ctx.Style.Highlight(cmd.ItemName),
ctx.Style.Highlight(cmd.Group),
)
} else {
fmt.Fprintf(ctx.Out, "Scene item %s in scene %s transformed.\n", ctx.Style.Highlight(cmd.ItemName), ctx.Style.Highlight(cmd.SceneName))
}
return nil
}