189 Commits

Author SHA1 Message Date
34067ca61d patch bump 2026-01-25 16:20:03 +00:00
3ca138ef6d add 0.24.6 to CHANGELOG 2026-01-25 16:19:37 +00:00
1b8bc72097 update Environment Variable section in README 2026-01-25 16:19:28 +00:00
3a8d4ef0f0 rename config module to envconfig
envconfig:
- add method for normalising the keys
- add has_key method
- update env var prefix to OBSWS_CLI_

update tests to reflect changes
2026-01-25 16:19:12 +00:00
1fc0bef237 dynamically load commands from obsws_cli.commands
no changes to files other than imports

patch bump
2026-01-24 22:29:33 +00:00
8bec6908e5 move studio mode enabled validation into callback
patch bump
2026-01-24 02:34:45 +00:00
2c03b28fc6 fix type annotations 2026-01-12 21:13:16 +00:00
f1e29e0d4f fix settings position 2026-01-10 14:21:30 +00:00
c7b60ecaf9 patch bump 2026-01-10 14:18:24 +00:00
a05fce26f2 add media and settings aliases on the root typer 2026-01-10 14:18:04 +00:00
5355d29a31 keep it consistent 2026-01-10 14:04:27 +00:00
add9743b00 patch bump 2026-01-10 14:00:20 +00:00
8aa1fb2c09 add validate.timecode_format
add None checks for callbacks with optional values
2026-01-10 13:59:55 +00:00
5c7fc24839 patch bump 2026-01-09 23:24:54 +00:00
e4ab4ae630 remove unused monitor_exists() function 2026-01-09 23:22:14 +00:00
9cdbc657fa profile_exists validation log now callbacks 2026-01-09 23:19:49 +00:00
f74ec9cd93 scene_collection validation logic now in callbacks 2026-01-09 23:14:34 +00:00
329aec084c scene_in_scenes validation now a callback 2026-01-09 23:07:06 +00:00
3eaa3992a0 bump version in CHANGELOG 2026-01-09 19:53:18 +00:00
7c86aa8a8b minor version bump 2026-01-09 19:51:31 +00:00
09ca892fcb add Media to README 2026-01-09 19:51:11 +00:00
81fcb4e504 implement media command group 2026-01-09 19:51:03 +00:00
3f3b331363 bump version in CHANGELOG 2026-01-09 13:48:52 +00:00
2535fe85c5 minor bump 2026-01-09 13:47:18 +00:00
7d4485ec05 add Settings to README 2026-01-09 13:45:32 +00:00
2c2501e017 implement settings command group 2026-01-09 13:45:25 +00:00
356684e5d4 rename Settings to Config 2026-01-09 09:39:19 +00:00
f7e51f8488 add 0.22.0 to CHANGELOG 2026-01-09 09:31:28 +00:00
8da29ce90e upd typer dep version
obsws-cli minor version bump
2026-01-09 09:21:43 +00:00
72c6bcee49 upd README with new input subcommands 2026-01-09 09:21:06 +00:00
dceafba065 extend input command group 2026-01-09 09:20:45 +00:00
7a73ec35f6 remove lazyimports env 2025-09-29 20:51:17 +01:00
48e0f6cecd bump typer dependency.
release 0.17.0 fixes slow rich imports, see https://github.com/fastapi/typer/releases/tag/0.17.0

This is related to issue #2.

