obsws-ruby/lib/obsws/req.rb

901 lines
25 KiB
Ruby

module OBSWS
module Requests
class Client
include Logging
include Mixin::TearDown
include Mixin::OPCodes
def initialize(**kwargs)
@base_client = Base.new(**kwargs)
unless @base_client.identified.state == :identified
err_msg = @base_client.identified.error_message
logger.error(err_msg)
raise OBSWSConnectionError.new(err_msg)
end
logger.info("#{self} successfully identified with server")
rescue Errno::ECONNREFUSED, WaitUtil::TimeoutError => e
logger.error("#{e.class.name}: #{e.message}")
raise OBSWSConnectionError.new(e.message)
else
@base_client.updater = ->(op_code, data) {
logger.debug("response received: #{data}")
@response = data if op_code == Mixin::OPCodes::REQUESTRESPONSE
}
@response = {requestId: 0}
end
def to_s
self.class.name.split("::").last(2).join("::")
end
def run
yield(self)
ensure
stop_driver
WaitUtil.wait_for_condition(
"driver to close",
delay_sec: 0.01,
timeout_sec: 1
) { @base_client.closed }
end
def call(req, data = nil)
uuid = SecureRandom.uuid
@base_client.req(uuid, req, data)
WaitUtil.wait_for_condition(
"reponse id to match request id",
delay_sec: 0.001,
timeout_sec: 3
) { @response[:requestId] == uuid }
unless @response[:requestStatus][:result]
raise OBSWSRequestError.new(@response[:requestType], @response[:requestStatus][:code], @response[:requestStatus][:comment])
end
@response[:responseData]
rescue OBSWSRequestError => e
logger.error(["#{e.class.name}: #{e.message}", *e.backtrace].join("\n"))
raise
rescue WaitUtil::TimeoutError => e
logger.error(["#{e.class.name}: #{e.message}", *e.backtrace].join("\n"))
raise OBSWSError.new([e.message, *e.backtrace].join("\n"))
end
def get_version
resp = call(:GetVersion)
Mixin::Response.new(resp, resp.keys)
end
def get_stats
resp = call(:GetStats)
Mixin::Response.new(resp, resp.keys)
end
def broadcast_custom_event(data)
call(:BroadcastCustomEvent, data)
end
def call_vendor_request(vendor_name, request_type, data = nil)
payload = {vendorName: vendor_name, requestType: request_type}
payload[:requestData] = data if data
resp = call(:CallVendorRequest, payload)
Mixin::Response.new(resp, resp.keys)
end
def get_hotkey_list
resp = call(:GetHotkeyList)
Mixin::Response.new(resp, resp.keys)
end
def trigger_hotkey_by_name(name)
payload = {hotkeyName: name}
call(:TriggerHotkeyByName, payload)
end
def trigger_hotkey_by_key_sequence(
key_id,
press_shift,
press_ctrl,
press_alt,
press_cmd
)
payload = {
keyId: key_id,
keyModifiers: {
shift: press_shift,
control: press_ctrl,
alt: press_alt,
cmd: press_cmd
}
}
call(:TriggerHotkeyByKeySequence, payload)
end
def sleep(sleep_millis = nil, sleep_frames = nil)
payload = {sleepMillis: sleep_millis, sleepFrames: sleep_frames}
call(:Sleep, payload)
end
def get_persistent_data(realm, slot_name)
payload = {realm: realm, slotName: slot_name}
resp = call(:GetPersistentData, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_persistent_data(realm, slot_name, slot_value)
payload = {realm: realm, slotName: slot_name, slotValue: slot_value}
call(:SetPersistentData, payload)
end
def get_scene_collection_list
resp = call(:GetSceneCollectionList)
Mixin::Response.new(resp, resp.keys)
end
def set_current_scene_collection(name)
payload = {sceneCollectionName: name}
call(:SetCurrentSceneCollection, payload)
end
def create_scene_collection(name)
payload = {sceneCollectionName: name}
call(:CreateSceneCollection, payload)
end
def get_profile_list
resp = call(:GetProfileList)
Mixin::Response.new(resp, resp.keys)
end
def set_current_profile(name)
payload = {profileName: name}
call(:SetCurrentProfile, payload)
end
def create_profile(name)
payload = {profileName: name}
call(:CreateProfile, payload)
end
def remove_profile(name)
payload = {profileName: name}
call(:RemoveProfile, payload)
end
def get_profile_parameter(category, name)
payload = {parameterCategory: category, parameterName: name}
resp = call(:GetProfileParameter, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_profile_parameter(category, name, value)
