mirror of
https://github.com/onyx-and-iris/voicemeeter.git
synced 2024-11-15 17:40:51 +00:00
higher methods/functions now accept/return float64
update tests update readme, changelog
This commit is contained in:
parent
67cb8509b4
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10
CHANGELOG.md
10
CHANGELOG.md
@ -11,6 +11,16 @@ Before any major/minor/patch bump all unit tests will be run to verify they pass
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- [x]
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## [1.6.0] - 2022-09-14
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### Added
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- vm.Sync() can now be used to force the dirty parameters to clear.
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### Changed
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- higher level methods/functions now accept/return float64
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## [1.5.0] - 2022-09-07
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### Changed
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25
README.md
25
README.md
@ -56,6 +56,7 @@ func main() {
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vm.Strip[0].SetLabel("rode podmic")
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vm.Strip[0].SetMute(true)
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vm.Sync()
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fmt.Printf("Strip 0 (%s) mute was set to %v\n", vm.Strip[0].GetLabel(), vm.Strip[0].GetMute())
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}
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```
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@ -154,6 +155,10 @@ returns True iff a GUI parameter has changed
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returns True iff a macrobutton parameter has changed
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#### `vm.Sync()`
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Use this to force dirty parameters to clear before continuing. Useful for slowing down getters.
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## `Available commands`
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### Strip
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@ -171,15 +176,15 @@ The following methods are available
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- `GetLabel() string`
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- `SetLabel(val string)`
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- `GetGain() float64`
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- `SetGain(val float32)` from -60.0 to 12.0
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- `SetGain(val float64)` from -60.0 to 12.0
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- `GetMc() bool`
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- `SetMc(val bool)`
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- `GetComp() float64`
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- `SetComp(val float32)` from 0.0 to 10.0
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- `SetComp(val float64)` from 0.0 to 10.0
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- `GetGate() float64`
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- `SetGate(val float32)` from 0.0 to 10.0
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- `SetGate(val float64)` from 0.0 to 10.0
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- `GetAudibility() float64`
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- `SetAudibility(val float32)` from 0.0 to 10.0
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- `SetAudibility(val float64)` from 0.0 to 10.0
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- `GetA1() bool - GetA5() bool`
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- `SetA1(val bool) - SetA5(val bool)`
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@ -198,7 +203,7 @@ vm.Strip[4].SetA1(true)
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The following methods are available
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- `Get() float64`
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- `Set(val float32)`
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- `Set(val float64)`
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example:
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@ -212,9 +217,9 @@ vm.Strip[6].GainLayer()[3].Set(-13.6)
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The following methods are available
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- `PreFader() []float32`
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- `PostFader() []float32`
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- `PostMute() []float32`
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- `PreFader() []float64`
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- `PostFader() []float64`
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- `PostMute() []float64`
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example:
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@ -236,7 +241,7 @@ The following methods are available
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- `GetLabel() string`
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- `SetLabel(val string)`
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- `GetGain() float64`
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- `SetGain(val float32)` from -60.0 to 12.0
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- `SetGain(val float64)` from -60.0 to 12.0
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```go
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vm.Bus[3].SetEq(true)
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@ -287,7 +292,7 @@ vm.Bus[4].Mode().SetCenterOnly(true)
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The following methods are available
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- `All() []float32`
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- `All() []float64`
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example:
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16
base.go
16
base.go
@ -115,8 +115,8 @@ func mdirty() bool {
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// ldirty returns true iff a level value has changed
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func ldirty(k *kind) bool {
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_levelCache.stripLevelsBuff = make([]float32, (2*k.PhysIn)+(8*k.VirtIn))
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_levelCache.busLevelsBuff = make([]float32, 8*k.NumBus())
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_levelCache.stripLevelsBuff = make([]float64, (2*k.PhysIn)+(8*k.VirtIn))
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_levelCache.busLevelsBuff = make([]float64, 8*k.NumBus())
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for i := 0; i < (2*k.PhysIn)+(8*k.VirtIn); i++ {
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val, _ := getLevel(_levelCache.stripMode, i)
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@ -165,9 +165,9 @@ func getParameterFloat(name string) (float64, error) {
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}
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// setParameterFloat sets the value of a float parameter
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func setParameterFloat(name string, value float32) error {