minor version bump
2025-09-29 04:21:26 +01:00
52e13922dc upd test delays to 500ms 2025-07-30 08:42:11 +01:00
f335d8ffd2 move the version flag 2025-07-29 08:48:30 +01:00
286cda8066 raise typer.Exit() on empty list queries 2025-07-29 08:17:52 +01:00
e851219ced tests should now pass from fresh install 2025-07-29 08:03:24 +01:00
f852a733c3 upd publish action 2025-07-14 03:27:52 +01:00
44dadcee23 upd publish action 2025-07-14 03:25:52 +01:00
ed4531c305 revert publish action 2025-07-14 03:23:25 +01:00
ec42a4cdd9 patch bump 2025-07-14 03:21:29 +01:00
6123c92d00 upd publish action 2025-07-14 03:21:06 +01:00
1ceb95ab16 fix environment name 2025-07-14 03:12:35 +01:00
f06e2d3982 upd publish action 2025-07-14 03:10:04 +01:00
39dff3cc28 patch bump 2025-07-14 03:02:53 +01:00
967c4ab699 upd publish action 2025-07-14 02:58:25 +01:00
dc128720c7 hatch fmt 2025-07-14 02:48:21 +01:00
2e3f4267cd add workflows 2025-07-14 02:45:13 +01:00
000431ab82 add 0.20.0 to CHANGELOG 2025-07-14 02:32:59 +01:00
ec3e31cc4f add Text section to README 2025-07-14 02:32:21 +01:00
cda0bbedb9 minor bump 2025-07-14 02:32:09 +01:00
d0c96b853d add text unit tests 2025-07-14 02:31:47 +01:00
040a41daa7 add text command group 2025-07-14 02:31:35 +01:00
0c72a10fb7 bump obsws-python version 2025-07-01 09:30:04 +01:00
f882302d16 fixes missing argument 2025-07-01 09:29:56 +01:00
98e0d98cc7 typo 2025-06-27 13:45:24 +01:00
c6b22c7cf2 use console.highlight() 2025-06-27 13:29:39 +01:00
c3e55200db move style section
add link to style section in ToC.

add imgs.
2025-06-27 13:14:54 +01:00
4d37714aaf patch bump 2025-06-27 12:57:49 +01:00
157e1a167c fixes bug when setting --style=disabled (we were stil getting coloured check/cross marks) 2025-06-27 12:57:34 +01:00
d628c5d3a4 rename heading variables 2025-06-27 12:53:10 +01:00
4bf8edb692 add 0.19.0 to CHANGELOG 2025-06-23 09:11:26 +01:00
d68326f37a add record split/chapter to README 2025-06-23 09:11:15 +01:00
a001455dad add record split/chapter commands 2025-06-23 09:10:53 +01:00
4632260961 add --style validation
add Disabled class to style registry

patch bump
2025-06-22 12:35:21 +01:00
55a7da67db reword 2025-06-22 10:19:46 +01:00
7bec573ef9 by setting values in the default style to 'none' we avoid the rich markup errors in console.highlight
add comment to util.check_mark and test only NO_COLOR

patch bump
2025-06-22 10:14:46 +01:00
55e60ff977 in case NO_COLOR is set manually
patch bump
2025-06-22 02:49:32 +01:00
922efddf7a check if we're in colourless mode before passing back highlighted text.
pass context to check_mark so we can do the same there.

Fixes  rich.errors.MarkupError
2025-06-22 01:57:58 +01:00
4a0147aa8a import as version 2025-06-22 00:38:19 +01:00
cec76df1d1 add 0.18.0 to CHANGELOG 2025-06-21 23:47:19 +01:00
2e5fb3800a add Style section to README 2025-06-21 23:40:45 +01:00
3c985f5e9b apply table styling + stdout highlighting
fix issues with table heading alignments
2025-06-21 23:40:30 +01:00
fb17979cb0 add highlight helper function 2025-06-21 23:39:13 +01:00
a1ed208bdf add --style and --no-border flags.
set default values in Settings class
2025-06-21 23:37:20 +01:00
02baa13dba add style definitions 2025-06-21 23:32:02 +01:00
7abbccae99 add RootTyperAliasGroup
improve the output of projector open if the monitor index is invalid (suggests prj ls-m)

fix highlight for sceneitem commands in _validate_sources()

patch bump
2025-06-21 05:19:57 +01:00
23282a60d1 test against empty string to keep it consisten with rich
patch bump
2025-06-21 02:36:44 +01:00
b6ba66db64 update disable colouring section 2025-06-21 02:06:30 +01:00
c4480895a1 add empty_if_false to check_mark
patch bump
2025-06-21 00:41:33 +01:00
fd2e629ec2 print colourless check/cross marks if NO_COLOR is set
patch bump
2025-06-20 23:19:27 +01:00
85b653891d keep the colour cyan
patch bump
2025-06-20 21:09:35 +01:00
bff5d396a4 import console as namespace
patch bump
2025-06-20 07:51:12 +01:00
47324597d7 minor bump 2025-06-20 04:04:35 +01:00
9a0659ae35 add 0.16.11 to CHANGELOG 2025-06-20 02:30:25 +01:00
a726f9699f update scene list, sceneitem list and filter list with --uuid flags 2025-06-20 02:30:02 +01:00
fbea2cb896 import console as namespace
each console object is now a singleton

