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5 changed files with 52 additions and 152 deletions

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@ -5,12 +5,6 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
# [0.14.2] - 2025-05-29
### Changed
- The --parent flag for sceneitem commands has been renamed to --group. See [Scene Item](https://github.com/onyx-and-iris/obsws-cli/tree/main?tab=readme-ov-file#scene-item)
# [0.14.0] - 2025-05-27 # [0.14.0] - 2025-05-27
### Added ### Added

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@ -111,7 +111,7 @@ obsws-cli sceneitem list LIVE
- flags: - flags:
*optional* *optional*
- --group: Parent group name - --parent: Parent group name
- args: <scene_name> <item_name> - args: <scene_name> <item_name>
```console ```console
@ -122,7 +122,7 @@ obsws-cli sceneitem show START "Colour Source"
- flags: - flags:
*optional* *optional*
- --group: Parent group name - --parent: Parent group name
- args: <scene_name> <item_name> - args: <scene_name> <item_name>
```console ```console
@ -133,29 +133,29 @@ obsws-cli sceneitem hide START "Colour Source"
- flags: - flags:
*optional* *optional*
- --group: Parent group name - --parent: Parent group name
- args: <scene_name> <item_name> - args: <scene_name> <item_name>
```console ```console
obsws-cli sceneitem toggle --group=test_group START "Colour Source 3" obsws-cli sceneitem toggle --parent=test_group START "Colour Source 3"
``` ```
- visible: Check if an item in a scene is visible. - visible: Check if an item in a scene is visible.
- flags: - flags:
*optional* *optional*
- --group: Parent group name - --parent: Parent group name
- args: <scene_name> <item_name> - args: <scene_name> <item_name>
```console ```console
obsws-cli sceneitem visible --group=test_group START "Colour Source 4" obsws-cli sceneitem visible --parent=test_group START "Colour Source 4"
``` ```
- transform: Set the transform of an item in a scene. - transform: Set the transform of an item in a scene.
- flags: - flags:
*optional* *optional*
- --group: Parent group name. - --parent: Parent group name.
- --alignment: Alignment of the item in the scene - --alignment: Alignment of the item in the scene
- --bounds-alignment: Bounds alignment of the item in the scene - --bounds-alignment: Bounds alignment of the item in the scene

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@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: 2025-present onyx-and-iris <code@onyxandiris.online> # SPDX-FileCopyrightText: 2025-present onyx-and-iris <code@onyxandiris.online>
# #
# SPDX-License-Identifier: MIT # SPDX-License-Identifier: MIT
__version__ = "0.14.2" __version__ = "0.14.1"

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@ -23,7 +23,7 @@ def list(ctx: typer.Context, source_name: str):
"""List filters for a source.""" """List filters for a source."""
try: try:
resp = ctx.obj.get_source_filter_list(source_name) resp = ctx.obj.get_source_filter_list(source_name)
except obsws.error.OBSSDKRequestError as e: except obsws.error.OBSSDKError as e:
if e.code == 600: if e.code == 600:
err_console.print(f"No source was found by the name of '{source_name}'.") err_console.print(f"No source was found by the name of '{source_name}'.")
raise typer.Exit(1) raise typer.Exit(1)

View File

@ -3,7 +3,6 @@
from collections.abc import Callable from collections.abc import Callable
from typing import Annotated, Optional from typing import Annotated, Optional
import obsws_python as obsws
import typer import typer
from rich.console import Console from rich.console import Console
from rich.table import Table from rich.table import Table
@ -37,59 +36,17 @@ def list(
raise typer.Exit(1) raise typer.Exit(1)
resp = ctx.obj.get_scene_item_list(scene_name) resp = ctx.obj.get_scene_item_list(scene_name)
items = sorted( items = [item.get('sourceName') for item in resp.scene_items]
(
(
item.get('sceneItemId'),
item.get('sourceName'),
item.get('isGroup'),
item.get('sceneItemEnabled'),
)
for item in resp.scene_items
),
key=lambda x: x[0], # Sort by sceneItemId
)
if not items: if not items:
out_console.print(f"No items found in scene '{scene_name}'.") out_console.print(f"No items found in scene '{scene_name}'.")
