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@ -5,12 +5,13 @@ All notable changes to this project will be documented in this file.
|
||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
||||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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# [0.23.0] - 2026-01-09
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# [0.24.0] - 2026-01-09
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### Added
|
||||
|
||||
- new subcommands added to input, see [Input](https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#input)
|
||||
- settings command group, see [Settings](https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#settings)
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||||
- media command group, see [Media](https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#media)
|
||||
|
||||
|
||||
# [0.20.0] - 2025-07-14
|
||||
|
||||
38
README.md
38
README.md
@ -776,6 +776,44 @@ obsws-cli settings video
|
||||
obsws-cli settings video --base-width=1920 --base-height=1080
|
||||
```
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||||
|
||||
#### Media
|
||||
|
||||
- cursor: Get/set the cursor position of a media input.
|
||||
- args: InputName
|
||||
|
||||
*optional*
|
||||
- TimeString
|
||||
|
||||
```console
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||||
obsws-cli media cursor "Media"
|
||||
|
||||
obsws-cli media cursor "Media" "00:08:30"
|
||||
```
|
||||
|
||||
- play: Plays a media input.
|
||||
|
||||
```console
|
||||
obsws-cli media play "Media"
|
||||
```
|
||||
|
||||
- pause: Pauses a media input.
|
||||
|
||||
```console
|
||||
obsws-cli media pause "Media"
|
||||
```
|
||||
|
||||
- stop: Stops a media input.
|
||||
|
||||
```console
|
||||
obsws-cli media stop "Media"
|
||||
```
|
||||
|
||||
- restart: Restarts a media input.
|
||||
|
||||
```console
|
||||
obsws-cli media restart "Media"
|
||||
```
|
||||
|
||||
|
||||
## License
|
||||
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
# SPDX-FileCopyrightText: 2025-present onyx-and-iris <code@onyxandiris.online>
|
||||
#
|
||||
# SPDX-License-Identifier: MIT
|
||||
__version__ = '0.23.0'
|
||||
__version__ = '0.24.1'
|
||||
|
||||
@ -18,10 +18,12 @@ for sub_typer in (
|
||||
'group',
|
||||
'hotkey',
|
||||
'input',
|
||||
'media',
|
||||
'profile',
|
||||
'projector',
|
||||
'record',
|
||||
'replaybuffer',
|
||||
'settings',
|
||||
'scene',
|
||||
'scenecollection',
|
||||
'sceneitem',
|
||||
@ -30,7 +32,6 @@ for sub_typer in (
|
||||
'studiomode',
|
||||
'text',
|
||||
'virtualcam',
|
||||
'settings',
|
||||
):
|
||||
module = importlib.import_module(f'.{sub_typer}', package=__package__)
|
||||
app.add_typer(module.app, name=sub_typer)
|
||||
|
||||
@ -26,6 +26,7 @@ def list_(
|
||||
typer.Argument(
|
||||
show_default='The current scene',
|
||||
help='Scene name to list groups for',
|
||||
callback=validate.scene_in_scenes,
|
||||
),
|
||||
] = None,
|
||||
):
|
||||
@ -33,10 +34,6 @@ def list_(
|
||||
if not scene_name:
|
||||
scene_name = ctx.obj['obsws'].get_current_program_scene().scene_name
|
||||
|
||||
if not validate.scene_in_scenes(ctx, scene_name):
|
||||
console.err.print(f"Scene '{scene_name}' not found.")
|
||||
raise typer.Exit(1)
|
||||
|
||||
resp = ctx.obj['obsws'].get_scene_item_list(scene_name)
|
||||
groups = [
|
||||
(item.get('sceneItemId'), item.get('sourceName'), item.get('sceneItemEnabled'))
|
||||
@ -92,17 +89,18 @@ def show(
|
||||
ctx: typer.Context,
|
||||
scene_name: Annotated[
|
||||
str,
|
||||
typer.Argument(..., show_default=False, help='Scene name the group is in'),
|
||||
typer.Argument(
|
||||
...,
|
||||
show_default=False,
|
||||
help='Scene name the group is in',
|
||||
callback=validate.scene_in_scenes,
|
||||
),
|
||||
],
|
||||
group_name: Annotated[
|
||||
str, typer.Argument(..., show_default=False, help='Group name to show')
|
||||
],
|
||||
):
|
||||
"""Show a group in a scene."""