patch bump
2025-06-20 02:29:36 +01:00
e5040d5ddd add hidden --debug flag for controlling logging output
patch bump
2025-06-20 02:13:50 +01:00
39f1b01926 add --uuid flags to input list, scene list and sceneitem list 2025-06-20 01:32:36 +01:00
e9b3106aa6 if no filters are applied, ensure we include the entire kind list
patch bump
2025-06-19 23:10:52 +01:00
a26ce74151 add lazyimports environment, see https://github.com/fastapi/typer/pull/1128 2025-06-19 20:35:45 +01:00
f1c569f140 remove inline if else 2025-06-08 12:38:28 +01:00
093e9a05d4 add 0.16.8 to CHANGELOG 2025-06-07 20:11:00 +01:00
1a1fbf1da1 sort input list by input name
patch bump
2025-06-07 00:24:48 +01:00
fd2baf3350 remove no filter line 2025-06-07 00:06:53 +01:00
5334879ba9 patch bump 2025-06-06 23:27:45 +01:00
77dbe52ae6 upd input list to include new options 2025-06-06 23:27:31 +01:00
1ff610410a use tuples as records to build the tables
add --fempg and --vlc options to filter list

add Muted column to list table
2025-06-06 23:27:16 +01:00
cd7614bfd6 use tuples as records to build the tables 2025-06-06 23:26:33 +01:00
74503f17e0 upd console colouring
patch bump
2025-06-06 22:27:17 +01:00
32bc4277f2 add 0.16.5 to CHANGELOG 2025-06-06 21:09:33 +01:00
21f1b5e1bb add note about disabling console colouring to README 2025-06-06 20:58:28 +01:00
434f8c0e0c add monitor validate function
upd tests to match console colour changes
2025-06-06 20:58:15 +01:00
81518a14ea error messages now have style bold red
error highlights are now yellow

normal highlights are now green

_validate_scene_name_and_item_name renamed to _validate_sources

its now a normal function and not a decorator

it also returns bool instead of raising typer.Exit()

patch bump
2025-06-06 20:55:35 +01:00
ddb92bb317 upd console colouring
error messages now have style `bold red`
error highlights are now yellow

normal highlights are now green

patch bump
2025-06-06 20:53:35 +01:00
44527b35e2 upd --password show_default 2025-06-06 17:15:27 +01:00
0bcfc2ae14 ensure set/get both enforce OBS_ prefix
add class docstring

patch bump
2025-06-06 17:03:24 +01:00
ab71414d27 no need to create list here 2025-06-04 18:03:29 +01:00
ab0679174b patch bump 2025-06-04 17:34:59 +01:00
37781f6de7 clean up defaults in help messages 2025-06-04 17:34:45 +01:00
5e84becc57 wrap annotations with Annotated 2025-06-04 16:46:29 +01:00
b8dd94ccbc wrap annotations with Annotated 2025-06-04 16:31:43 +01:00
657fa84ea3 wrap scene switch annotations with Annotated 2025-06-04 16:26:27 +01:00
59f52417cd wrap annotations with Annotated 2025-06-04 15:52:35 +01:00
2d351e00b5 wrap annotations with Annotated 2025-06-04 15:49:44 +01:00
5f606b42d0 wrap annotations with Annotated 2025-06-04 15:46:52 +01:00
ae4ec542aa wrap annotations with Annotated 2025-06-04 15:39:53 +01:00
6ac63aa5e8 patch bump 2025-06-04 15:27:03 +01:00
df90614352 add Changed filter list to 0.16.1 2025-06-04 15:25:14 +01:00
d8e89285cc upd Filter section in readme 2025-06-04 15:24:48 +01:00
3e2a1e4663 wrap annotations with Annotated
filter list source_name now optional, defaults to current scene

