obsws-cli/obsws_cli/scenecollection.py
onyx-and-iris ddb92bb317 upd console colouring
error messages now have style `bold red`
error highlights are now yellow

normal highlights are now green

patch bump
2025-06-06 20:53:35 +01:00

90 lines
2.6 KiB
Python

"""module containing commands for manipulating scene collections."""
from typing import Annotated
import typer
from rich.console import Console
from rich.table import Table
from . import validate
from .alias import AliasGroup
app = typer.Typer(cls=AliasGroup)
out_console = Console()
err_console = Console(stderr=True, style='bold red')
@app.callback()
def main():
"""Control scene collections in OBS."""
@app.command('list | ls')
def list_(ctx: typer.Context):
"""List all scene collections."""
resp = ctx.obj.get_scene_collection_list()
table = Table(title='Scene Collections', padding=(0, 2))
table.add_column('Scene Collection Name', justify='left', style='cyan')
for scene_collection_name in resp.scene_collections:
table.add_row(scene_collection_name)
out_console.print(table)
@app.command('current | get')
def current(ctx: typer.Context):
"""Get the current scene collection."""
resp = ctx.obj.get_scene_collection_list()
out_console.print(resp.current_scene_collection_name)
@app.command('switch | set')
def switch(
ctx: typer.Context,
scene_collection_name: Annotated[
str, typer.Argument(..., help='Name of the scene collection to switch to')
],
):
"""Switch to a scene collection."""
if not validate.scene_collection_in_scene_collections(ctx, scene_collection_name):
err_console.print(
f'Scene collection [yellow]{scene_collection_name}[/yellow] not found.'
)
raise typer.Exit(1)
current_scene_collection = (
ctx.obj.get_scene_collection_list().current_scene_collection_name
)
if scene_collection_name == current_scene_collection:
err_console.print(
f'Scene collection [yellow]{scene_collection_name}[/yellow] is already active.'
)
raise typer.Exit(1)
ctx.obj.set_current_scene_collection(scene_collection_name)
out_console.print(
f'Switched to scene collection [green]{scene_collection_name}[/green].'
)
@app.command('create | new')
def create(
ctx: typer.Context,
scene_collection_name: Annotated[
str, typer.Argument(..., help='Name of the scene collection to create')
],
):
"""Create a new scene collection."""
if validate.scene_collection_in_scene_collections(ctx, scene_collection_name):
err_console.print(
f'Scene collection [yellow]{scene_collection_name}[/yellow] already exists.'
)
raise typer.Exit(1)
ctx.obj.create_scene_collection(scene_collection_name)
out_console.print(
f'Created scene collection [green]{scene_collection_name}[/green].'
)