543 lines
12 KiB
Python

import time
from abc import abstractmethod
from typing import Union
from . import kinds
from .enums import NBS
from .iremote import IRemote
from .meta import (
channel_bool_prop,
channel_label_prop,
send_prop,
strip_output_prop,
xy_prop,
)
class Strip(IRemote):
"""
Implements the common interface
Defines concrete implementation for strip
"""
@abstractmethod
def __str__(self):
pass
@property
def identifier(self) -> str:
return f'strip[{self.index}]'
@property
def limit(self) -> int:
return
@limit.setter
def limit(self, val: int):
self.setter('limit', val)
@property
def gain(self) -> float:
val = self.getter('gain')
if val is None:
val = max(layer.gain for layer in self.gainlayer)
return round(val, 1)
@gain.setter
def gain(self, val: float):
self.setter('gain', val)
def fadeto(self, target: float, time_: int):
self.setter('FadeTo', f'({target}, {time_})')
time.sleep(self._remote.DELAY)
def fadeby(self, change: float, time_: int):
self.setter('FadeBy', f'({change}, {time_})')
time.sleep(self._remote.DELAY)
class PhysicalStrip(Strip):
@classmethod
def make(cls, remote, index, is_phys):
EFFECTS_cls = _make_effects_mixins(is_phys)[remote.kind.name]
return type(
f'PhysicalStrip{remote.kind}',
(cls, EFFECTS_cls),
{
'comp': StripComp(remote, index),
'gate': StripGate(remote, index),
'denoiser': StripDenoiser(remote, index),
'eq': StripEQ(remote, index),
},
)
def __str__(self):
return f'{type(self).__name__}{self.index}'
@property
def device(self):
return
@property
def sr(self):
return
class StripComp(IRemote):
@property
def identifier(self) -> str:
return f'strip[{self.index}].comp'
@property
def knob(self) -> float:
return
@knob.setter
def knob(self, val: float):
self.setter('', val)
@property
def gainin(self) -> float:
return
@gainin.setter
def gainin(self, val: float):
self.setter('GainIn', val)
@property
def ratio(self) -> float:
return
@ratio.setter
def ratio(self, val: float):
self.setter('Ratio', val)
@property
def threshold(self) -> float:
return
@threshold.setter
def threshold(self, val: float):
self.setter('Threshold', val)
@property
def attack(self) -> float:
return
@attack.setter
def attack(self, val: float):
self.setter('Attack', val)
@property
def release(self) -> float:
return
@release.setter
def release(self, val: float):
self.setter('Release', val)
@property
def knee(self) -> float:
return
@knee.setter
def knee(self, val: float):
self.setter('Knee', val)
@property
def gainout(self) -> float:
return
@gainout.setter
def gainout(self, val: float):
self.setter('GainOut', val)
@property
def makeup(self) -> bool:
return
@makeup.setter
def makeup(self, val: bool):
self.setter('makeup', 1 if val else 0)
class StripGate(IRemote):
@property
def identifier(self) -> str:
return f'strip[{self.index}].gate'
@property
def knob(self) -> float:
return
@knob.setter
def knob(self, val: float):
self.setter('', val)
@property
def threshold(self) -> float:
return
@threshold.setter
def threshold(self, val: float):
self.setter('Threshold', val)
@property
def damping(self) -> float:
return
@damping.setter
def damping(self, val: float):
self.setter('Damping', val)
@property
def bpsidechain(self) -> int:
return
@bpsidechain.setter
def bpsidechain(self, val: int):
self.setter('BPSidechain', val)
@property
def attack(self) -> float:
return
@attack.setter
def attack(self, val: float):
self.setter('Attack', val)
@property
def hold(self) -> float:
return
@hold.setter
def hold(self, val: float):
self.setter('Hold', val)
@property
def release(self) -> float:
return
@release.setter
def release(self, val: float):
self.setter('Release', val)
class StripDenoiser(IRemote):
@property
def identifier(self) -> str:
return f'strip[{self.index}].denoiser'
@property
def knob(self) -> float:
return
@knob.setter
def knob(self, val: float):
self.setter('', val)
class StripEQ(IRemote):
@property
def identifier(self) -> str:
return f'strip[{self.index}].eq'
@property
def on(self):
return
@on.setter
def on(self, val: bool):
self.setter('on', 1 if val else 0)
@property
def ab(self):
return
@ab.setter
def ab(self, val: bool):
self.setter('ab', 1 if val else 0)
class VirtualStrip(Strip):
@classmethod
def make(cls, remote, i, is_phys):
"""
Factory method for VirtualStrip.
Returns a VirtualStrip class.
"""
EFFECTS_cls = _make_effects_mixins(is_phys)[remote.kind.name]
return type(
'VirtualStrip',
(cls, EFFECTS_cls),
{},
)
def __str__(self):
return f'{type(self).__name__}{self.index}'
mc = channel_bool_prop('mc')
mono = mc
@property
def k(self) -> int:
if self.public_packets[NBS.one] is None:
return 0
return self.public_packets[NBS.one].strips[self.index].karaoke
@k.setter
def k(self, val: int):
self.setter('karaoke', val)
@property
def bass(self) -> float:
if self.public_packets[NBS.one] is None:
return 0.0
return self.public_packets[NBS.one].strips[self.index].eqgains.bass
@bass.setter
def bass(self, val: float):
self.setter('EQGain1', val)
@property
def mid(self) -> float:
if self.public_packets[NBS.one] is None:
return 0.0
return self.public_packets[NBS.one].strips[self.index].eqgains.mid
@mid.setter
def mid(self, val: float):
self.setter('EQGain2', val)
med = mid
@property
def treble(self) -> float:
if self.public_packets[NBS.one] is None:
return 0.0
return self.public_packets[NBS.one].strips[self.index].eqgains.treble
@treble.setter
def treble(self, val: float):
self.setter('EQGain3', val)
high = treble
def appgain(self, name: str, gain: float):
self.setter('AppGain', f'("{name}", {gain})')
def appmute(self, name: str, mute: bool = None):
self.setter('AppMute', f'("{name}", {1 if mute else 0})')
class StripLevel(IRemote):
def __init__(self, remote, index):
super().__init__(remote, index)
phys_map = tuple((i, i + 2) for i in range(0, remote.kind.phys_in * 2, 2))
virt_map = tuple(
(i, i + 8)
for i in range(
remote.kind.phys_in * 2,
remote.kind.phys_in * 2 + remote.kind.virt_in * 8,
8,
)
)
self.level_map = phys_map + virt_map
self.range = self.level_map[self.index]
def getter(self):
"""Returns a tuple of level values for the channel."""