filter list now prints default values if they are unchanged
2025-06-04 15:24:35 +01:00
723d79e306 dry up the imports 2025-06-04 15:23:13 +01:00
868d40ec8d minor bump 2025-06-04 12:53:20 +01:00
30f19f4d87 add 0.16.0 to CHANGELOG 2025-06-04 12:53:04 +01:00
5b9dd97167 add screenshot sub typer 2025-06-04 12:52:51 +01:00
d41ad994b7 add screenshot section 2025-06-04 12:51:47 +01:00
51a4a60aa6 typo 2025-06-03 18:26:18 +01:00
3bf20a06d6 fix version test 2025-06-03 16:59:50 +01:00
653bdb7de7 upd link to --version 2025-06-03 13:10:58 +01:00
8a04303af7 swap out pydantic-settings for dotenv (speedup import time)
add short names for root options.
2025-06-03 12:39:39 +01:00
7b94ca2d7d write version to rich console 2025-06-02 18:24:19 +01:00
3dbff1cc4d add 0.15.0 to CHANGELOG
minor bump
2025-06-02 17:32:52 +01:00
75fdbf5ad8 raise typer.Exit() to signify we return early with exit code 0 2025-06-02 17:32:34 +01:00
ec444d9cdd add version_callback
rename version command to obs-version

upd version unit test
2025-06-02 17:31:44 +01:00
370c82f393 update root typer section:
- add --version/-v option
- upd version command
2025-06-02 17:22:15 +01:00
b9d2afb108 add 0.14.2 to CHANGELOG 2025-05-29 14:49:23 +01:00
79d4611312 patch bump 2025-05-29 14:46:02 +01:00
e637c0456e print a more useful sceneitem list table
--parent flag for sceneitem commands renamed to --group

should an item in a group be passed without the --group option, print a more useful error message.

README updated to reflect change
2025-05-29 14:45:49 +01:00
2127d175c7 catch OBSSDKRequestError 2025-05-29 14:42:32 +01:00
530daced56 ensure record stop contains 'Saved to:' 2025-05-28 14:36:33 +01:00
5bfd642032 upd stream/record tests
test different exit codes and outputs according to current stream/record state
2025-05-28 14:28:38 +01:00
f8d3ed75cb ensure studio mode disabled at end of tests 2025-05-28 14:27:52 +01:00
36e260efde ensure tests are randomized 2025-05-28 14:27:41 +01:00
49f918db00 write stream not in progress status to stdout
patch bump
2025-05-28 14:27:25 +01:00
704c8c1bf4 add 0.14.0 to CHANGELOG 2025-05-27 01:24:21 +01:00
e7d9deba71 record stop now prints the the output path of the recording
added record directory command

record unit test updated

README updated

minor bump
2025-05-27 01:20:35 +01:00
ca0f01ef79 fix index column alignment 2025-05-26 22:14:30 +01:00
c4f3f1713f add open scene/group examples to projector section 2025-05-26 22:07:30 +01:00
47b6ef49ed add output to projector open
patch bump
2025-05-26 21:59:46 +01:00
2c7302cfde project open source_name arg now optional.
defaults to current scene

patch bump
2025-05-26 21:37:32 +01:00
a7385e58c6 minor bump 2025-05-26 20:55:30 +01:00
ac4dbb69ec add 0.13.0 to CHANGELOG
add projector section to README
2025-05-26 20:54:47 +01:00
2739fa28f0 add projector subtyper 2025-05-26 20:54:22 +01:00
b5364bfedc return 0 and write to stdout if empty list 2025-05-26 20:54:06 +01:00
9fa61351d0 return 0 for empty lists and write to stdout 2025-05-26 20:45:36 +01:00
c71aa82914 patch bump 2025-05-26 00:22:41 +01:00
9dd5fedd92 split stderr from stdout in tests 2025-05-26 00:22:26 +01:00
85d2cce4c6 update the pytest scene name
create and destroy source/scene filters at start/end of tests