|
||||
if not validate.scene_in_scenes(ctx, scene_name):
|
||||
console.err.print(f"Scene '{scene_name}' not found.")
|
||||
raise typer.Exit(1)
|
||||
|
||||
resp = ctx.obj['obsws'].get_scene_item_list(scene_name)
|
||||
if (group := _get_group(group_name, resp)) is None:
|
||||
console.err.print(
|
||||
@ -123,17 +121,19 @@ def show(
|
||||
def hide(
|
||||
ctx: typer.Context,
|
||||
scene_name: Annotated[
|
||||
str, typer.Argument(..., show_default=False, help='Scene name the group is in')
|
||||
str,
|
||||
typer.Argument(
|
||||
...,
|
||||
show_default=False,
|
||||
help='Scene name the group is in',
|
||||
callback=validate.scene_in_scenes,
|
||||
),
|
||||
],
|
||||
group_name: Annotated[
|
||||
str, typer.Argument(..., show_default=False, help='Group name to hide')
|
||||
],
|
||||
):
|
||||
"""Hide a group in a scene."""
|
||||
if not validate.scene_in_scenes(ctx, scene_name):
|
||||
console.err.print(f'Scene [yellow]{scene_name}[/yellow] not found.')
|
||||
raise typer.Exit(1)
|
||||
|
||||
resp = ctx.obj['obsws'].get_scene_item_list(scene_name)
|
||||
if (group := _get_group(group_name, resp)) is None:
|
||||
console.err.print(
|
||||
@ -154,17 +154,19 @@ def hide(
|
||||
def toggle(
|
||||
ctx: typer.Context,
|
||||
scene_name: Annotated[
|
||||
str, typer.Argument(..., show_default=False, help='Scene name the group is in')
|
||||
str,
|
||||
typer.Argument(
|
||||
...,
|
||||
show_default=False,
|
||||
help='Scene name the group is in',
|
||||
callback=validate.scene_in_scenes,
|
||||
),
|
||||
],
|
||||
group_name: Annotated[
|
||||
str, typer.Argument(..., show_default=False, help='Group name to toggle')
|
||||
],
|
||||
):
|
||||
"""Toggle a group in a scene."""
|
||||
if not validate.scene_in_scenes(ctx, scene_name):
|
||||
console.err.print(f'Scene [yellow]{scene_name}[/yellow] not found.')
|
||||
raise typer.Exit(1)
|
||||
|
||||
resp = ctx.obj['obsws'].get_scene_item_list(scene_name)
|
||||
if (group := _get_group(group_name, resp)) is None:
|
||||
console.err.print(
|
||||
@ -189,17 +191,19 @@ def toggle(
|
||||
def status(
|
||||
ctx: typer.Context,
|
||||
scene_name: Annotated[
|
||||
str, typer.Argument(..., show_default=False, help='Scene name the group is in')
|
||||
str,
|
||||
typer.Argument(
|
||||
...,
|
||||
show_default=False,
|
||||
help='Scene name the group is in',
|
||||
callback=validate.scene_in_scenes,
|
||||
),
|
||||
],
|
||||
group_name: Annotated[
|
||||
str, typer.Argument(..., show_default=False, help='Group name to check status')
|
||||
],
|
||||
):
|
||||
"""Get the status of a group in a scene."""
|
||||
if not validate.scene_in_scenes(ctx, scene_name):
|
||||
console.err.print(f'Scene [yellow]{scene_name}[/yellow] not found.')
|
||||
raise typer.Exit(1)
|
||||
|
||||
resp = ctx.obj['obsws'].get_scene_item_list(scene_name)
|
||||
if (group := _get_group(group_name, resp)) is None:
|
||||
console.err.print(
|
||||
|
||||
99
obsws_cli/media.py
Normal file
99
obsws_cli/media.py
Normal file
@ -0,0 +1,99 @@
|
||||
"""module containing commands for media inputs."""