payload = {
parameterCategory: category,
parameterName: name,
parameterValue: value
}
call(:SetProfileParameter, payload)
end
def get_video_settings
resp = call(:GetVideoSettings)
Mixin::Response.new(resp, resp.keys)
end
def set_video_settings(
numerator,
denominator,
base_width,
base_height,
out_width,
out_height
)
payload = {
fpsNumerator: numerator,
fpsDenominator: denominator,
baseWidth: base_width,
baseHeight: base_height,
outputWidth: out_width,
outputHeight: out_height
}
call(:SetVideoSettings, payload)
end
def get_stream_service_settings
resp = call(:GetStreamServiceSettings)
Mixin::Response.new(resp, resp.keys)
end
def set_stream_service_settings(ss_type, ss_settings)
payload = {
streamServiceType: ss_type,
streamServiceSettings: ss_settings
}
call(:SetStreamServiceSettings, payload)
end
def get_record_directory
resp = call(:GetRecordDirectory)
Mixin::Response.new(resp, resp.keys)
end
def get_source_active(name)
payload = {sourceName: name}
resp = call(:GetSourceActive, payload)
Mixin::Response.new(resp, resp.keys)
end
def get_source_screenshot(name, img_format, width, height, quality)
payload = {
sourceName: name,
imageFormat: img_format,
imageWidth: width,
imageHeight: height,
imageCompressionQuality: quality
}
resp = call(:GetSourceScreenshot, payload)
Mixin::Response.new(resp, resp.keys)
end
def save_source_screenshot(
name,
img_format,
file_path,
width,
height,
quality
)
payload = {
sourceName: name,
imageFormat: img_format,
imageFilePath: file_path,
imageWidth: width,
imageHeight: height,
imageCompressionQuality: quality
}
resp = call(:SaveSourceScreenshot, payload)
Mixin::Response.new(resp, resp.keys)
end
def get_scene_list
resp = call(:GetSceneList)
Mixin::Response.new(resp, resp.keys)
end
def get_group_list
resp = call(:GetGroupList)
Mixin::Response.new(resp, resp.keys)
end
def get_current_program_scene
resp = call(:GetCurrentProgramScene)
Mixin::Response.new(resp, resp.keys)
end
def set_current_program_scene(name)
payload = {sceneName: name}
call(:SetCurrentProgramScene, payload)
end
def get_current_preview_scene
resp = call(:GetCurrentPreviewScene)
Mixin::Response.new(resp, resp.keys)
end
def set_current_preview_scene(name)
payload = {sceneName: name}
call(:SetCurrentPreviewScene, payload)
end
def create_scene(name)
payload = {sceneName: name}
call(:CreateScene, payload)
end
def remove_scene(name)
payload = {sceneName: name}
call(:RemoveScene, payload)
end
def set_scene_name(old_name, new_name)
payload = {sceneName: old_name, newSceneName: new_name}
call(:SetSceneName, payload)
end
def get_scene_scene_transition_override(name)
payload = {sceneName: name}
resp = call(:GetSceneSceneTransitionOverride, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_scene_scene_transition_override(scene_name, tr_name, tr_duration)
payload = {
sceneName: scene_name,
transitionName: tr_name,
transitionDuration: tr_duration
}
call(:SetSceneSceneTransitionOverride, payload)
end
def get_input_list(kind = nil)
payload = {inputKind: kind}
resp = call(:GetInputList, payload)
Mixin::Response.new(resp, resp.keys)
end
def get_input_kind_list(unversioned)
payload = {unversioned: unversioned}
resp = call(:GetInputKindList, payload)
Mixin::Response.new(resp, resp.keys)
end
def get_special_inputs
resp = call(:GetSpecialInputs)
Mixin::Response.new(resp, resp.keys)
end
def create_input(
scene_name,
input_name,
input_kind,
input_settings,
scene_item_enabled
)
payload = {
sceneName: scene_name,
inputName: input_name,
inputKind: input_kind,
inputSettings: input_settings,
sceneItemEnabled: scene_item_enabled
}
resp = call(:CreateInput, payload)
Mixin::Response.new(resp, resp.keys)
end
def remove_input(name)
payload = {inputName: name}
call(:RemoveInput, payload)
end
def set_input_name(old_name, new_name)
payload = {inputName: old_name, newInputName: new_name}
call(:SetInputName, payload)
end
def get_input_default_settings(kind)
payload = {inputKind: kind}