return return
table = Table(title=f'Items in Scene: {scene_name}', padding=(0, 2)) table = Table(title=f'Items in Scene: {scene_name}', padding=(0, 2))
for column in ('Item ID', 'Item Name', 'In Group', 'Enabled'): table.add_column('Item Name', justify='left', style='cyan')
table.add_column(
column, justify='left' if column == 'Item Name' else 'center', style='cyan'
)
for item_id, item_name, is_group, is_enabled in items: for item in items:
if is_group: table.add_row(item)
resp = ctx.obj.get_group_scene_item_list(item_name)
group_items = sorted(
(
(
gi.get('sceneItemId'),
gi.get('sourceName'),
gi.get('sceneItemEnabled'),
)
for gi in resp.scene_items
),
key=lambda x: x[0], # Sort by sceneItemId
)
for group_item_id, group_item_name, group_item_enabled in group_items:
table.add_row(
str(group_item_id),
group_item_name,
item_name,
':white_heavy_check_mark:'
if is_enabled and group_item_enabled
else ':x:',
)
else:
table.add_row(
str(item_id),
item_name,
'',
':white_heavy_check_mark:' if is_enabled else ':x:',
)
out_console.print(table) out_console.print(table)
@ -103,16 +60,16 @@ def _validate_scene_name_and_item_name(
ctx: typer.Context, ctx: typer.Context,
scene_name: str, scene_name: str,
item_name: str, item_name: str,
group: Optional[str] = None, parent: Optional[str] = None,
): ):
if not validate.scene_in_scenes(ctx, scene_name): if not validate.scene_in_scenes(ctx, scene_name):
err_console.print(f"Scene '{scene_name}' not found.") err_console.print(f"Scene '{scene_name}' not found.")
raise typer.Exit(1) raise typer.Exit(1)
if group: if parent:
if not validate.item_in_scene_item_list(ctx, scene_name, group): if not validate.item_in_scene_item_list(ctx, scene_name, parent):
err_console.print( err_console.print(
f"Parent group '{group}' not found in scene '{scene_name}'." f"Parent group '{parent}' not found in scene '{scene_name}'."
) )
raise typer.Exit(1) raise typer.Exit(1)
else: else:
@ -122,38 +79,26 @@ def _validate_scene_name_and_item_name(
) )
raise typer.Exit(1) raise typer.Exit(1)
return func(ctx, scene_name, item_name, group) return func(ctx, scene_name, item_name, parent)
return wrapper return wrapper
def _get_scene_name_and_item_id( def _get_scene_name_and_item_id(
ctx: typer.Context, scene_name: str, item_name: str, group: Optional[str] = None ctx: typer.Context, scene_name: str, item_name: str, parent: Optional[str] = None
): ):
"""Get the scene name and item ID for the given scene and item name.""" if parent:
if group: resp = ctx.obj.get_group_scene_item_list(parent)
resp = ctx.obj.get_group_scene_item_list(group)
for item in resp.scene_items: for item in resp.scene_items:
if item.get('sourceName') == item_name: if item.get('sourceName') == item_name:
scene_name = group scene_name = parent
scene_item_id = item.get('sceneItemId') scene_item_id = item.get('sceneItemId')
break break
else: else:
err_console.print(f"Item '{item_name}' not found in group '{group}'.") err_console.print(f"Item '{item_name}' not found in group '{parent}'.")
raise typer.Exit(1) raise typer.Exit(1)
else: else:
try: resp = ctx.obj.get_scene_item_id(scene_name, item_name)
resp = ctx.obj.get_scene_item_id(scene_name, item_name)
except obsws.error.OBSSDKRequestError as e:
if e.code == 600:
err_console.print(
f"Item '{item_name}' not found in scene '{scene_name}'. Is the item in a group? "
'If so use the --group option to specify the parent group. '
'See `obsws-cli sceneitem list` for a list of items in the scene.'
