add --uuid flags to input list, scene list and sceneitem list

This commit is contained in:
onyx-and-iris 2025-06-20 01:32:36 +01:00
parent e9b3106aa6
commit 39f1b01926
3 changed files with 128 additions and 57 deletions

View File

@ -27,6 +27,7 @@ def list_(
colour: Annotated[bool, typer.Option(help='Filter by colour source type.')] = False,
ffmpeg: Annotated[bool, typer.Option(help='Filter by ffmpeg source type.')] = False,
vlc: Annotated[bool, typer.Option(help='Filter by VLC source type.')] = False,
uuid: Annotated[bool, typer.Option(help='Show UUIDs of scenes')] = False,
):
"""List all inputs."""
resp = ctx.obj.get_input_list()
@ -47,7 +48,7 @@ def list_(
inputs = sorted(
(
(input_.get('inputName'), input_.get('inputKind'))
(input_.get('inputName'), input_.get('inputKind'), input_.get('inputUuid'))
for input_ in filter(
lambda input_: any(kind in input_.get('inputKind') for kind in kinds),
resp.inputs,
@ -61,15 +62,24 @@ def list_(
raise typer.Exit()
table = Table(title='Inputs', padding=(0, 2))
columns = [
('Input Name', 'left', 'cyan'),
('Kind', 'center', 'cyan'),
('Muted', 'center', None),
]
if uuid:
columns = [
('Input Name', 'left', 'cyan'),
('Kind', 'center', 'cyan'),
('Muted', 'center', None),
('UUID', 'left', 'cyan'),
]
else:
table.title += ' (UUIDs hidden)'
columns = [
('Input Name', 'left', 'cyan'),
('Kind', 'center', 'cyan'),
('Muted', 'center', None),
]
for column, justify, style in columns:
table.add_column(column, justify=justify, style=style)
for input_name, input_kind in inputs:
for input_name, input_kind, input_uuid in inputs:
input_mark = ''
if any(
kind in input_kind
@ -78,11 +88,19 @@ def list_(
input_muted = ctx.obj.get_input_mute(name=input_name).input_muted
input_mark = ':white_heavy_check_mark:' if input_muted else ':x:'
table.add_row(
input_name,
util.snakecase_to_titlecase(input_kind),
input_mark,
)
if uuid:
table.add_row(
input_name,
util.snakecase_to_titlecase(input_kind),
input_mark,
input_uuid,
)
else:
table.add_row(
input_name,
util.snakecase_to_titlecase(input_kind),
input_mark,
)
out_console.print(table)

View File

@ -20,7 +20,10 @@ def main():
@app.command('list | ls')
def list_(ctx: typer.Context):
def list_(
ctx: typer.Context,
uuid: Annotated[bool, typer.Option(help='Show UUIDs of scenes')] = False,
):
"""List all scenes."""
resp = ctx.obj.get_scene_list()
scenes = (
@ -28,19 +31,41 @@ def list_(ctx: typer.Context):
for scene in reversed(resp.scenes)
)
active_scene = ctx.obj.get_current_program_scene().scene_name
table = Table(title='Scenes', padding=(0, 2))
columns = [
('Scene Name', 'left', 'cyan'),
('UUID', 'left', 'cyan'),
]
if uuid:
columns = [
('Scene Name', 'left', 'cyan'),
('Active', 'center', None),
('UUID', 'left', 'cyan'),
]
else:
table.title += ' (UUIDs hidden)'
columns = [
('Scene Name', 'left', 'cyan'),
('Active', 'center', None),
]
for column, justify, style in columns:
table.add_column(column, justify=justify, style=style)
for scene_name, scene_uuid in scenes:
table.add_row(
scene_name,
scene_uuid,
)
if scene_name == active_scene:
scene_output = f'[bold green]{scene_name}[/bold green]'
else:
scene_output = f'[dim]{scene_name}[/dim]'
if uuid:
table.add_row(
scene_output,
':white_heavy_check_mark:' if scene_name == active_scene else '',
scene_uuid,
)
else:
table.add_row(
scene_output,
':white_heavy_check_mark:' if scene_name == active_scene else '',
)
out_console.print(table)

