import ui from logHandler import log from . import context class CommandsMixin: ### ANNOUNCEMENTS ### def script_announce_voicemeeter_version(self, _): ui.message(f'Running Voicemeeter {self.kind} {self.controller.version}') def script_announce_controller(self, _): ui.message(f'Controller for {self.controller.ctx.strategy} {self.controller.ctx.index + 1}') ### ALTER THE CONTEXT ### def script_strip_mode(self, _): if self.controller.ctx.index >= self.kind.num_strip: ui.message(f'Controller strip {self.controller.ctx.index + 1} does not exist for Voicemeeter {self.kind}') return self.controller.ctx.strategy = context.StripStrategy(self.controller, self.controller.ctx.index) ui.message(f'Controller for strip {self.controller.ctx.index + 1}') log.info(f'INFO - strip {self.controller.ctx.index} mode') def script_bus_mode(self, _): if self.controller.ctx.index >= self.kind.num_bus: ui.message(f'Controller bus {self.controller.ctx.index + 1} does not exist for Voicemeeter {self.kind}') return self.controller.ctx.strategy = context.BusStrategy(self.controller, self.controller.ctx.index) ui.message(f'Controller for {self.controller.ctx.strategy} {self.controller.ctx.index + 1}') log.info(f'INFO - {self.controller.ctx.strategy} {self.controller.ctx.index} mode') def script_index(self, gesture): proposed = int(gesture.displayName[-1]) self.controller.ctx.index = proposed - 1 ui.message(f'Controller for {self.controller.ctx.strategy} {self.controller.ctx.index + 1}') log.info(f'INFO - {self.controller.ctx.strategy} {self.controller.ctx.index} mode') def __set_slider_mode(self, mode): self.controller.ctx.slider_mode = mode ui.message(f'{mode} mode enabled') def script_gain_mode(self, _): self.__set_slider_mode('gain') def script_comp_mode(self, _): self.__set_slider_mode('comp') def script_gate_mode(self, _): self.__set_slider_mode('gate') def script_denoiser_mode(self, _): self.__set_slider_mode('denoiser') def script_audibility_mode(self, _): self.__set_slider_mode('audibility') ### BOOLEAN PARAMETERS ### def script_toggle_mono(self, _): val = not self.controller.ctx.get_bool('mono') self.controller.ctx.set_bool('mono', val) ui.message('on' if val else 'off') def script_toggle_solo(self, _): val = not self.controller.ctx.get_bool('solo') self.controller.ctx.set_bool('solo', val) ui.message('on' if val else 'off') def script_toggle_mute(self, _): val = not self.controller.ctx.get_bool('mute') self.controller.ctx.set_bool('mute', val) ui.message('on' if val else 'off') def script_toggle_mc(self, _): val = not self.controller.ctx.get_bool('mc') self.controller.ctx.set_bool('mc', val) ui.message('on' if val else 'off') def script_karaoke(self, _): opts = ['off', 'k m', 'k 1', 'k 2', 'k v'] val = self.controller.ctx.get_int('karaoke') + 1 if val == len(opts): val = 0 self.controller.ctx.set_int('karaoke', val) ui.message(opts[val]) def script_bus_assignment(self, gesture): proposed = int(gesture.displayName[-1]) if proposed - 1 < self.kind.phys_out: output = f'A{proposed}' else: output = f'B{proposed - self.kind.phys_out}' val = not self.controller.ctx.get_bool(output) self.controller.ctx.set_bool(output, val) ui.message('on' if val else 'off') ### CONTROL SLIDERS ### def script_slider_increase_by_point_one(self, gesture): val = self.controller.ctx.get_float(self.controller.ctx.slider_mode) + 0.1 self.controller.ctx.set_float(self.controller.ctx.slider_mode, val) ui.message(str(round(val, 1))) def script_slider_decrease_by_point_one(self, gesture): val = self.controller.ctx.get_float(self.controller.ctx.slider_mode) - 0.1 self.controller.ctx.set_float(self.controller.ctx.slider_mode, val) ui.message(str(round(val, 1))) def script_slider_increase_by_one(self, gesture): val = self.controller.ctx.get_float(self.controller.ctx.slider_mode) + 1 self.controller.ctx.set_float(self.controller.ctx.slider_mode, val) ui.message(str(round(val, 1))) def script_slider_decrease_by_one(self, gesture): val = self.controller.ctx.get_float(self.controller.ctx.slider_mode) - 1 self.controller.ctx.set_float(self.controller.ctx.slider_mode, val) ui.message(str(round(val, 1))) def script_slider_increase_by_three(self, gesture): val = self.controller.ctx.get_float(self.controller.ctx.slider_mode) + 3 self.controller.ctx.set_float(self.controller.ctx.slider_mode, val) ui.message(str(round(val, 1))) def script_slider_decrease_by_three(self, gesture): val = self.controller.ctx.get_float(self.controller.ctx.slider_mode) - 3 self.controller.ctx.set_float(self.controller.ctx.slider_mode, val) ui.message(str(round(val, 1)))