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update README
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README.md
21
README.md
@ -6,6 +6,8 @@ A modification of [lilproxy][lilproxy_url] that forwards only Q3 rcon/query pack
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Unfortunately the Q3Rcon engine ties the rcon port to the game servers public port used for client connections. This proxy will allow you to run rcon through a separate whitelisted port.
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---
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### Use
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#### Flags
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@ -16,7 +18,7 @@ Unfortunately the Q3Rcon engine ties the rcon port to the game servers public po
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/usr/local/bin/q3rcon-proxy \
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--proxy-host=0.0.0.0 \
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--target-host=localhost \
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--ports-mapping=28961:28960 \
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--port-map=20000:28960 --port-map=20001:28961 --port-map=20002:28962 \
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--session-timeout=20 \
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--loglevel=debug
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```
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@ -27,18 +29,25 @@ Each of the flags has a corresponding environment variable:
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- `Q3RCON_PROXY_HOST`: The host the proxy server sits on.
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- `Q3RCON_TARGET_HOST`: The host the game servers sit on.
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- `Q3RCON_PORTS_MAPPING`: A mapping as a string with `source:target` pairs delimited by `;`.
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- `Q3RCON_PORT_MAP`: A mapping as a string with `source:target` pairs delimited by `,`.
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- `Q3RCON_SESSION_TIMEOUT`: Timeout in seconds for each udp session.
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- `Q3RCON_LOGLEVEL`: The application's logging level (see [Logging][logging]).
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Multiple rcon proxies may be configured by setting *--ports-mapping/Q3RCON_PORTS_MAPPING* like so:
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example .envrc:
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```console
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export Q3RCON_PORTS_MAPPING="20000:28960;20001:28961;20002:28962"
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```bash
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#!/usr/bin/env bash
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export Q3RCON_PROXY_HOST="0.0.0.0"
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export Q3RCON_TARGET_HOST="localhost"
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export Q3RCON_PORT_MAP="20000:28960,20001:28961,20002:28962"
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export Q3RCON_SESSION_TIMEOUT=20
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```
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This would configure q3rcon-proxy to run 3 proxy servers listening on ports 20000, 20001 and 20002 that redirect rcon requests to game servers on ports 28960, 28961 and 28962 respectively.
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---
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### Logging
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Set the log level with environment variable `Q3RCON_LOGLEVEL`.
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@ -55,6 +64,8 @@ Acceptable values are:
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If not set it will default to `info`.
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---
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### Special Thanks
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[Dylan][user_link] For writing [lilproxy][lilproxy_url].
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