|
||||
|
||||
from typing import Annotated, Optional
|
||||
|
||||
import typer
|
||||
|
||||
from . import console, util
|
||||
from .alias import SubTyperAliasGroup
|
||||
|
||||
app = typer.Typer(cls=SubTyperAliasGroup)
|
||||
|
||||
|
||||
@app.callback()
|
||||
def main():
|
||||
"""Commands for media inputs."""
|
||||
|
||||
|
||||
@app.command('cursor | c')
|
||||
def cursor(
|
||||
ctx: typer.Context,
|
||||
input_name: Annotated[
|
||||
str, typer.Argument(..., help='The name of the media input.')
|
||||
],
|
||||
timecode: Annotated[
|
||||
Optional[str],
|
||||
typer.Argument(
|
||||
..., help='The timecode to set the cursor to (format: HH:MM:SS).'
|
||||
),
|
||||
] = None,
|
||||
):
|
||||
"""Get/set the cursor position of a media input."""
|
||||
if timecode is None:
|
||||
resp = ctx.obj['obsws'].get_media_input_status(input_name)
|
||||
console.out.print(
|
||||
f'Cursor for {console.highlight(ctx, input_name)} is at {util.milliseconds_to_timecode(resp.media_cursor)}.'
|
||||
)
|
||||
return
|
||||
|
||||
cursor_position = util.timecode_to_milliseconds(timecode)
|
||||
ctx.obj['obsws'].set_media_input_cursor(input_name, cursor_position)
|
||||
console.out.print(
|
||||
f'Cursor for {console.highlight(ctx, input_name)} set to {timecode}.'
|
||||
)
|
||||
|
||||
|
||||
@app.command('play | p')
|
||||
def play(
|
||||
ctx: typer.Context,
|
||||
input_name: Annotated[
|
||||
str, typer.Argument(..., help='The name of the media input.')
|
||||
],
|
||||
):
|
||||
"""Get/set the playing status of a media input."""
|
||||
ctx.obj['obsws'].trigger_media_input_action(
|
||||
input_name, 'OBS_WEBSOCKET_MEDIA_INPUT_ACTION_PLAY'
|
||||
)
|
||||
console.out.print(f'Playing media input {console.highlight(ctx, input_name)}.')
|
||||
|
||||
|
||||
@app.command('pause | pa')
|
||||
def pause(
|
||||
ctx: typer.Context,
|
||||
input_name: Annotated[
|
||||
str, typer.Argument(..., help='The name of the media input.')
|
||||
],
|
||||
):
|
||||
"""Pause a media input."""
|
||||
ctx.obj['obsws'].trigger_media_input_action(
|
||||
input_name, 'OBS_WEBSOCKET_MEDIA_INPUT_ACTION_PAUSE'
|
||||
)
|
||||
console.out.print(f'Paused media input {console.highlight(ctx, input_name)}.')
|
||||
|
||||
|
||||
@app.command('stop | s')
|
||||
def stop(
|
||||
ctx: typer.Context,
|
||||
input_name: Annotated[
|
||||
str, typer.Argument(..., help='The name of the media input.')
|
||||
],
|
||||
):
|
||||
"""Stop a media input."""
|
||||
ctx.obj['obsws'].trigger_media_input_action(
|
||||
input_name, 'OBS_WEBSOCKET_MEDIA_INPUT_ACTION_STOP'
|
||||
)
|
||||
console.out.print(f'Stopped media input {console.highlight(ctx, input_name)}.')
|
||||
|
||||
|
||||
@app.command('restart | r')
|
||||
def restart(
|
||||
ctx: typer.Context,
|
||||
input_name: Annotated[
|
||||
str, typer.Argument(..., help='The name of the media input.')
|
||||
],
|
||||
):
|
||||
"""Restart a media input."""
|
||||
ctx.obj['obsws'].trigger_media_input_action(
|
||||
input_name, 'OBS_WEBSOCKET_MEDIA_INPUT_ACTION_RESTART'
|
||||
)
|
||||
console.out.print(f'Restarted media input {console.highlight(ctx, input_name)}.')