resp = call(:GetInputDefaultSettings, payload)
Mixin::Response.new(resp, resp.keys)
end
def get_input_settings(name)
payload = {inputName: name}
resp = call(:GetInputSettings, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_input_settings(name, settings, overlay)
payload = {inputName: name, inputSettings: settings, overlay: overlay}
call(:SetInputSettings, payload)
end
def get_input_mute(name)
payload = {inputName: name}
resp = call(:GetInputMute, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_input_mute(name, muted)
payload = {inputName: name, inputMuted: muted}
call(:SetInputMute, payload)
end
def toggle_input_mute(name)
payload = {inputName: name}
resp = call(:ToggleInputMute, payload)
Mixin::Response.new(resp, resp.keys)
end
def get_input_volume(name)
payload = {inputName: name}
resp = call(:GetInputVolume, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_input_volume(name, vol_mul = nil, vol_db = nil)
payload = {
inputName: name,
inputVolumeMul: vol_mul,
inputVolumeDb: vol_db
}
call(:SetInputVolume, payload)
end
def get_input_audio_balance(name)
payload = {inputName: name}
resp = call(:GetInputAudioBalance, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_input_audio_balance(name, balance)
payload = {inputName: name, inputAudioBalance: balance}
call(:SetInputAudioBalance, payload)
end
def get_input_audio_sync_offset(name)
payload = {inputName: name}
resp = call(:GetInputAudioSyncOffset, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_input_audio_sync_offset(name, offset)
payload = {inputName: name, inputAudioSyncOffset: offset}
call(:SetInputAudioSyncOffset, payload)
end
def get_input_audio_monitor_type(name)
payload = {inputName: name}
resp = call(:GetInputAudioMonitorType, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_input_audio_monitor_type(name, mon_type)
payload = {inputName: name, monitorType: mon_type}
call(:SetInputAudioMonitorType, payload)
end
def get_input_audio_tracks(name)
payload = {inputName: name}
resp = call(:GetInputAudioTracks, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_input_audio_tracks(name, track)
payload = {inputName: name, inputAudioTracks: track}
call(:SetInputAudioTracks, payload)
end
def get_input_properties_list_property_items(input_name, prop_name)
payload = {inputName: input_name, propertyName: prop_name}
resp = call(:GetInputPropertiesListPropertyItems, payload)
Mixin::Response.new(resp, resp.keys)
end
def press_input_properties_button(input_name, prop_name)
payload = {inputName: input_name, propertyName: prop_name}
call(:PressInputPropertiesButton, payload)
end
def get_transition_kind_list
resp = call(:GetTransitionKindList)
Mixin::Response.new(resp, resp.keys)
end
def get_scene_transition_list
resp = call(:GetSceneTransitionList)
Mixin::Response.new(resp, resp.keys)
end
def get_current_scene_transition
resp = call(:GetCurrentSceneTransition)
Mixin::Response.new(resp, resp.keys)
end
def set_current_scene_transition(name)
payload = {transitionName: name}
call(:SetCurrentSceneTransition, payload)
end
def set_current_scene_transition_duration(duration)
payload = {transitionDuration: duration}
call(:SetCurrentSceneTransitionDuration, payload)
end
def set_current_scene_transition_settings(settings, overlay = nil)
payload = {transitionSettings: settings, overlay: overlay}
call(:SetCurrentSceneTransitionSettings, payload)
end
def get_current_scene_transition_cursor
resp = call(:GetCurrentSceneTransitionCursor)
Mixin::Response.new(resp, resp.keys)
end
def trigger_studio_mode_transition
call(:TriggerStudioModeTransition)
end
def set_t_bar_position(pos, release = nil)
payload = {position: pos, release: release}
call(:SetTBarPosition, payload)
end
def get_source_filter_list(name)
payload = {sourceName: name}
resp = call(:GetSourceFilterList, payload)
Mixin::Response.new(resp, resp.keys)
end
def get_source_filter_default_settings(kind)
payload = {filterKind: kind}
resp = call(:GetSourceFilterDefaultSettings, payload)