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func setParameterFloat(name string, value float64) error {
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b1 := append([]byte(name), 0)
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b2 := math.Float32bits(value)
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b2 := math.Float32bits(float32(value))
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res, _, _ := vmSetParamFloat.Call(
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uintptr(unsafe.Pointer(&b1[0])),
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uintptr(b2),
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@ -224,7 +224,7 @@ func setParametersMulti(script string) error {
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}
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// getMacroStatus gets a macrobutton value
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func getMacroStatus(id, mode int) (float32, error) {
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func getMacroStatus(id, mode int) (float64, error) {
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var state float32
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res, _, _ := vmGetMacroStatus.Call(
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uintptr(id),
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@ -235,7 +235,7 @@ func getMacroStatus(id, mode int) (float32, error) {
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err := fmt.Errorf("VBVMR_MacroButton_GetStatus returned %d", res)
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return 0, err
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}
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return state, nil
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return float64(state), nil
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}
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// setMacroStatus sets a macrobutton value
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@ -297,8 +297,8 @@ func getDeviceDescription(i int, dir string) (string, uint64, string, error) {
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}
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// getLevel returns a single level value of type type_ for channel[i]
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func getLevel(type_, i int) (float32, error) {
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var val float32
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func getLevel(type_, i int) (float64, error) {
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var val float64
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res, _, _ := vmGetLevelFloat.Call(
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uintptr(type_),
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uintptr(i),
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12
bus.go
12
bus.go
@ -17,7 +17,7 @@ type iBus interface {
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GetLabel() string
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SetLabel(val string)
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GetGain() float64
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SetGain(val float32)
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SetGain(val float64)
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Mode() iBusMode
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Levels() *levels
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FadeTo(target float32, time_ int)
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@ -77,7 +77,7 @@ func (b *bus) GetGain() float64 {
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}
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// SetGain sets the value of the Gain parameter
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func (b *bus) SetGain(val float32) {
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func (b *bus) SetGain(val float64) {
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b.setter_float("Gain", val)
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}
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@ -103,7 +103,7 @@ func (b *bus) FadeBy(change float32, time_ int) {
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time.Sleep(time.Millisecond)
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}
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//physicalBus represents a single physical bus
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// physicalBus represents a single physical bus
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type physicalBus struct {
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bus
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}
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@ -122,7 +122,7 @@ func (p *physicalBus) String() string {
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return fmt.Sprintf("PhysicalBus%d", p.index)
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}
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//virtualBus represents a single virtual bus
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// virtualBus represents a single virtual bus
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type virtualBus struct {
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bus
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}
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@ -305,8 +305,8 @@ func newBusLevels(i int, k *kind) levels {
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}
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// All returns the level values for a bus
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func (l *levels) All() []float32 {
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var levels []float32
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func (l *levels) All() []float64 {
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var levels []float64
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for i := l.init; i < l.init+l.offset; i++ {
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levels = append(levels, convertLevel(_levelCache.busLevels[i]))
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}
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@ -1,6 +1,6 @@
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package voicemeeter
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//command represents command (action) type parameters
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// command represents command (action) type parameters
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type command struct {
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iRemote
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}
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@ -32,7 +32,7 @@ func (c *command) Restart() {
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// Lock locks or unlocks the Voiceemeter GUI
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func (c *command) Lock(val bool) {
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var value float32
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var value float64
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if val {
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value = 1
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} else {
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@ -35,7 +35,7 @@ func (ir *iRemote) setter_bool(p string, v bool) {
