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65 lines
1.1 KiB
Go
65 lines
1.1 KiB
Go
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package main
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import (
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"fmt"
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)
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type coords struct {
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X int
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Y int
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}
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func newCoords(x, y int) coords {
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return coords{X: x, Y: y}
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}
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// node represents a single node with coordinates and direction
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type node struct {
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coords
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direction int
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}
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func newNode(x, y int, direction int) node {
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return node{coords: newCoords(x, y), direction: direction}
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}
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// String implements the fmt.Stringer interface
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func (n node) String() string {
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return fmt.Sprintf("%v%s", n.coords, dirs[n.direction])
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}
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type mover struct {
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node
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nodes []node
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}
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// newMover sets the start coordinates and direction
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// it returns a mover type
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func newMover(n node) *mover {
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return &mover{node: n, nodes: make([]node, 0)}
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}
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// direction returns the current node direction
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func (m *mover) direction() int {
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return m.node.direction
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}
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// setDirection sets the current node direction
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func (m *mover) setDirection(val int) {
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m.node.direction = val
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}
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// move shifts the X,Y coordinate by one depending on direction
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func (m *mover) move() {
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switch m.node.direction {
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case N:
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m.Y--
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case S:
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m.Y++
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case W:
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m.X--
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case E:
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m.X++
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}
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}
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