import PySimpleGUI as psg from .util import ( get_asio_checkbox_index, get_input_device_list, get_insert_checkbox_index, get_patch_composite_list, ) class Builder: """Responsible for building the Window layout""" def __init__(self, window, vm): self.window = window self.vm = vm self.kind = self.vm.kind def run(self) -> list: layout = [] if self.kind.name == "basic": steps = (self.make_tab0_row0,) else: steps = (self.make_tab0_row0, self.make_tab0_row1, self.make_tab0_row2, self.make_tab0_row3) for step in steps: layout.append([step()]) # dummy layouts layout2 = [ [ psg.Button( f"1", size=(6, 3), key=f"ZA BUTTON||1", ) ] ] layout3 = [ [ psg.Button( f"2", size=(6, 3), key=f"ZA BUTTON||2", ) ] ] tab1 = psg.Tab("settings", layout) tab2 = psg.Tab("physical strips", layout2) tab3 = psg.Tab("virtual strips", layout3) Tg = psg.TabGroup([[tab1, tab2, tab3]]) return [[Tg]] def make_tab0_row0(self) -> psg.Frame: """row0 represents hardware outs""" def add_physical_device_opts(layout): devices = get_input_device_list(self.vm) devices.append("- remove device selection -") layout.append( [ psg.ButtonMenu( f"A{i}", size=(6, 3), menu_def=["", [f"{device}" for device in devices]], key=f"HARDWARE OUT||A{i}", ) for i in range(1, self.kind.phys_out + 1) ] ) hardware_out = list() [step(hardware_out) for step in (add_physical_device_opts,)] return psg.Frame("Hardware Out", hardware_out) def make_tab0_row1(self) -> psg.Frame: """row1 represents patch asio inputs to strips""" def add_asio_checkboxes(layout, i): nums = list(range(99)) layout.append( [ psg.Spin( nums, initial_value=self.vm.patch.asio[get_asio_checkbox_index(0, i)].get(), size=2, enable_events=True, key=f"ASIO CHECKBOX||IN{i} 0", ) ], ) layout.append( [ psg.Spin( nums, initial_value=self.vm.patch.asio[get_asio_checkbox_index(1, i)].get(), size=2, enable_events=True, key=f"ASIO CHECKBOX||IN{i} 1", ) ], ) inner = list() asio_checkboxlists = ([] for _ in range(self.kind.phys_out)) for i, checkbox_list in enumerate(asio_checkboxlists): [step(checkbox_list, i + 1) for step in (add_asio_checkboxes,)] inner.append(psg.Frame(f"In#{i + 1}", checkbox_list)) asio_checkboxes = [inner] return psg.Frame("PATCH ASIO Inputs to Strips", asio_checkboxes) def make_tab0_row2(self) -> psg.Frame: """row2 represents patch composite""" def add_physical_device_opts(layout): outputs = get_patch_composite_list(self.vm.kind) outputs.append("BUS Channel") layout.append( [ psg.ButtonMenu( f"PC{i}", size=(6, 2), menu_def=["", [f"{output}" for output in outputs]], key=f"PATCH COMPOSITE||PC{i}", ) for i in range(1, self.kind.phys_out + 1) ] ) hardware_out = list() [step(hardware_out) for step in (add_physical_device_opts,)] return psg.Frame("PATCH COMPOSITE", hardware_out) def make_tab0_row3(self) -> psg.Frame: """row3 represents patch insert""" def add_insert_checkboxes(layout, i): if i <= self.kind.phys_in: [ layout.append( [ psg.Checkbox( text=channel, default=self.vm.patch.insert[get_insert_checkbox_index(self.kind, j, i)].on, enable_events=True, key=f"INSERT CHECKBOX||IN{i} {j}", ) ], ) for j, channel in enumerate(("LEFT", "RIGHT")) ] else: layout.append( [ psg.Checkbox( text=channel, default=self.vm.patch.insert[get_insert_checkbox_index(self.kind, j, i)].on, enable_events=True, key=f"INSERT CHECKBOX||IN{i} {j}", ) for j, channel in enumerate(("LEFT", "RIGHT", "C", "LFE", "SL", "SR", "BL", "BR")) ], ) asio_checkboxes = list() inner = list() checkbox_lists = ([] for _ in range(self.kind.num_strip)) for i, checkbox_list in enumerate(checkbox_lists): if i < self.kind.phys_in: [step(checkbox_list, i + 1) for step in (add_insert_checkboxes,)] inner.append(psg.Frame(f"In#{i + 1}", checkbox_list)) else: [step(checkbox_list, i + 1) for step in (add_insert_checkboxes,)] asio_checkboxes.append([psg.Frame(f"In#{i + 1}", checkbox_list)]) asio_checkboxes.insert(0, inner) return psg.Frame("PATCH INSERT", asio_checkboxes)