"""module containing commands for manipulating inputs.""" from typing import Annotated import obsws_python as obsws from cyclopts import App, Argument, Parameter from rich.table import Table from rich.text import Text from . import console, util, validate from .context import Context from .enum import ExitCode from .error import OBSWSCLIError app = App(name='input', help='Commands for managing inputs in OBS') @app.command(name=['list', 'ls']) def list_( input: Annotated[bool, Parameter(help='Filter by input type.')] = False, output: Annotated[bool, Parameter(help='Filter by output type.')] = False, colour: Annotated[bool, Parameter(help='Filter by colour source type.')] = False, ffmpeg: Annotated[bool, Parameter(help='Filter by ffmpeg source type.')] = False, vlc: Annotated[bool, Parameter(help='Filter by VLC source type.')] = False, uuid: Annotated[bool, Parameter(help='Show UUIDs of inputs.')] = False, *, ctx: Annotated[Context, Parameter(parse=False)], ): """List all inputs.""" resp = ctx.client.get_input_list() kinds = [] if input: kinds.append('input') if output: kinds.append('output') if colour: kinds.append('color') if ffmpeg: kinds.append('ffmpeg') if vlc: kinds.append('vlc') if not any([input, output, colour, ffmpeg, vlc]): kinds = ctx.client.get_input_kind_list(False).input_kinds inputs = sorted( ( (input_.get('inputName'), input_.get('inputKind'), input_.get('inputUuid')) for input_ in filter( lambda input_: any(kind in input_.get('inputKind') for kind in kinds), resp.inputs, ) ), key=lambda x: x[0], # Sort by input name ) if not inputs: raise OBSWSCLIError('No inputs found.', code=ExitCode.SUCCESS) table = Table(title='Inputs', padding=(0, 2), border_style=ctx.style.border) if uuid: columns = [ (Text('Input Name', justify='center'), 'left', ctx.style.column), (Text('Kind', justify='center'), 'center', ctx.style.column), (Text('Muted', justify='center'), 'center', None), (Text('UUID', justify='center'), 'left', ctx.style.column), ] else: columns = [ (Text('Input Name', justify='center'), 'left', ctx.style.column), (Text('Kind', justify='center'), 'center', ctx.style.column), (Text('Muted', justify='center'), 'center', None), ] for heading, justify, style in columns: table.add_column(heading, justify=justify, style=style) for input_name, input_kind, input_uuid in inputs: input_mark = '' try: input_muted = ctx.client.get_input_mute(name=input_name).input_muted input_mark = util.check_mark(input_muted) except obsws.error.OBSSDKRequestError as e: if e.code == 604: # Input does not support audio input_mark = 'N/A' else: raise if uuid: table.add_row( input_name, util.snakecase_to_titlecase(input_kind), input_mark, input_uuid, ) else: table.add_row( input_name, util.snakecase_to_titlecase(input_kind), input_mark, ) console.out.print(table) @app.command(name=['mute', 'm']) def mute( input_name: Annotated[str, Argument(hint='Name of the input to mute.')], /, *, ctx: Annotated[Context, Parameter(parse=False)], ): """Mute an input.""" if not validate.input_in_inputs(ctx, input_name): raise OBSWSCLIError( f'Input [yellow]{input_name}[/yellow] not found.', code=ExitCode.ERROR, ) ctx.client.set_input_mute( name=input_name, muted=True, ) console.out.print(f'Input {console.highlight(ctx, input_name)} muted.') @app.command(name=['unmute', 'um']) def unmute( input_name: Annotated[str, Argument(hint='Name of the input to unmute.')], /, *, ctx: Annotated[Context, Parameter(parse=False)], ): """Unmute an input.""" if not validate.input_in_inputs(ctx, input_name): raise OBSWSCLIError( f'Input [yellow]{input_name}[/yellow] not found.', code=ExitCode.ERROR, ) ctx.client.set_input_mute( name=input_name, muted=False, ) console.out.print(f'Input {console.highlight(ctx, input_name)} unmuted.') @app.command(name=['toggle', 'tg']) def toggle( input_name: Annotated[ str, Argument(hint='Name of the input to toggle.'), ], /, *, ctx: Annotated[Context, Parameter(parse=False)], ): """Toggle an input.""" if not validate.input_in_inputs(ctx, input_name): raise OBSWSCLIError( f'Input [yellow]{input_name}[/yellow] not found.', code=ExitCode.ERROR, ) resp = ctx.client.get_input_mute(name=input_name) new_state = not resp.input_muted ctx.client.set_input_mute( name=input_name, muted=new_state, ) if new_state: console.out.print( f'Input {console.highlight(ctx, input_name)} muted.', ) else: console.out.print( f'Input {console.highlight(ctx, input_name)} unmuted.', )