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} else {
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value = 0
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}
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err := setParameterFloat(param, float32(value))
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err := setParameterFloat(param, float64(value))
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if err != nil {
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fmt.Println(err)
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}
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@ -54,7 +54,7 @@ func (ir *iRemote) getter_int(p string) int {
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// setter_int sets the value v of an int parameter p
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func (ir *iRemote) setter_int(p string, v int) {
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param := fmt.Sprintf("%s.%s", ir.identifier(), p)
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err := setParameterFloat(param, float32(v))
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err := setParameterFloat(param, float64(v))
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if err != nil {
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fmt.Println(err)
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}
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@ -71,9 +71,9 @@ func (ir *iRemote) getter_float(p string) float64 {
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}
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// setter_float sets the value v of an int parameter p
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func (ir *iRemote) setter_float(p string, v float32) {
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func (ir *iRemote) setter_float(p string, v float64) {
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param := fmt.Sprintf("%s.%s", ir.identifier(), p)
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err := setParameterFloat(param, float32(v))
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err := setParameterFloat(param, float64(v))
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if err != nil {
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fmt.Println(err)
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}
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12
levels.go
12
levels.go
@ -25,18 +25,18 @@ var _levelCache *levelCache
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// levelCache defines level slices used by the pooler to track updates
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type levelCache struct {
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stripMode int
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stripLevels []float32
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busLevels []float32
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stripLevelsBuff []float32
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busLevelsBuff []float32
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stripLevels []float64
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busLevels []float64
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stripLevelsBuff []float64
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busLevelsBuff []float64
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stripComp []bool
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busComp []bool
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}
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// newLevelCache returns a levelCache struct address
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func newLevelCache(k *kind) *levelCache {
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stripLevels := make([]float32, (2*k.PhysIn)+(8*k.VirtIn))
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busLevels := make([]float32, 8*k.NumBus())
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stripLevels := make([]float64, (2*k.PhysIn)+(8*k.VirtIn))
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busLevels := make([]float64, 8*k.NumBus())
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stripComp := make([]bool, (2*k.PhysIn)+(8*k.VirtIn))
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busComp := make([]bool, 8*k.NumBus())
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if _levelCache == nil {
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@ -74,6 +74,12 @@ func (r *Remote) Mdirty() bool {
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return mdirty()
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}
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// Sync is a helper method that waits for dirty parameters to clear
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func (r *Remote) Sync() {
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for r.Pdirty() || r.Mdirty() {
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}
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}
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// Gets a float parameter value
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func (r *Remote) GetFloat(name string) float64 {
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val, err := getParameterFloat(name)
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@ -84,7 +90,7 @@ func (r *Remote) GetFloat(name string) float64 {
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}
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// Sets a float paramter value
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func (r *Remote) SetFloat(name string, value float32) {
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func (r *Remote) SetFloat(name string, value float64) {
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setParameterFloat(name, value)
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}
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54
strip.go
54
strip.go
@ -19,20 +19,20 @@ type iStrip interface {
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GetLabel() string
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SetLabel(val string)
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GetGain() float64
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SetGain(val float32)
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SetGain(val float64)
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GetMc() bool
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SetMc(val bool)
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GetComp() float64
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SetComp(val float32)
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SetComp(val float64)
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GetGate() float64
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SetGate(val float32)
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SetGate(val float64)
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GetAudibility() float64
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SetAudibility(val float32)
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SetAudibility(val float64)
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GainLayer() []gainLayer
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Levels() *levels
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FadeTo(target float32, time_ int)
