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https://github.com/onyx-and-iris/obsws-cli.git
synced 2025-06-07 20:20:32 +01:00
wrap annotations with Annotated
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parent
6ac63aa5e8
commit
ae4ec542aa
@ -1,5 +1,7 @@
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"""module containing commands for manipulating groups in scenes."""
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"""module containing commands for manipulating groups in scenes."""
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from typing import Annotated, Optional
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import typer
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import typer
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from rich.console import Console
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from rich.console import Console
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from rich.table import Table
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from rich.table import Table
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@ -19,11 +21,12 @@ def main():
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@app.command('list | ls')
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@app.command('list | ls')
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def list(
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def list_(
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ctx: typer.Context,
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ctx: typer.Context,
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scene_name: str = typer.Argument(
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scene_name: Annotated[
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None, help='Scene name (optional, defaults to current scene)'
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Optional[str],
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),
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typer.Argument(help='Scene name (optional, defaults to current scene)'),
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] = None,
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):
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):
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"""List groups in a scene."""
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"""List groups in a scene."""
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if not scene_name:
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if not scene_name:
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@ -75,7 +78,14 @@ def _get_group(group_name: str, resp: DataclassProtocol) -> dict | None:
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@app.command('show | sh')
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@app.command('show | sh')
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def show(ctx: typer.Context, scene_name: str, group_name: str):
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def show(
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ctx: typer.Context,
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scene_name: Annotated[
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str,
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typer.Argument(..., help='Scene name the group is in'),
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],
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group_name: Annotated[str, typer.Argument(..., help='Group name to show')],
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):
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"""Show a group in a scene."""
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"""Show a group in a scene."""
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if not validate.scene_in_scenes(ctx, scene_name):
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if not validate.scene_in_scenes(ctx, scene_name):
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err_console.print(f"Scene '{scene_name}' not found.")
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err_console.print(f"Scene '{scene_name}' not found.")
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@ -96,7 +106,11 @@ def show(ctx: typer.Context, scene_name: str, group_name: str):
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@app.command('hide | h')
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@app.command('hide | h')
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def hide(ctx: typer.Context, scene_name: str, group_name: str):
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def hide(
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ctx: typer.Context,
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scene_name: Annotated[str, typer.Argument(..., help='Scene name the group is in')],
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group_name: Annotated[str, typer.Argument(..., help='Group name to hide')],
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):
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"""Hide a group in a scene."""
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"""Hide a group in a scene."""
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if not validate.scene_in_scenes(ctx, scene_name):
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if not validate.scene_in_scenes(ctx, scene_name):
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err_console.print(f"Scene '{scene_name}' not found.")
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err_console.print(f"Scene '{scene_name}' not found.")
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@ -117,7 +131,11 @@ def hide(ctx: typer.Context, scene_name: str, group_name: str):
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@app.command('toggle | tg')
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@app.command('toggle | tg')
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def toggle(ctx: typer.Context, scene_name: str, group_name: str):
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def toggle(
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ctx: typer.Context,
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scene_name: Annotated[str, typer.Argument(..., help='Scene name the group is in')],
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group_name: Annotated[str, typer.Argument(..., help='Group name to toggle')],
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):
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"""Toggle a group in a scene."""
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"""Toggle a group in a scene."""
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if not validate.scene_in_scenes(ctx, scene_name):
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if not validate.scene_in_scenes(ctx, scene_name):
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err_console.print(f"Scene '{scene_name}' not found.")
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err_console.print(f"Scene '{scene_name}' not found.")
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@ -142,7 +160,11 @@ def toggle(ctx: typer.Context, scene_name: str, group_name: str):
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@app.command('status | ss')
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@app.command('status | ss')
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def status(ctx: typer.Context, scene_name: str, group_name: str):
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def status(
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ctx: typer.Context,
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scene_name: Annotated[str, typer.Argument(..., help='Scene name the group is in')],
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group_name: Annotated[str, typer.Argument(..., help='Group name to check status')],
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):
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"""Get the status of a group in a scene."""
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"""Get the status of a group in a scene."""
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if not validate.scene_in_scenes(ctx, scene_name):
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if not validate.scene_in_scenes(ctx, scene_name):
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err_console.print(f"Scene '{scene_name}' not found.")
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err_console.print(f"Scene '{scene_name}' not found.")
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