mirror of
https://github.com/onyx-and-iris/lottery-tui.git
synced 2026-02-26 11:09:11 +00:00
get Result kind name from class type, it's more flexible to change.
patch bump
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@ -1,6 +1,6 @@
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[project]
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name = "lottery-tui"
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version = "0.2.4"
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version = "0.2.5"
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description = "A terminal user interface for lottery games."
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authors = [{ name = "onyx-and-iris", email = "code@onyxandiris.online" }]
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dependencies = ["textual>=8.0.0", "loguru>=0.7.3"]
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@ -13,6 +13,7 @@ classifiers = [
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"Programming Language :: Python :: 3.10",
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"Programming Language :: Python :: 3.11",
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"Programming Language :: Python :: 3.12",
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"Programming Language :: Python :: 3.13",
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"Programming Language :: Python :: Implementation :: CPython",
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"Programming Language :: Python :: Implementation :: PyPy",
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]
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@ -45,10 +45,10 @@ class Lottery(ABC):
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@register_lottery
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class UKlotto(Lottery):
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class UKLotto(Lottery):
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"""A class representing the UK Lotto lottery.
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Uk Lotto draws 6 numbers from a pool of 1 to 59, without replacement.
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UK Lotto draws 6 numbers from a pool of 1 to 59, without replacement.
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There is no bonus number in UK Lotto.
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"""
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@ -56,8 +56,8 @@ class UKlotto(Lottery):
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def draw(self) -> Result:
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"""Perform a UK Lotto draw."""
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result = random.sample(UKlotto.POSSIBLE_NUMBERS, 6)
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return Result(kind='UK Lotto', numbers=result, bonus=None)
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result = random.sample(UKLotto.POSSIBLE_NUMBERS, 6)
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return Result(kind=type(self).__name__, numbers=result, bonus=None)
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@register_lottery
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@ -75,7 +75,7 @@ class EuroMillions(Lottery):
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"""Perform a EuroMillions draw."""
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numbers = random.sample(EuroMillions.POSSIBLE_NUMBERS, 5)
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bonus = random.sample(EuroMillions.POSSIBLE_BONUS_NUMBERS, 2)
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return Result(kind='EuroMillions', numbers=numbers, bonus=bonus)
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return Result(kind=type(self).__name__, numbers=numbers, bonus=bonus)
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@register_lottery
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@ -92,7 +92,7 @@ class SetForLife(Lottery):
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"""Perform a Set For Life draw."""
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numbers = random.sample(SetForLife.POSSIBLE_NUMBERS, 5)
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life_ball = [random.randint(1, 10)]
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return Result(kind='Set For Life', numbers=numbers, bonus=life_ball)
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return Result(kind=type(self).__name__, numbers=numbers, bonus=life_ball)
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@register_lottery
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@ -109,7 +109,7 @@ class Thunderball(Lottery):
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"""Perform a Thunderball draw."""
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numbers = random.sample(Thunderball.POSSIBLE_NUMBERS, 5)
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thunderball = [random.randint(1, 14)]
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return Result(kind='Thunderball', numbers=numbers, bonus=thunderball)
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return Result(kind=type(self).__name__, numbers=numbers, bonus=thunderball)
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def request_lottery_obj(lottery_name: str) -> Lottery:
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