|
||||
@ -62,15 +62,14 @@ def switch(
|
||||
profile_name: Annotated[
|
||||
str,
|
||||
typer.Argument(
|
||||
..., show_default=False, help='Name of the profile to switch to'
|
||||
...,
|
||||
show_default=False,
|
||||
help='Name of the profile to switch to',
|
||||
callback=validate.profile_exists,
|
||||
),
|
||||
],
|
||||
):
|
||||
"""Switch to a profile."""
|
||||
if not validate.profile_exists(ctx, profile_name):
|
||||
console.err.print(f'Profile [yellow]{profile_name}[/yellow] not found.')
|
||||
raise typer.Exit(1)
|
||||
|
||||
resp = ctx.obj['obsws'].get_profile_list()
|
||||
if resp.current_profile_name == profile_name:
|
||||
console.err.print(
|
||||
@ -87,14 +86,15 @@ def create(
|
||||
ctx: typer.Context,
|
||||
profile_name: Annotated[
|
||||
str,
|
||||
typer.Argument(..., show_default=False, help='Name of the profile to create.'),
|
||||
typer.Argument(
|
||||
...,
|
||||
show_default=False,
|
||||
help='Name of the profile to create.',
|
||||
callback=validate.profile_not_exists,
|
||||
),
|
||||
],
|
||||
):
|
||||
"""Create a new profile."""
|
||||
if validate.profile_exists(ctx, profile_name):
|
||||
console.err.print(f'Profile [yellow]{profile_name}[/yellow] already exists.')
|
||||
raise typer.Exit(1)
|
||||
|
||||
ctx.obj['obsws'].create_profile(profile_name)
|
||||
console.out.print(f'Created profile {console.highlight(ctx, profile_name)}.')
|
||||
|
||||
@ -104,13 +104,14 @@ def remove(
|
||||
ctx: typer.Context,
|
||||
profile_name: Annotated[
|
||||
str,
|
||||
typer.Argument(..., show_default=False, help='Name of the profile to remove.'),
|
||||
typer.Argument(
|
||||
...,
|
||||
show_default=False,
|
||||
help='Name of the profile to remove.',
|
||||
callback=validate.profile_exists,
|
||||
),
|
||||
],
|
||||
):
|
||||
"""Remove a profile."""
|
||||
if not validate.profile_exists(ctx, profile_name):
|
||||
console.err.print(f'Profile [yellow]{profile_name}[/yellow] not found.')
|
||||
raise typer.Exit(1)
|
||||
|
||||
ctx.obj['obsws'].remove_profile(profile_name)
|
||||
console.out.print(f'Removed profile {console.highlight(ctx, profile_name)}.')
|
||||
|
||||
@ -94,7 +94,12 @@ def current(
|
||||
def switch(
|
||||
ctx: typer.Context,
|
||||
scene_name: Annotated[
|
||||
str, typer.Argument(..., help='Name of the scene to switch to')
|
||||
str,
|
||||
typer.Argument(
|
||||
...,
|
||||
help='Name of the scene to switch to',
|
||||
callback=validate.scene_in_scenes,
|
||||
),
|
||||
],
|
||||
preview: Annotated[
|
||||
bool,
|
||||
@ -106,10 +111,6 @@ def switch(
|
||||
console.err.print('Studio mode is not enabled, cannot set the preview scene.')
|
||||
raise typer.Exit(1)
|
||||
|
||||
if not validate.scene_in_scenes(ctx, scene_name):
|
||||
console.err.print(f'Scene [yellow]{scene_name}[/yellow] not found.')
|
||||
raise typer.Exit(1)
|
||||
|
||||
if preview:
|
||||
ctx.obj['obsws'].set_current_preview_scene(scene_name)
|
||||
console.out.print(
|
||||
|
||||
@ -53,16 +53,15 @@ def current(ctx: typer.Context):
|
||||
def switch(
|
||||
ctx: typer.Context,
|
||||
scene_collection_name: Annotated[
|
||||
str, typer.Argument(..., help='Name of the scene collection to switch to')
|
||||
str,
|
||||
typer.Argument(
|
||||
...,
|
||||
help='Name of the scene collection to switch to',
|
||||
callback=validate.scene_collection_in_scene_collections,
|
||||
),
|
||||
],
|
||||
):
|
||||
"""Switch to a scene collection."""