ensure we stop replay buffer if its running at end of tests
2025-05-26 00:22:11 +01:00
fdbb3ebe22 add hotkey tests 2025-05-26 00:21:14 +01:00
06d83ce05a add input tests 2025-05-26 00:21:04 +01:00
df6f65eda0 replaybuffer start/stop now check status first
add replaybuffer tests
2025-05-26 00:20:22 +01:00
0a944f1f58 check for error code 600 and print error message
add filter tests
2025-05-26 00:18:53 +01:00
057e677d90 rename file 2025-05-26 00:18:03 +01:00
eb686ae58e virtualcam - print output_active status on toggle
patch bump
2025-05-25 22:17:10 +01:00
1c86b1f6ef add examples without passing optional arg 2025-05-25 14:53:12 +01:00
86dc542937 upd table padding + column heading
patch bump
2025-05-25 14:42:55 +01:00
69fccbfe99 upd filter examples 2025-05-25 12:38:58 +01:00
31c3f87c7e md fix 2025-05-25 12:35:17 +01:00
133ce8e711 fix table alignments
patch bump
2025-05-25 10:27:10 +01:00
a82344b79e write to rich consoles
patch bump
2025-05-24 20:33:53 +01:00
f223c51a71 patch bump 2025-05-24 06:08:33 +01:00
5988f450b4 print sceneitem list as rich table
scene_name arg now optional

upd README
2025-05-24 06:08:20 +01:00
fd3c020c3f print scene collection list as rich table 2025-05-24 06:07:52 +01:00
b21ed78bfa print scene list as rich table 2025-05-24 06:07:35 +01:00
9cfbd67b25 write to rich consoles 2025-05-24 06:06:45 +01:00
5189ee1d5b print profile list as rich table
patch bump
2025-05-23 22:37:22 +01:00
94d6c32c31 print hotkey list as rich table
patch bump
2025-05-23 22:28:43 +01:00
995500b971 print input list as rich table
patch bump
2025-05-23 22:20:10 +01:00
abeb5285d8 print group list as rich table
scene_name arg is now optional

upd README

patch bump
2025-05-23 21:55:52 +01:00
37dbbdf4e2 print list as rich table
swap out typer.echo for rich consoles

add filter status command

add util function

minor bump
2025-05-23 21:29:18 +01:00
eaa66f0bd5 add filter commands 2025-05-23 10:28:03 +01:00
e72d1d2eb8 upd hotkey trs help message 2025-05-23 10:15:37 +01:00
5192368ba8 add 0.11.0 section to changelog 2025-05-22 09:43:54 +01:00
a84754d5ec add hotkey sub typer
minor bump
2025-05-22 09:43:42 +01:00
48fab684a3 add hotkey section 2025-05-22 09:42:51 +01:00
b186685e2f keep it consistent 2025-05-19 14:41:42 +01:00
1dd6992129 add output to scene switch command
add unit test

patch bump
2025-05-19 01:45:31 +01:00
81762508a7 add env var and defaults to --help
move Settings into settings module

patch bump
2025-05-19 01:42:59 +01:00
34fbc77182 fixes AttributeError
release bump
2025-05-14 20:36:43 +01:00
58 changed files with 4679 additions and 1201 deletions

39
.github/workflows/publish.yml vendored Normal file
View File

@@ -0,0 +1,39 @@
name: Publish to PyPI
on:
release:
types: [published]
push:
tags:
- 'v*.*.*'
jobs:
deploy:
runs-on: ubuntu-latest
environment: pypi
permissions:
# This permission is needed for private repositories.
contents: read
# IMPORTANT: this permission is mandatory for trusted publishing
id-token: write
steps:
- uses: actions/checkout@v4
- name: Set up Python
uses: actions/setup-python@v4
with:
python-version: '3.11'
cache: 'pip'
- name: Install dependencies
run: |
python -m pip install --upgrade pip
pip install hatch
- name: Build package
run: hatch build
- name: Publish on PyPI
uses: pypa/gh-action-pypi-publish@release/v1

19
.github/workflows/ruff.yml vendored Normal file
View File

@@ -0,0 +1,19 @@
name: Ruff
on:
push:
branches: [main]
pull_request:
branches: [main]
workflow_dispatch:
jobs:
ruff:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: astral-sh/ruff-action@v3
with:
args: 'format --check --diff'