def fget(i):
return round((((1 << 16) - 1) - i) * -0.01, 1)
if not self._remote.stopped() and self._remote.event.ldirty:
return tuple(
fget(i)
for i in self._remote.cache['strip_level'][
self.range[0] : self.range[-1]
]
)
return tuple(
fget(i)
for i in self._remote._get_levels(self.public_packets[NBS.zero])[0][
self.range[0] : self.range[-1]
]
)
@property
def identifier(self) -> str:
return f'strip[{self.index}]'
@property
def prefader(self) -> tuple:
return self.getter()
@property
def postfader(self) -> tuple:
return
@property
def postmute(self) -> tuple:
return
@property
def isdirty(self) -> bool:
"""
Returns dirty status for this specific channel.
Expected to be used in a callback only.
"""
return any(self._remote._strip_comp[self.range[0] : self.range[-1]])
is_updated = isdirty
class GainLayer(IRemote):
def __init__(self, remote, index, i):
super().__init__(remote, index)
self._i = i
@property
def identifier(self) -> str:
return f'strip[{self.index}]'
@property
def gain(self) -> float:
val = self.getter(f'GainLayer[{self._i}]')
if val:
return round(val, 2)
else:
return self.public_packets[NBS.zero].gainlayers[self._i][self.index]
@gain.setter
def gain(self, val: float):
self.setter(f'GainLayer[{self._i}]', val)
def _make_gainlayer_mixin(remote, index):
"""Creates a GainLayer mixin"""
return type(
'GainlayerMixin',
(),
{
'gainlayer': tuple(
GainLayer(remote, index, i) for i in range(remote.kind.num_bus)
)
},
)
def _make_channelout_mixin(kind):
"""Creates a channel out property mixin"""
return type(
f'ChannelOutMixin{kind}',
(),
{
**{
f'A{i}': strip_output_prop(f'A{i}') for i in range(1, kind.phys_out + 1)
},
**{
f'B{i}': strip_output_prop(f'B{i}') for i in range(1, kind.virt_out + 1)
},
},
)
_make_channelout_mixins = {
kind.name: _make_channelout_mixin(kind) for kind in kinds.all
}
def _make_effects_mixin(kind, is_phys):
"""creates an effects mixin for a kind"""
def _make_xy_cls():
pan = {param: xy_prop(param) for param in ['pan_x', 'pan_y']}
color = {param: xy_prop(param) for param in ['color_x', 'color_y']}
fx = {param: xy_prop(param) for param in ['fx_x', 'fx_y']}
if is_phys:
return type(
'XYPhys',
(),
{
**pan,
**color,
**fx,
},
)
return type(
'XYVirt',
(),
{**pan},
)
def _make_sends_cls():
if is_phys:
return type(
'FX',
(),
{
**{
param: send_prop(param)
for param in ['reverb', 'delay', 'fx1', 'fx2']
},
# **{
# f'post{param}': bool_prop(f'post{param}')
# for param in ['reverb', 'delay', 'fx1', 'fx2']
# },
},
)
return type('FX', (), {})
if kind.name == 'basic':
steps = (_make_xy_cls,)
elif kind.name == 'banana':
steps = (_make_xy_cls,)
elif kind.name == 'potato':
steps = (_make_xy_cls, _make_sends_cls)
return type(f'Effects{kind}', tuple(step() for step in steps), {})
def _make_effects_mixins(is_phys):
return {kind.name: _make_effects_mixin(kind, is_phys) for kind in kinds.all}
def strip_factory(is_phys_strip, remote, i) -> Union[PhysicalStrip, VirtualStrip]:
"""
Factory method for strips
Mixes in required classes
Returns a physical or virtual strip subclass
"""
STRIP_cls = (
PhysicalStrip.make(remote, i, is_phys_strip)
if is_phys_strip
else VirtualStrip.make(remote, i, is_phys_strip)
)
CHANNELOUTMIXIN_cls = _make_channelout_mixins[remote.kind.name]
GAINLAYERMIXIN_cls = _make_gainlayer_mixin(remote, i)
return type(
f'{STRIP_cls.__name__}{remote.kind}',
(STRIP_cls, CHANNELOUTMIXIN_cls, GAINLAYERMIXIN_cls),
{
'levels': StripLevel(remote, i),
**{param: channel_bool_prop(param) for param in ['mono', 'solo', 'mute']},
'label': channel_label_prop(),
},
)(remote, i)
def request_strip_obj(is_phys_strip, remote, i) -> Strip:
"""
Strip entry point. Wraps factory method.
Returns a reference to a strip subclass of a kind
"""
return strip_factory(is_phys_strip, remote, i)