|
||||
if not validate.scene_collection_in_scene_collections(ctx, scene_collection_name):
|
||||
console.err.print(
|
||||
f'Scene collection [yellow]{scene_collection_name}[/yellow] not found.'
|
||||
)
|
||||
raise typer.Exit(1)
|
||||
|
||||
current_scene_collection = (
|
||||
ctx.obj['obsws'].get_scene_collection_list().current_scene_collection_name
|
||||
)
|
||||
@ -82,16 +81,15 @@ def switch(
|
||||
def create(
|
||||
ctx: typer.Context,
|
||||
scene_collection_name: Annotated[
|
||||
str, typer.Argument(..., help='Name of the scene collection to create')
|
||||
str,
|
||||
typer.Argument(
|
||||
...,
|
||||
help='Name of the scene collection to create',
|
||||
callback=validate.scene_collection_not_in_scene_collections,
|
||||
),
|
||||
],
|
||||
):
|
||||
"""Create a new scene collection."""
|
||||
if validate.scene_collection_in_scene_collections(ctx, scene_collection_name):
|
||||
console.err.print(
|
||||
f'Scene collection [yellow]{scene_collection_name}[/yellow] already exists.'
|
||||
)
|
||||
raise typer.Exit(1)
|
||||
|
||||
ctx.obj['obsws'].create_scene_collection(scene_collection_name)
|
||||
console.out.print(
|
||||
f'Created scene collection {console.highlight(ctx, scene_collection_name)}.'
|
||||
|
||||
@ -24,6 +24,7 @@ def list_(
|
||||
typer.Argument(
|
||||
show_default='The current scene',
|
||||
help='Scene name to list items for',
|
||||
callback=validate.scene_in_scenes,
|
||||
),
|
||||
] = None,
|
||||
uuid: Annotated[bool, typer.Option(help='Show UUIDs of scene items')] = False,
|
||||
@ -32,10 +33,6 @@ def list_(
|
||||
if not scene_name:
|
||||
scene_name = ctx.obj['obsws'].get_current_program_scene().scene_name
|
||||
|
||||
if not validate.scene_in_scenes(ctx, scene_name):
|
||||
console.err.print(f'Scene [yellow]{scene_name}[/yellow] not found.')
|
||||
raise typer.Exit(1)
|
||||
|
||||
resp = ctx.obj['obsws'].get_scene_item_list(scene_name)
|
||||
items = sorted(
|
||||
(
|
||||
|
||||
@ -20,3 +20,28 @@ def check_mark(value: bool, empty_if_false: bool = False) -> str:
|
||||
if os.getenv('NO_COLOR', '') != '':
|
||||
return '✓' if value else '✗'
|
||||
return '✅' if value else '❌'
|
||||
|
||||
|
||||
def timecode_to_milliseconds(timecode: str) -> int:
|
||||
"""Convert a timecode string (HH:MM:SS) to total milliseconds."""
|
||||
match timecode.split(':'):
|
||||
case [mm, ss]:
|
||||
hours = 0
|
||||
minutes = int(mm)
|
||||
seconds = int(ss)
|
||||
case [hh, mm, ss]:
|
||||
hours = int(hh)
|
||||
minutes = int(mm)
|
||||
seconds = int(ss)
|
||||
return (hours * 3600 + minutes * 60 + seconds) * 1000
|
||||
|
||||
|
||||
def milliseconds_to_timecode(milliseconds: int) -> str:
|
||||
"""Convert total milliseconds to a timecode string (HH:MM:SS)."""
|
||||
total_seconds = milliseconds // 1000
|
||||
hours = total_seconds // 3600
|
||||
minutes = (total_seconds % 3600) // 60
|
||||
seconds = total_seconds % 60
|
||||
if hours == 0:
|
||||
return f'{minutes:02}:{seconds:02}'
|
||||
return f'{hours:02}:{minutes:02}:{seconds:02}'
|
||||
|
||||
@ -26,10 +26,13 @@ def input_not_in_inputs(ctx: typer.Context, input_name: str) -> bool:
|
||||
return input_name
|
||||
|
||||
|
||||
def scene_in_scenes(ctx: typer.Context, scene_name: str) -> bool:
|
||||
def scene_in_scenes(ctx: typer.Context, scene_name: str) -> str:
|
||||
"""Check if a scene exists in the list of scenes."""