View File

@@ -5,6 +5,147 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
# [0.24.6] - 2026-01-26
### Changed
- environment variables should now be prefixed with 'OBSWS_CLI_', see [Environment Variables](https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#environment-variables)
# [0.24.0] - 2026-01-09
### Added
- new subcommands added to input, see [Input](https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#input)
- settings command group, see [Settings](https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#settings)
- media command group, see [Media](https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#media)
# [0.20.0] - 2025-07-14
### Added
- text command group, see [Text](https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#text)
# [0.19.0] - 2025-06-23
### Added
- record split and record chapter commands, see [Record](https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#record)
- As of OBS 30.2.0, the only file format supporting *record chapter* is Hybrid MP4.
# [0.18.0] - 2025-06-21
### Added
- Various colouring styles, see [Style](https://github.com/onyx-and-iris/obsws-cli/tree/main?tab=readme-ov-file#style)
- colouring is applied to list tables as well as highlighted information in stdout/stderr output.
- table border styling may be optionally disabled with the --no-border flag.
# [0.17.3] - 2025-06-20
### Added
- input list, scene list and sceneitem list now accept --uuid flag.
- Active column added to scene list table.
### Changed
- scene list no longer prints the UUIDs by default, enable it with the --uuid flag.
- if NO_COLOR is set, print colourless check and cross marks in tables.
### Fixed
- Issue with input list not printing all inputs if no filters were applied.
# [0.16.8] - 2025-06-07
### Added
- filter list:
- --ffmpeg, --vlc flags
- Muted column to list table
# [0.16.5] - 2025-06-06
### Added
- [Disable Colouring](https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#disable-colouring) section added to README.
### Changed
- error output:
- now printed in bold red.
- highlights are now yellow
- normal output:
- highlights are now green
- help messages:
- removed a lot of the `[default: None]`, this affects optional flags/arguments without default values.
# [0.16.1] - 2025-06-04
### Added
- screenshot save command, see [Screenshot](https://github.com/onyx-and-iris/obsws-cli/tree/main?tab=readme-ov-file#screenshot)
### Changed
- filter list:
- source_name arg is now optional, it defaults to the current scene.
- default values are printed if unmodified.
# [0.15.0] - 2025-06-02
### Added
- root typer now accepts --version/-v option, it returns the CLI version. See [Flags](https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#flags)
### Changed
- version command renamed to obs-version
# [0.14.2] - 2025-05-29
### Changed
- The --parent flag for sceneitem commands has been renamed to --group. See [Scene Item](https://github.com/onyx-and-iris/obsws-cli/tree/main?tab=readme-ov-file#scene-item)
# [0.14.0] - 2025-05-27
### Added
- record directory command, see [directory under Record](https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#record)
### Changed
- project open <source_name> arg now optional, if not passed the current scene will be projected
- record stop now prints the output path of the recording.
### Fixed
- Index column alignment in projector list-monitors now centred.
# [0.13.0] - 2025-05-26
### Added
- projector commands, see [projector](https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#projector)
### Changed
- list commands that result in empty lists now return exit code 0 and write to stdout.
# [0.12.0] - 2025-05-23
### Added
- filter commands, see [Filter](https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#filter)
# [0.11.0] - 2025-05-22
### Added
- hotkey commands, see [Hotkey](https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#hotkey)
# [0.10.0] - 2025-04-27 # [0.10.0] - 2025-04-27
### Added ### Added

