import PySimpleGUI as psg from .util import ( get_asio_checkbox_index, get_asio_samples_list, get_input_device_list, get_insert_checkbox_index, get_output_device_list, get_patch_composite_list, get_tabs_labels, ) class Builder: """Responsible for building the Window layout""" def __init__(self, window): self.window = window self.vm = self.window.vm self.kind = self.vm.kind def run(self) -> list: menu = [[self.make_menu()]] layout0 = [] if self.kind.name == "basic": steps = ( self.make_tab0_row0, self.make_tab0_row1, self.make_tab0_row5, ) else: steps = ( self.make_tab0_row0, self.make_tab0_row1, self.make_tab0_row2, self.make_tab0_row3, self.make_tab0_row4, self.make_tab0_row5, ) for step in steps: layout0.append([step()]) layout1 = [] steps = (self.make_tab1_rows,) for step in steps: layout1.append([step()]) layout2 = [] steps = (self.make_tab2_rows,) for step in steps: layout2.append([step()]) layout3 = [] steps = (self.make_tab3_rows,) for step in steps: layout3.append([step()]) layouts = [layout0, layout1, layout2, layout3] tabs = [psg.Tab(identifier, layouts[i], key=identifier) for i, identifier in enumerate(get_tabs_labels())] tab_group = psg.TabGroup([tabs], change_submits=True, key="tabs") return [[menu], [tab_group]] def make_menu(self) -> psg.Menu: menu_def = [ [ "&Voicemeeter", [ "Restart Audio Engine::MENU", "Save Settings::MENU", "Load Settings::MENU", "Load Settings on Startup ::MENU", ], ], ] return psg.Menu(menu_def, key="menus") def make_tab0_row0(self) -> psg.Frame: """tab0 row0 represents hardware ins""" def add_physical_device_opts(layout): devices = get_input_device_list(self.vm) devices.append("- remove device selection -") layout.append( [ psg.ButtonMenu( f"IN {i + 1}", size=(6, 3), menu_def=["", devices], key=f"HARDWARE IN||{i + 1}", ) for i in range(self.kind.phys_in) ] ) hardware_in = list() [step(hardware_in) for step in (add_physical_device_opts,)] return psg.Frame("Hardware In", hardware_in) def make_tab0_row1(self) -> psg.Frame: """tab0 row1 represents hardware outs""" def add_physical_device_opts(layout): if self.kind.name == "basic": num_outs = self.kind.phys_out + self.kind.virt_out else: num_outs = self.kind.phys_out layout.append( [ psg.ButtonMenu( f"A{i + 1}", size=(6, 3), menu_def=["", get_output_device_list(i, self.vm)], key=f"HARDWARE OUT||A{i + 1}", ) for i in range(num_outs) ] ) hardware_out = list() [step(hardware_out) for step in (add_physical_device_opts,)] return psg.Frame("Hardware Out", hardware_out) def make_tab0_row2(self) -> psg.Frame: """tab0 row2 represents patch asio inputs to strips""" def add_asio_checkboxes(layout, i): nums = list(range(99)) layout.append( [ psg.Spin( nums, initial_value=self.window.cache["asio"][f"ASIO CHECKBOX||{get_asio_checkbox_index(0, i)}"], size=2, enable_events=True, key=f"ASIO CHECKBOX||IN{i} 0", ) ], ) layout.append( [ psg.Spin( nums, initial_value=self.window.cache["asio"][f"ASIO CHECKBOX||{get_asio_checkbox_index(1, i)}"], size=2, enable_events=True, key=f"ASIO CHECKBOX||IN{i} 1", ) ], ) inner = list() asio_checkboxlists = ([] for _ in range(self.kind.phys_out)) for i, checkbox_list in enumerate(asio_checkboxlists): [step(checkbox_list, i + 1) for step in (add_asio_checkboxes,)] inner.append(psg.Frame(f"In#{i + 1}", checkbox_list)) asio_checkboxes = [inner] return psg.Frame("PATCH ASIO Inputs to Strips", asio_checkboxes) def make_tab0_row3(self) -> psg.Frame: """tab0 row3 represents patch composite""" def add_physical_device_opts(layout): outputs = get_patch_composite_list(self.vm.kind) layout.append( [ psg.ButtonMenu( f"PC{i + 1}", size=(6, 2), menu_def=["", outputs], key=f"PATCH COMPOSITE||PC{i + 1}", ) for i in range(self.kind.phys_out) ] ) hardware_out = list() [step(hardware_out) for step in (add_physical_device_opts,)] return psg.Frame("PATCH COMPOSITE", hardware_out) def make_tab0_row4(self) -> psg.Frame: """tab0 row4 represents patch insert""" def add_insert_checkboxes(layout, i): if i <= self.kind.phys_in: [ layout.append( [ psg.Checkbox( text=channel, default=self.vm.patch.insert[get_insert_checkbox_index(self.kind, j, i)].on, enable_events=True, key=f"INSERT CHECKBOX||IN{i} {j}", ) ], ) for j, channel in enumerate(("LEFT", "RIGHT")) ] else: layout.append( [ psg.Checkbox( text=channel, default=self.vm.patch.insert[get_insert_checkbox_index(self.kind, j, i)].on, enable_events=True, key=f"INSERT CHECKBOX||IN{i} {j}", ) for j, channel in enumerate(("LEFT", "RIGHT", "C", "LFE", "SL", "SR", "BL", "BR")) ], ) asio_checkboxes = list() inner = list() checkbox_lists = ([] for _ in range(self.kind.num_strip)) for i, checkbox_list in enumerate(checkbox_lists): if i < self.kind.phys_in: [step(checkbox_list, i + 1) for step in (add_insert_checkboxes,)] inner.append(psg.Frame(f"In#{i + 1}", checkbox_list)) else: [step(checkbox_list, i + 1) for step in (add_insert_checkboxes,)] asio_checkboxes.append([psg.Frame(f"In#{i + 1}", checkbox_list)]) asio_checkboxes.insert(0, inner) return psg.Frame("PATCH INSERT", asio_checkboxes) def make_tab0_row5(self) -> psg.Frame: """tab0 row5 represents advanced settings""" return psg.Frame( "ADVANCED SETTINGS", [ [ psg.Button( "ADVANCED SETTINGS", size=(20, 2), key="ADVANCED SETTINGS", ) ], ], key="ADVANCED SETTINGS FRAME", ) def make_tab1_row(self, i) -> psg.Frame: """tab1 row represents a strip's outputs (A1-A5, B1-B3)""" def add_strip_outputs(layout): layout.append( [ psg.Button( f"A{j + 1}" if j < self.kind.phys_out else f"B{j - self.kind.phys_out + 1}", size=(4, 2), key=f"STRIP {i}||A{j + 1}" if j < self.kind.phys_out else f"STRIP {i}||B{j - self.kind.phys_out + 1}", ) for j in range(self.kind.phys_out + self.kind.virt_out) ], ) layout.append( [ psg.Button("Mono", size=(6, 2), key=f"STRIP {i}||MONO"), psg.Button("Solo", size=(6, 2), key=f"STRIP {i}||SOLO"), psg.Button("Mute", size=(6, 2), key=f"STRIP {i}||MUTE"), ], ) outputs = list() [step(outputs) for step in (add_strip_outputs,)] return psg.Frame(self.window.cache["labels"][f"STRIP {i}||LABEL"], outputs, key=f"STRIP {i}||LABEL") def make_tab1_rows(self) -> psg.Frame: layout = [[self.make_tab1_row(i)] for i in range(self.kind.phys_in)] return psg.Frame(None, layout, border_width=0) def make_tab2_row(self, i) -> psg.Frame: """tab2 row represents a strip's outputs (A1-A5, B1-B3)""" def add_strip_outputs(layout): layout.append( [ psg.Button( f"A{j + 1}" if j < self.kind.phys_out else f"B{j - self.kind.phys_out + 1}", size=(4, 2), key=f"STRIP {i}||A{j + 1}" if j < self.kind.phys_out else f"STRIP {i}||B{j - self.kind.phys_out + 1}", ) for j in range(self.kind.phys_out + self.kind.virt_out) ] ) if i == self.kind.phys_in + 1: layout.append( [ psg.Button("K", size=(6, 2), key=f"STRIP {i}||MONO"), psg.Button("Solo", size=(6, 2), key=f"STRIP {i}||SOLO"), psg.Button("Mute", size=(6, 2), key=f"STRIP {i}||MUTE"), ], ) else: layout.append( [ psg.Button("MC", size=(6, 2), key=f"STRIP {i}||MONO"), psg.Button("Solo", size=(6, 2), key=f"STRIP {i}||SOLO"), psg.Button("Mute", size=(6, 2), key=f"STRIP {i}||MUTE"), ], ) outputs = list() [step(outputs) for step in (add_strip_outputs,)] return psg.Frame(self.window.cache["labels"][f"STRIP {i}||LABEL"], outputs, key=f"STRIP {i}||LABEL") def make_tab2_rows(self) -> psg.Frame: layout = [[self.make_tab2_row(i)] for i in range(self.kind.phys_in, self.kind.phys_in + self.kind.virt_in)] return psg.Frame(None, layout, border_width=0) def make_tab3_row(self, i) -> psg.Frame: """tab3 row represents bus composite toggle""" def add_strip_outputs(layout): params = ["MONO", "EQ", "MUTE", "MODE"] if self.vm.kind.name == "basic": params.remove("EQ") label = {"MODE": "BUSMODE"} layout.append( [ psg.Button( label.get(param, param.capitalize()), size=(12 if param == "MODE" else 6, 2), key=f"BUS {i}||{param}", ) for param in params ] ) outputs = list() [step(outputs) for step in (add_strip_outputs,)] return psg.Frame(self.window.cache["labels"][f"BUS {i}||LABEL"], outputs, key=f"BUS {i}||LABEL") def make_tab3_rows(self) -> psg.Frame: layout = [[self.make_tab3_row(i)] for i in range(self.kind.num_bus)] return psg.Frame(None, layout, border_width=0)