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FadeBy(change float32, time_ int)
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AppGain(name string, gain float32)
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FadeTo(target float64, time_ int)
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FadeBy(change float64, time_ int)
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AppGain(name string, gain float64)
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AppMute(name string, val bool)
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iOutputs
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}
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@ -101,7 +101,7 @@ func (s *strip) GetGain() float64 {
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}
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// SetGain sets the value of the Gain parameter
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func (s *strip) SetGain(val float32) {
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func (s *strip) SetGain(val float64) {
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s.setter_float("Gain", val)
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}
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@ -116,18 +116,18 @@ func (s *strip) Levels() *levels {
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}
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// FadeTo sets the value of gain to target over at time interval of time_
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func (s *strip) FadeTo(target float32, time_ int) {
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func (s *strip) FadeTo(target float64, time_ int) {
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s.setter_string("FadeTo", fmt.Sprintf("(\"%f\", %d)", target, time_))
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time.Sleep(time.Millisecond)
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}
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// FadeBy adjusts the value of gain by change over a time interval of time_
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func (s *strip) FadeBy(change float32, time_ int) {
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func (s *strip) FadeBy(change float64, time_ int) {
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s.setter_string("FadeBy", fmt.Sprintf("(\"%f\", %d)", change, time_))
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time.Sleep(time.Millisecond)
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}
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//physicalStrip represents a single physical strip
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// physicalStrip represents a single physical strip
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type physicalStrip struct {
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strip
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}
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@ -155,7 +155,7 @@ func (p *physicalStrip) GetComp() float64 {
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}
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// SetComp sets the value of the Comp parameter
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func (p *physicalStrip) SetComp(val float32) {
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func (p *physicalStrip) SetComp(val float64) {
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p.setter_float("Comp", val)
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}
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@ -165,7 +165,7 @@ func (p *physicalStrip) GetGate() float64 {
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}
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// SetGate sets the value of the Gate parameter
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func (p *physicalStrip) SetGate(val float32) {
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func (p *physicalStrip) SetGate(val float64) {
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p.setter_float("Gate", val)
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}
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@ -175,7 +175,7 @@ func (p *physicalStrip) GetAudibility() float64 {
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}
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// SetAudibility sets the value of the Audibility parameter
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func (p *physicalStrip) SetAudibility(val float32) {
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func (p *physicalStrip) SetAudibility(val float64) {
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p.setter_float("Audibility", val)
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}
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@ -189,7 +189,7 @@ func (p *physicalStrip) SetMc(val bool) {
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panic("invalid parameter MC for physicalStrip")
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}
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//virtualStrip represents a single virtual strip
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// virtualStrip represents a single virtual strip
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type virtualStrip struct {
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strip
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}
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@ -227,7 +227,7 @@ func (v *virtualStrip) GetComp() float64 {
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}
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// SetComp panics reason invalid parameter
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func (v *virtualStrip) SetComp(val float32) {
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func (v *virtualStrip) SetComp(val float64) {
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panic("invalid parameter Comp for virtualStrip")
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}
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@ -237,7 +237,7 @@ func (v *virtualStrip) GetGate() float64 {
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}
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// SetGate panics reason invalid parameter
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func (v *virtualStrip) SetGate(val float32) {
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func (v *virtualStrip) SetGate(val float64) {
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panic("invalid parameter Gate for virtualStrip")
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}
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@ -247,12 +247,12 @@ func (v *virtualStrip) GetAudibility() float64 {
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}
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// SetAudibility panics reason invalid parameter
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func (v *virtualStrip) SetAudibility(val float32) {
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func (v *virtualStrip) SetAudibility(val float64) {
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panic("invalid parameter Audibility for virtualStrip")
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}
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// AppGain sets the gain in db by val for the app matching name.
