implement two separate concrete clients

add one factory function for each type
This commit is contained in:
onyx-and-iris 2026-02-07 03:49:44 +00:00
parent 3fd6c52cad
commit 65d20408b1

View File

@ -12,6 +12,10 @@ import (
type Client struct {
engine
}
type XAirClient struct {
Client
Main *Main
Strip *Strip
Bus *Bus
@ -19,8 +23,18 @@ type Client struct {
Snapshot *Snapshot
}
// NewClient creates a new XAirClient instance
func NewClient(mixerIP string, mixerPort int, opts ...Option) (*Client, error) {
type X32Client struct {
Client
Main *Main
MainMono *Main
Matrix *Matrix
Strip *Strip
Bus *Bus
HeadAmp *HeadAmp
Snapshot *Snapshot
}
func createEngine(mixerIP string, mixerPort int, opts ...Option) (*engine, error) {
localAddr, err := net.ResolveUDPAddr("udp", fmt.Sprintf(":%d", 0))
if err != nil {
return nil, fmt.Errorf("failed to resolve local address: %v", err)
@ -40,12 +54,10 @@ func NewClient(mixerIP string, mixerPort int, opts ...Option) (*Client, error) {
log.Debugf("Local UDP connection: %s ", conn.LocalAddr().String())
e := &engine{
Kind: KindXAir,
timeout: 100 * time.Millisecond,
conn: conn,
mixerAddr: mixerAddr,
parser: newParser(),
addressMap: addressMapForMixerKind(KindXAir),
done: make(chan bool),
respChan: make(chan *osc.Message, 100),
}
@ -54,14 +66,45 @@ func NewClient(mixerIP string, mixerPort int, opts ...Option) (*Client, error) {
opt(e)
}
c := &Client{
engine: *e,
return e, nil
}
// NewX32Client creates a new X32Client instance
func NewX32Client(mixerIP string, mixerPort int, opts ...Option) (*X32Client, error) {
e, err := createEngine(mixerIP, mixerPort, opts...)
if err != nil {
return nil, err
}
c.Main = newMainStereo(c)
c.Strip = newStrip(c)
c.Bus = newBus(c)
c.HeadAmp = newHeadAmp(c)
c.Snapshot = newSnapshot(c)
c := &X32Client{
Client: Client{*e},
}
c.Main = newMainStereo(&c.Client)
c.MainMono = newMainMono(&c.Client)
c.Matrix = newMatrix(&c.Client)
c.Strip = newStrip(&c.Client)
c.Bus = newBus(&c.Client)
c.HeadAmp = newHeadAmp(&c.Client)
c.Snapshot = newSnapshot(&c.Client)
return c, nil
}
// NewXAirClient creates a new XAirClient instance
func NewXAirClient(mixerIP string, mixerPort int, opts ...Option) (*XAirClient, error) {
e, err := createEngine(mixerIP, mixerPort, opts...)
if err != nil {
return nil, err
}
c := &XAirClient{
Client: Client{*e},
}
c.Main = newMainStereo(&c.Client)
c.Strip = newStrip(&c.Client)
c.Bus = newBus(&c.Client)
c.HeadAmp = newHeadAmp(&c.Client)
c.Snapshot = newSnapshot(&c.Client)
return c, nil
}