Mixin::Response.new(resp, resp.keys)
end
def create_source_filter(
source_name,
filter_name,
filter_kind,
filter_settings = nil
)
payload = {
sourceName: source_name,
filterName: filter_name,
filterKind: filter_kind,
filterSettings: filter_settings
}
call(:CreateSourceFilter, payload)
end
def remove_source_filter(source_name, filter_name)
payload = {sourceName: source_name, filterName: filter_name}
call(:RemoveSourceFilter, payload)
end
def set_source_filter_name(source_name, old_filter_name, new_filter_name)
payload = {
sourceName: source_name,
filterName: old_filter_name,
newFilterName: new_filter_name
}
call(:SetSourceFilterName, payload)
end
def get_source_filter(source_name, filter_name)
payload = {sourceName: source_name, filterName: filter_name}
resp = call(:GetSourceFilter, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_source_filter_index(source_name, filter_name, filter_index)
payload = {
sourceName: source_name,
filterName: filter_name,
filterIndex: filter_index
}
call(:SetSourceFilterIndex, payload)
end
def set_source_filter_settings(
source_name,
filter_name,
settings,
overlay = nil
)
payload = {
sourceName: source_name,
filterName: filter_name,
filterSettings: settings,
overlay: overlay
}
call(:SetSourceFilterSettings, payload)
end
def set_source_filter_enabled(source_name, filter_name, enabled)
payload = {
sourceName: source_name,
filterName: filter_name,
filterEnabled: enabled
}
call(:SetSourceFilterEnabled, payload)
end
def get_scene_item_list(name)
payload = {sceneName: name}
resp = call(:GetSceneItemList, payload)
Mixin::Response.new(resp, resp.keys)
end
def get_group_scene_item_list(name)
payload = {sceneName: name}
resp = call(:GetGroupSceneItemList, payload)
Mixin::Response.new(resp, resp.keys)
end
def get_scene_item_id(scene_name, source_name, offset = nil)
payload = {
sceneName: scene_name,
sourceName: source_name,
searchOffset: offset
}
resp = call(:GetSceneItemId, payload)
Mixin::Response.new(resp, resp.keys)
end
def create_scene_item(scene_name, source_name, enabled = nil)
payload = {
sceneName: scene_name,
sourceName: source_name,
sceneItemEnabled: enabled
}
resp = call(:CreateSceneItem, payload)
Mixin::Response.new(resp, resp.keys)
end
def remove_scene_item(scene_name, item_id)
payload = {sceneName: scene_name, sceneItemId: item_id}
call(:RemoveSceneItem, payload)
end
def duplicate_scene_item(scene_name, item_id, dest_scene_name = nil)
payload = {
sceneName: scene_name,
sceneItemId: item_id,
destinationSceneName: dest_scene_name
}
resp = call(:DuplicateSceneItem, payload)
Mixin::Response.new(resp, resp.keys)
end
def get_scene_item_transform(scene_name, item_id)
payload = {sceneName: scene_name, sceneItemId: item_id}
resp = call(:GetSceneItemTransform, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_scene_item_transform(scene_name, item_id, transform)
payload = {
sceneName: scene_name,
sceneItemId: item_id,
sceneItemTransform: transform
}
call(:SetSceneItemTransform, payload)
end
def get_scene_item_enabled(scene_name, item_id)
payload = {sceneName: scene_name, sceneItemId: item_id}
resp = call(:GetSceneItemEnabled, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_scene_item_enabled(scene_name, item_id, enabled)
payload = {
sceneName: scene_name,
sceneItemId: item_id,
sceneItemEnabled: enabled
}
call(:SetSceneItemEnabled, payload)
end
def get_scene_item_locked(scene_name, item_id)
payload = {sceneName: scene_name, sceneItemId: item_id}
resp = call(:GetSceneItemLocked, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_scene_item_locked(scene_name, item_id, locked)
payload = {
sceneName: scene_name,
sceneItemId: item_id,
sceneItemLocked: locked
}
call(:SetSceneItemLocked, payload)
end
def get_scene_item_index(scene_name, item_id)
payload = {sceneName: scene_name, sceneItemId: item_id}
resp = call(:GetSceneItemIndex, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_scene_item_index(scene_name, item_id, item_index)
payload = {