392
README.md
View File

@@ -14,6 +14,7 @@ For an outline of past/future changes refer to: [CHANGELOG](CHANGELOG.md)
- [Installation](#installation) - [Installation](#installation)
- [Configuration](#configuration) - [Configuration](#configuration)
- [Style](#style)
- [Commands](#root-typer) - [Commands](#root-typer)
- [License](#license) - [License](#license)
@@ -42,7 +43,13 @@ The CLI should now be discoverable as `obsws-cli`
#### Flags #### Flags
Pass `--host`, `--port` and `--password` as flags to the root command, for example: - --host/-H: Websocket host
- --port/-P Websocket port
- --password/-p: Websocket password
- --timeout/-T: Websocket timeout
- --version/-v: Print the obsws-cli version
Pass `--host`, `--port` and `--password` as flags on the root command, for example:
```console ```console
obsws-cli --host=localhost --port=4455 --password=<websocket password> --help obsws-cli --host=localhost --port=4455 --password=<websocket password> --help
@@ -55,19 +62,50 @@ Store and load environment variables from:
- `user home directory / .config / obsws-cli / obsws.env` - `user home directory / .config / obsws-cli / obsws.env`
```env ```env
OBS_HOST=localhost OBSWS_CLI_HOST=localhost
OBS_PORT=4455 OBSWS_CLI_PORT=4455
OBS_PASSWORD=<websocket password> OBSWS_CLI_PASSWORD=<websocket password>
``` ```
Flags can be used to override environment variables. Flags can be used to override environment variables.
## Root Typer ## Style
- version: Get the OBS Client and WebSocket versions. Styling is opt-in, by default you will get a colourless output:
![colourless](./img/colourless.png)
You may enable styling with the --style/-s flag:
```console ```console
obsws-cli version obsws-cli --style="cyan" sceneitem list
```
Available styles: _red, magenta, purple, blue, cyan, green, yellow, orange, white, grey, navy, black_
![coloured](./img/coloured-border.png)
Optionally you may disable border colouring with the --no-border flag:
![coloured-no-border](./img/coloured-no-border.png)
```console
obsws-cli --style="cyan" --no-border sceneitem list
```
Or with environment variables:
```env
OBSWS_CLI_STYLE=cyan
OBSWS_CLI_STYLE_NO_BORDER=true
```
## Root Typer
- obs-version: Get the OBS Client and WebSocket versions.
```console
obsws-cli obs-version
``` ```
## Sub Typers ## Sub Typers
@@ -75,6 +113,10 @@ obsws-cli version
#### Scene #### Scene
- list: List all scenes. - list: List all scenes.
- flags:
*optional*
- --uuid: Show UUIDs of scenes
```console ```console
obsws-cli scene list obsws-cli scene list
@@ -96,9 +138,18 @@ obsws-cli scene switch LIVE
#### Scene Item #### Scene Item
- list: List all items in a scene. - list: List all items in a scene.
- flags:
*optional*
- --uuid: Show UUIDs of scene items
*optional*
- args: <scene_name> - args: <scene_name>
- defaults to current scene
```console ```console
obsws-cli sceneitem list
obsws-cli sceneitem list LIVE obsws-cli sceneitem list LIVE
``` ```
@@ -106,7 +157,7 @@ obsws-cli sceneitem list LIVE
- flags: - flags:
*optional* *optional*
- --parent: Parent group name - --group: Parent group name
- args: <scene_name> <item_name> - args: <scene_name> <item_name>
```console ```console
@@ -117,7 +168,7 @@ obsws-cli sceneitem show START "Colour Source"
- flags: - flags:
*optional* *optional*
- --parent: Parent group name - --group: Parent group name
- args: <scene_name> <item_name> - args: <scene_name> <item_name>
```console ```console
@@ -128,28 +179,29 @@ obsws-cli sceneitem hide START "Colour Source"
- flags: - flags:
*optional* *optional*
- --parent: Parent group name - --group: Parent group name
- args: <scene_name> <item_name> - args: <scene_name> <item_name>
```console ```console
obsws-cli sceneitem toggle --parent=test_group START "Colour Source 3" obsws-cli sceneitem toggle --group=test_group START "Colour Source 3"
``` ```
- visible: Check if an item in a scene is visible. - visible: Check if an item in a scene is visible.
- flags: - flags:
*optional* *optional*
- --parent: Parent group name - --group: Parent group name
- args: <scene_name> <item_name> - args: <scene_name> <item_name>
```console ```console