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func (v *strip) AppGain(name string, val float32) {
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func (v *strip) AppGain(name string, val float64) {
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v.setter_string("AppGain", fmt.Sprintf("(\"%s\", %f)", name, val))
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}
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@ -264,7 +264,7 @@ func (v *strip) AppMute(name string, val bool) {
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} else {
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value = 0
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}
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v.setter_string("AppMute", fmt.Sprintf("(\"%s\", %f)", name, float32(value)))
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v.setter_string("AppMute", fmt.Sprintf("(\"%s\", %f)", name, float64(value)))
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}
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// gainLayer represents the 8 gainlayers for a single strip
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@ -284,7 +284,7 @@ func (gl *gainLayer) Get() float64 {
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}
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// Set sets the gain value for a single gainlayer
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func (gl *gainLayer) Set(val float32) {
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func (gl *gainLayer) Set(val float64) {
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gl.setter_float(fmt.Sprintf("gainlayer[%d]", gl.index), val)
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}
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@ -303,9 +303,9 @@ func newStripLevels(i int, k *kind) levels {
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}
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// PreFader returns the level values for this strip, PREFADER mode
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func (l *levels) PreFader() []float32 {
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func (l *levels) PreFader() []float64 {
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_levelCache.stripMode = 0
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var levels []float32
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var levels []float64
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for i := l.init; i < l.init+l.offset; i++ {
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levels = append(levels, convertLevel(_levelCache.stripLevels[i]))
|
||||
}
|
||||
@ -313,9 +313,9 @@ func (l *levels) PreFader() []float32 {
|
||||
}
|
||||
|
||||
// PostFader returns the level values for this strip, POSTFADER mode
|
||||
func (l *levels) PostFader() []float32 {
|
||||
func (l *levels) PostFader() []float64 {
|
||||
_levelCache.stripMode = 1
|
||||
var levels []float32
|
||||
var levels []float64
|
||||
for i := l.init; i < l.init+l.offset; i++ {
|
||||
levels = append(levels, convertLevel(_levelCache.stripLevels[i]))
|
||||
}
|
||||
@ -323,9 +323,9 @@ func (l *levels) PostFader() []float32 {
|
||||
}
|
||||
|
||||
// PostMute returns the level values for this strip, POSTMUTE mode
|
||||
func (l *levels) PostMute() []float32 {
|
||||
func (l *levels) PostMute() []float64 {
|
||||
_levelCache.stripMode = 2
|
||||
var levels []float32
|
||||
var levels []float64
|
||||
for i := l.init; i < l.init+l.offset; i++ {
|
||||
levels = append(levels, convertLevel(_levelCache.stripLevels[i]))
|
||||
}
|
||||
|
6
util.go
6
util.go
@ -13,7 +13,7 @@ func allTrue(s []bool, sz int) bool {
|
||||
}
|
||||
|
||||
// update copies the contents of one float slice into another
|
||||
func update(s1 []float32, s2 []float32, sz int) {
|
||||
func update(s1 []float64, s2 []float64, sz int) {
|
||||
for i := 0; i < sz; i++ {
|
||||
s1[i] = s2[i]
|
||||
}
|
||||
@ -26,10 +26,10 @@ func roundFloat(val float64, precision uint) float64 {
|
||||
}
|
||||
|
||||
// convertLevel performs the necessary math for a channel level
|
||||
func convertLevel(i float32) float32 {
|
||||
func convertLevel(i float64) float64 {
|
||||
if i > 0 {
|
||||
val := 20 * math.Log10(float64(i))
|
||||
return float32(roundFloat(float64(val), 1))
|
||||
return float64(roundFloat(float64(val), 1))
|
||||
}
|
||||
return -200.0
|
||||
}
|
||||
|
@ -20,8 +20,8 @@ func TestAllTrue(t *testing.T) {
|
||||
|
||||
func TestUpdate(t *testing.T) {
|
||||
//t.Skip("skipping test")
|
||||
s1 := []float32{3.6, 8.7, 1.8, 18.2}
|
||||
s2 := make([]float32, len(s1))
|
||||
s1 := []float64{3.6, 8.7, 1.8, 18.2}
|
||||
s2 := make([]float64, len(s1))
|
||||
update(s2, s1, len(s1))
|
||||
t.Run("Should return true", func(t *testing.T) {
|
||||
assert.Equal(t, s1, s2)
|
||||
@ -32,10 +32,10 @@ func TestConvertLevel(t *testing.T) {
|
||||
//t.Skip("skipping test")
|
||||
res := convertLevel(0.02)
|
||||
t.Run("Should be equal", func(t *testing.T) {
|
||||
assert.Equal(t, float32(-34), res)
|
||||
assert.Equal(t, float64(-34), res)
|
||||
})
|
||||
res = convertLevel(-0.02)
|
||||
t.Run("Should be equal", func(t *testing.T) {
|
||||
assert.Equal(t, float32(-200), res)
|
||||
assert.Equal(t, float64(-200), res)
|
||||
})
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user