)
raise typer.Exit(1)
else:
raise
scene_item_id = resp.scene_item_id scene_item_id = resp.scene_item_id
return scene_name, scene_item_id return scene_name, scene_item_id
@ -165,11 +110,11 @@ def show(
ctx: typer.Context, ctx: typer.Context,
scene_name: str, scene_name: str,
item_name: str, item_name: str,
group: Annotated[Optional[str], typer.Option(help='Parent group name')] = None, parent: Annotated[Optional[str], typer.Option(help='Parent group name')] = None,
): ):
"""Show an item in a scene.""" """Show an item in a scene."""
scene_name, scene_item_id = _get_scene_name_and_item_id( scene_name, scene_item_id = _get_scene_name_and_item_id(
ctx, scene_name, item_name, group ctx, scene_name, item_name, parent
) )
ctx.obj.set_scene_item_enabled( ctx.obj.set_scene_item_enabled(
@ -178,16 +123,7 @@ def show(
enabled=True, enabled=True,
) )
if group: out_console.print(f"Item '{item_name}' in scene '{scene_name}' has been shown.")
out_console.print(
f"Item '{item_name}' in group '{group}' in scene '{scene_name}' has been shown."
)
else:
# If not in a parent group, just show the scene name
# This is to avoid confusion with the parent group name
# which is not the same as the scene name
# and is not needed in this case
out_console.print(f"Item '{item_name}' in scene '{scene_name}' has been shown.")
@_validate_scene_name_and_item_name @_validate_scene_name_and_item_name
@ -196,11 +132,11 @@ def hide(
ctx: typer.Context, ctx: typer.Context,
scene_name: str, scene_name: str,
item_name: str, item_name: str,
group: Annotated[Optional[str], typer.Option(help='Parent group name')] = None, parent: Annotated[Optional[str], typer.Option(help='Parent group name')] = None,
): ):
"""Hide an item in a scene.""" """Hide an item in a scene."""
scene_name, scene_item_id = _get_scene_name_and_item_id( scene_name, scene_item_id = _get_scene_name_and_item_id(
ctx, scene_name, item_name, group ctx, scene_name, item_name, parent
) )
ctx.obj.set_scene_item_enabled( ctx.obj.set_scene_item_enabled(
@ -209,18 +145,7 @@ def hide(
enabled=False, enabled=False,
) )
if group: out_console.print(f"Item '{item_name}' in scene '{scene_name}' has been hidden.")
out_console.print(
f"Item '{item_name}' in group '{group}' in scene '{scene_name}' has been hidden."
)
else:
# If not in a parent group, just show the scene name
# This is to avoid confusion with the parent group name
# which is not the same as the scene name
# and is not needed in this case
out_console.print(
f"Item '{item_name}' in scene '{scene_name}' has been hidden."
)
@_validate_scene_name_and_item_name @_validate_scene_name_and_item_name
@ -229,17 +154,17 @@ def toggle(
ctx: typer.Context, ctx: typer.Context,
scene_name: str, scene_name: str,
item_name: str, item_name: str,
group: Annotated[Optional[str], typer.Option(help='Parent group name')] = None, parent: Annotated[Optional[str], typer.Option(help='Parent group name')] = None,
): ):
"""Toggle an item in a scene.""" """Toggle an item in a scene."""
if not validate.scene_in_scenes(ctx, scene_name): if not validate.scene_in_scenes(ctx, scene_name):
err_console.print(f"Scene '{scene_name}' not found.") err_console.print(f"Scene '{scene_name}' not found.")
raise typer.Exit(1) raise typer.Exit(1)
if group: if parent:
if not validate.item_in_scene_item_list(ctx, scene_name, group): if not validate.item_in_scene_item_list(ctx, scene_name, parent):
err_console.print( err_console.print(
f"Parent group '{group}' not found in scene '{scene_name}'." f"Parent group '{parent}' not found in scene '{scene_name}'."
) )
raise typer.Exit(1) raise typer.Exit(1)
else: else:
@ -248,7 +173,7 @@ def toggle(
raise typer.Exit(1) raise typer.Exit(1)
scene_name, scene_item_id = _get_scene_name_and_item_id( scene_name, scene_item_id = _get_scene_name_and_item_id(
ctx, scene_name, item_name, group ctx, scene_name, item_name, parent
) )
enabled = ctx.obj.get_scene_item_enabled( enabled = ctx.obj.get_scene_item_enabled(
@ -263,28 +188,9 @@ def toggle(
enabled=new_state, enabled=new_state,
) )
if group: out_console.print(
if new_state: f"Item '{item_name}' in scene '{scene_name}' has been {'shown' if new_state else 'hidden'}."
out_console.print( )
f"Item '{item_name}' in group '{group}' in scene '{scene_name}' has been shown."