View File

@ -2,7 +2,6 @@
from typing import Annotated, Optional
import obsws_python as obsws
import typer
from rich.console import Console
from rich.table import Table
@ -30,6 +29,7 @@ def list_(
help='Scene name to list items for',
),
] = None,
uuid: Annotated[bool, typer.Option(help='Show UUIDs of scene items')] = False,
):
"""List all items in a scene."""
if not scene_name:
@ -47,6 +47,7 @@ def list_(
item.get('sourceName'),
item.get('isGroup'),
item.get('sceneItemEnabled'),
item.get('sourceUuid', 'N/A'), # Include source UUID
)
for item in resp.scene_items
),
@ -58,17 +59,27 @@ def list_(
raise typer.Exit()
table = Table(title=f'Items in Scene: {scene_name}', padding=(0, 2))
columns = [
('Item ID', 'center', 'cyan'),
('Item Name', 'left', 'cyan'),
('In Group', 'left', 'cyan'),
('Enabled', 'center', None),
]
if uuid:
columns = [
('Item ID', 'center', 'cyan'),
('Item Name', 'left', 'cyan'),
('In Group', 'left', 'cyan'),
('Enabled', 'center', None),
('UUID', 'left', 'cyan'),
]
else:
table.title += ' (UUIDs hidden)'
columns = [
('Item ID', 'center', 'cyan'),
('Item Name', 'left', 'cyan'),
('In Group', 'left', 'cyan'),
('Enabled', 'center', None),
]
# Add columns to the table
for column, justify, style in columns:
table.add_column(column, justify=justify, style=style)
for item_id, item_name, is_group, is_enabled in items:
for item_id, item_name, is_group, is_enabled, source_uuid in items:
if is_group:
resp = ctx.obj.get_group_scene_item_list(item_name)
group_items = sorted(
@ -77,27 +88,53 @@ def list_(
gi.get('sceneItemId'),
gi.get('sourceName'),
gi.get('sceneItemEnabled'),
gi.get('sourceUuid', 'N/A'), # Include source UUID
)
for gi in resp.scene_items
),
key=lambda x: x[0], # Sort by sceneItemId
)
for group_item_id, group_item_name, group_item_enabled in group_items:
table.add_row(
str(group_item_id),
group_item_name,
item_name,
':white_heavy_check_mark:'
if is_enabled and group_item_enabled
else ':x:',
)
for (
group_item_id,
group_item_name,
group_item_enabled,
group_item_source_uuid,
) in group_items:
if uuid:
table.add_row(
str(group_item_id),
group_item_name,
item_name,
':white_heavy_check_mark:'
if is_enabled and group_item_enabled
else ':x:',
group_item_source_uuid,
)
else:
table.add_row(
str(group_item_id),
group_item_name,
item_name,
':white_heavy_check_mark:'
if is_enabled and group_item_enabled
else ':x:',
)
else:
table.add_row(
str(item_id),
item_name,
'',
':white_heavy_check_mark:' if is_enabled else ':x:',
)
if uuid:
table.add_row(
str(item_id),
item_name,
'',
':white_heavy_check_mark:' if is_enabled else ':x:',
source_uuid,
)
else:
table.add_row(
str(item_id),
item_name,
'',
':white_heavy_check_mark:' if is_enabled else ':x:',
)
out_console.print(table)
@ -122,7 +159,9 @@ def _validate_sources(
else:
if not validate.item_in_scene_item_list(ctx, scene_name, item_name):
err_console.print(
f'Item [yellow]{item_name}[/yellow] not found in scene [yellow]{scene_name}[/yellow].'
f'Item [yellow]{item_name}[/yellow] not found in scene [yellow]{scene_name}[/yellow]. Is the item in a group? '
f'If so use the [yellow]--group[/yellow] option to specify the parent group.\n'
'Use `obsws-cli sceneitem list` for a list of items in the scene.'
)
return False
@ -146,18 +185,7 @@ def _get_scene_name_and_item_id(
)
raise typer.Exit(1)
else:
try:
resp = ctx.obj.get_scene_item_id(scene_name, item_name)
except obsws.error.OBSSDKRequestError as e:
if e.code == 600:
err_console.print(
f'Item [yellow]{item_name}[/yellow] not found in scene [yellow]{scene_name}[/yellow]. Is the item in a group? '
'If so use the --group option to specify the parent group. '
'Use `obsws-cli sceneitem list` for a list of items in the scene.'
)
raise typer.Exit(1)
else:
raise
resp = ctx.obj.get_scene_item_id(scene_name, item_name)
scene_item_id = resp.scene_item_id
return scene_name, scene_item_id