|
||||
resp = ctx.obj['obsws'].get_scene_list()
|
||||
return any(scene.get('sceneName') == scene_name for scene in resp.scenes)
|
||||
if not any(scene.get('sceneName') == scene_name for scene in resp.scenes):
|
||||
console.err.print(f'Scene [yellow]{scene_name}[/yellow] not found.')
|
||||
raise typer.Exit(1)
|
||||
return scene_name
|
||||
|
||||
|
||||
def studio_mode_enabled(ctx: typer.Context) -> bool:
|
||||
@ -40,12 +43,32 @@ def studio_mode_enabled(ctx: typer.Context) -> bool:
|
||||
|
||||
def scene_collection_in_scene_collections(
|
||||
ctx: typer.Context, scene_collection_name: str
|
||||
) -> bool:
|
||||
"""Check if a scene collection exists."""
|
||||
) -> str:
|
||||
"""Ensure a scene collection exists in the list of scene collections."""
|
||||
resp = ctx.obj['obsws'].get_scene_collection_list()
|
||||
return any(
|
||||
if not any(
|
||||
collection == scene_collection_name for collection in resp.scene_collections
|
||||
)
|
||||
):
|
||||
console.err.print(
|
||||
f'Scene collection [yellow]{scene_collection_name}[/yellow] not found.'
|
||||
)
|
||||
raise typer.Exit(1)
|
||||
return scene_collection_name
|
||||
|
||||
|
||||
def scene_collection_not_in_scene_collections(
|
||||
ctx: typer.Context, scene_collection_name: str
|
||||
) -> str:
|
||||
"""Ensure a scene collection does not already exist in the list of scene collections."""
|
||||
resp = ctx.obj['obsws'].get_scene_collection_list()
|
||||
if any(
|
||||
collection == scene_collection_name for collection in resp.scene_collections
|
||||
):
|
||||
console.err.print(
|
||||
f'Scene collection [yellow]{scene_collection_name}[/yellow] already exists.'
|
||||
)
|
||||
raise typer.Exit(1)
|
||||
return scene_collection_name
|
||||
|
||||
|
||||
def item_in_scene_item_list(
|
||||
@ -56,16 +79,22 @@ def item_in_scene_item_list(
|
||||
return any(item.get('sourceName') == item_name for item in resp.scene_items)
|
||||
|
||||
|
||||
def profile_exists(ctx: typer.Context, profile_name: str) -> bool:
|
||||
"""Check if a profile exists."""
|
||||
def profile_exists(ctx: typer.Context, profile_name: str) -> str:
|
||||
"""Ensure a profile exists."""
|
||||
resp = ctx.obj['obsws'].get_profile_list()
|
||||
return any(profile == profile_name for profile in resp.profiles)
|
||||
if not any(profile == profile_name for profile in resp.profiles):
|
||||
console.err.print(f'Profile [yellow]{profile_name}[/yellow] not found.')
|
||||
raise typer.Exit(1)
|
||||
return profile_name
|
||||
|
||||
|
||||
def monitor_exists(ctx: typer.Context, monitor_index: int) -> bool:
|
||||
"""Check if a monitor exists."""
|
||||
resp = ctx.obj['obsws'].get_monitor_list()
|
||||
return any(monitor['monitorIndex'] == monitor_index for monitor in resp.monitors)
|
||||
def profile_not_exists(ctx: typer.Context, profile_name: str) -> str:
|
||||
"""Ensure a profile does not exist."""
|
||||
resp = ctx.obj['obsws'].get_profile_list()
|
||||
if any(profile == profile_name for profile in resp.profiles):
|
||||
console.err.print(f'Profile [yellow]{profile_name}[/yellow] already exists.')
|
||||
raise typer.Exit(1)
|
||||
return profile_name
|
||||
|
||||
|
||||
def kind_in_input_kinds(ctx: typer.Context, input_kind: str) -> str:
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user