)
else:
out_console.print(
f"Item '{item_name}' in group '{group}' in scene '{scene_name}' has been hidden."
)
else:
# If not in a parent group, just show the scene name
# This is to avoid confusion with the parent group name
# which is not the same as the scene name
# and is not needed in this case
if new_state:
out_console.print(
f"Item '{item_name}' in scene '{scene_name}' has been shown."
)
else:
out_console.print(
f"Item '{item_name}' in scene '{scene_name}' has been hidden."
)
@_validate_scene_name_and_item_name @_validate_scene_name_and_item_name
@ -293,13 +199,13 @@ def visible(
ctx: typer.Context, ctx: typer.Context,
scene_name: str, scene_name: str,
item_name: str, item_name: str,
group: Annotated[Optional[str], typer.Option(help='Parent group name')] = None, parent: Annotated[Optional[str], typer.Option(help='Parent group name')] = None,
): ):
"""Check if an item in a scene is visible.""" """Check if an item in a scene is visible."""
if group: if parent:
if not validate.item_in_scene_item_list(ctx, scene_name, group): if not validate.item_in_scene_item_list(ctx, scene_name, parent):
err_console.print( err_console.print(
f"Parent group '{group}' not found in scene '{scene_name}'." f"Parent group '{parent}' not found in scene '{scene_name}'."
) )
raise typer.Exit(1) raise typer.Exit(1)
else: else:
@ -309,7 +215,7 @@ def visible(
old_scene_name = scene_name old_scene_name = scene_name
scene_name, scene_item_id = _get_scene_name_and_item_id( scene_name, scene_item_id = _get_scene_name_and_item_id(
ctx, scene_name, item_name, group ctx, scene_name, item_name, parent
) )
enabled = ctx.obj.get_scene_item_enabled( enabled = ctx.obj.get_scene_item_enabled(
@ -317,9 +223,9 @@ def visible(
item_id=int(scene_item_id), item_id=int(scene_item_id),
) )
if group: if parent:
out_console.print( out_console.print(
f"Item '{item_name}' in group '{group}' in scene '{old_scene_name}' is currently {'visible' if enabled.scene_item_enabled else 'hidden'}." f"Item '{item_name}' in group '{parent}' in scene '{old_scene_name}' is currently {'visible' if enabled.scene_item_enabled else 'hidden'}."
) )
else: else:
# If not in a parent group, just show the scene name # If not in a parent group, just show the scene name
@ -337,7 +243,7 @@ def transform(
ctx: typer.Context, ctx: typer.Context,
scene_name: str, scene_name: str,
item_name: str, item_name: str,
group: Annotated[Optional[str], typer.Option(help='Parent group name')] = None, parent: Annotated[Optional[str], typer.Option(help='Parent group name')] = None,
alignment: Annotated[ alignment: Annotated[
Optional[int], typer.Option(help='Alignment of the item in the scene') Optional[int], typer.Option(help='Alignment of the item in the scene')
] = None, ] = None,
@ -385,10 +291,10 @@ def transform(
] = None, ] = None,
): ):
"""Set the transform of an item in a scene.""" """Set the transform of an item in a scene."""
if group: if parent:
if not validate.item_in_scene_item_list(ctx, scene_name, group): if not validate.item_in_scene_item_list(ctx, scene_name, parent):
err_console.print( err_console.print(
f"Parent group '{group}' not found in scene '{scene_name}'." f"Parent group '{parent}' not found in scene '{scene_name}'."
) )
raise typer.Exit(1) raise typer.Exit(1)
else: else:
@ -398,7 +304,7 @@ def transform(
old_scene_name = scene_name old_scene_name = scene_name
scene_name, scene_item_id = _get_scene_name_and_item_id( scene_name, scene_item_id = _get_scene_name_and_item_id(
ctx, scene_name, item_name, group ctx, scene_name, item_name, parent
) )
transform = {} transform = {}
@ -443,9 +349,9 @@ def transform(
transform=transform, transform=transform,
) )
if group: if parent:
out_console.print( out_console.print(
f"Item '{item_name}' in group '{group}' in scene '{old_scene_name}' has been transformed." f"Item '{item_name}' in group '{parent}' in scene '{old_scene_name}' has been transformed."
) )
else: else:
# If not in a parent group, just show the scene name # If not in a parent group, just show the scene name