sceneName: scene_name,
sceneItemId: item_id,
sceneItemIndex: item_index
}
call(:SetSceneItemIndex, payload)
end
def get_scene_item_blend_mode(scene_name, item_id)
payload = {sceneName: scene_name, sceneItemId: item_id}
resp = call(:GetSceneItemBlendMode, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_scene_item_blend_mode(scene_name, item_id, blend)
payload = {
sceneName: scene_name,
sceneItemId: item_id,
sceneItemBlendMode: blend
}
call(:SetSceneItemBlendMode, payload)
end
def get_virtual_cam_status
resp = call(:GetVirtualCamStatus)
Mixin::Response.new(resp, resp.keys)
end
def toggle_virtual_cam
resp = call(:ToggleVirtualCam)
Mixin::Response.new(resp, resp.keys)
end
def start_virtual_cam
call(:StartVirtualCam)
end
def stop_virtual_cam
call(:StopVirtualCam)
end
def get_replay_buffer_status
resp = call(:GetReplayBufferStatus)
Mixin::Response.new(resp, resp.keys)
end
def toggle_replay_buffer
resp = call(:ToggleReplayBuffer)
Mixin::Response.new(resp, resp.keys)
end
def start_replay_buffer
call(:StartReplayBuffer)
end
def stop_replay_buffer
call(:StopReplayBuffer)
end
def save_replay_buffer
call(:SaveReplayBuffer)
end
def get_last_replay_buffer_replay
resp = call(:GetLastReplayBufferReplay)
Mixin::Response.new(resp, resp.keys)
end
def get_output_list
resp = call(:GetOutputList)
Mixin::Response.new(resp, resp.keys)
end
def get_output_status(name)
payload = {outputName: name}
resp = call(:GetOutputStatus, payload)
Mixin::Response.new(resp, resp.keys)
end
def toggle_output(name)
payload = {outputName: name}
resp = call(:ToggleOutput, payload)
Mixin::Response.new(resp, resp.keys)
end
def start_output(name)
payload = {outputName: name}
call(:StartOutput, payload)
end
def stop_output(name)
payload = {outputName: name}
call(:StopOutput, payload)
end
def get_output_settings(name)
payload = {outputName: name}
resp = call(:GetOutputSettings, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_output_settings(name, settings)
payload = {outputName: name, outputSettings: settings}
call(:SetOutputSettings, payload)
end
def get_stream_status
resp = call(:GetStreamStatus)
Mixin::Response.new(resp, resp.keys)
end
def toggle_stream
resp = call(:ToggleStream)
Mixin::Response.new(resp, resp.keys)
end
def start_stream
call(:StartStream)
end
def stop_stream
call(:StopStream)
end
def send_stream_caption(caption)
call(:SendStreamCaption)
end
def get_record_status
resp = call(:GetRecordStatus)
Mixin::Response.new(resp, resp.keys)
end
def toggle_record
call(:ToggleRecord)
end
def start_record
call(:StartRecord)
end
def stop_record
resp = call(:StopRecord)
Mixin::Response.new(resp, resp.keys)
end
def toggle_record_pause
call(:ToggleRecordPause)
end
def pause_record
call(:PauseRecord)
end
def resume_record
call(:ResumeRecord)
end
def get_media_input_status(name)
payload = {inputName: name}
resp = call(:GetMediaInputStatus, payload)
Mixin::Response.new(resp, resp.keys)
end
def set_media_input_cursor(name, cursor)
payload = {inputName: name, mediaCursor: cursor}
call(:SetMediaInputCursor, payload)
end
def offset_media_input_cursor(name, offset)
payload = {inputName: name, mediaCursorOffset: offset}
call(:OffsetMediaInputCursor, payload)
end
def trigger_media_input_action(name, action)
payload = {inputName: name, mediaAction: action}
call(:TriggerMediaInputAction, payload)
end
def get_studio_mode_enabled
resp = call(:GetStudioModeEnabled)
Mixin::Response.new(resp, resp.keys)
end
def set_studio_mode_enabled(enabled)
payload = {studioModeEnabled: enabled}
call(:SetStudioModeEnabled, payload)
end
def open_input_properties_dialog(name)
payload = {inputName: name}
call(:OpenInputPropertiesDialog, payload)
end
def open_input_filters_dialog(name)
payload = {inputName: name}
call(:OpenInputFiltersDialog, payload)
end
def open_input_interact_dialog(name)
payload = {inputName: name}
call(:OpenInputInteractDialog, payload)
end
def get_monitor_list
resp = call(:GetMonitorList)
Mixin::Response.new(resp, resp.keys)
end
end
end
end