obsws-cli sceneitem visible --parent=test_group START "Colour Source 4" obsws-cli sceneitem visible --group=test_group START "Colour Source 4"
``` ```
- transform: Set the transform of an item in a scene. - transform: Set the transform of an item in a scene.
- flags: - flags:
*optional* *optional*
- --parent: Parent group name. - --group: Parent group name.
- --alignment: Alignment of the item in the scene - --alignment: Alignment of the item in the scene
- --bounds-alignment: Bounds alignment of the item in the scene - --bounds-alignment: Bounds alignment of the item in the scene
@@ -205,9 +257,14 @@ obsws-cli scenecollection create test-collection
#### Group #### Group
- list: List groups in a scene. - list: List groups in a scene.
*optional*
- args: <scene_name> - args: <scene_name>
- defaults to current scene
```console ```console
obsws-cli group list
obsws-cli group list START obsws-cli group list START
``` ```
@@ -241,6 +298,20 @@ obsws-cli group status START "test_group"
#### Input #### Input
- create: Create a new input.
- args: <input_name> <input_kind>
```console
obsws-cli input create 'stream mix' 'wasapi_input_capture'
```
- remove: Remove an input.
- args: <input_name>
```console
obsws-cli input remove 'stream mix'
```
- list: List all inputs. - list: List all inputs.
- flags: - flags:
@@ -248,6 +319,9 @@ obsws-cli group status START "test_group"
- --input: Filter by input type. - --input: Filter by input type.
- --output: Filter by output type. - --output: Filter by output type.
- --colour: Filter by colour source type. - --colour: Filter by colour source type.
- --ffmpeg: Filter by ffmpeg source type.
- --vlc: Filter by VLC source type.
- --uuid: Show UUIDs of inputs.
```console ```console
obsws-cli input list obsws-cli input list
@@ -255,6 +329,12 @@ obsws-cli input list
obsws-cli input list --input --colour obsws-cli input list --input --colour
``` ```
- list-kinds: List all input kinds.
```console
obsws-cli input list-kinds
```
- mute: Mute an input. - mute: Mute an input.
- args: <input_name> - args: <input_name>
@@ -275,6 +355,48 @@ obsws-cli input unmute "Mic/Aux"
obsws-cli input toggle "Mic/Aux" obsws-cli input toggle "Mic/Aux"
``` ```
- volume: Set the volume of an input.
- args: <input_name> <volume>
```console
obsws-cli input volume -- 'Desktop Audio' -38.9
```
- show: Show information for an input in the current scene.
- args: <input_name>
- flags:
*optional*
- --verbose: List all available input devices.
```console
obsws-cli input show 'Mic/Aux' --verbose
```
- update: Name of the input to update.
- args: <input_name> <device_name>
```console
obsws-cli input update 'Mic/Aux' 'Voicemeeter Out B1 (VB-Audio Voicemeeter VAIO)'
```
#### Text
- current: Get the current text for a text input.
- args: <input_name>
```console
obsws-cli text current "My Text Input"
```
- update: Update the text of a text input.
- args: <input_name> <new_text>
```console
obsws-cli text update "My Text Input" "hi OBS!"
```
#### Record #### Record
- start: Start recording. - start: Start recording.
@@ -313,6 +435,34 @@ obsws-cli record resume
obsws-cli record pause obsws-cli record pause
``` ```
- directory: Get or set the recording directory.
*optional*
- args: <record_directory>
- if not passed the current record directory will be printed.
```console
obsws-cli record directory
obsws-cli record directory "/home/me/obs-vids/"
obsws-cli record directory "C:/Users/me/Videos"
```
- split: Split the current recording.
```console
obsws-cli record split
```
- chapter: Create a chapter in the current recording.
*optional*
- args: <chapter_name>
```console
obsws-cli record chapter "Chapter Name"
```
#### Stream #### Stream
- start: Start streaming. - start: Start streaming.
@@ -452,6 +602,218 @@ obsws-cli virtualcam toggle
obsws-cli virtualcam status obsws-cli virtualcam status
``` ```
#### Hotkey
- list: List all hotkeys.
```console
obsws-cli hotkey list
```
- trigger: Trigger a hotkey by name.
```console
obsws-cli hotkey trigger OBSBasic.StartStreaming
obsws-cli hotkey trigger OBSBasic.StopStreaming
```
- trigger-sequence: Trigger a hotkey by sequence.
- flags:
*optional*
- --shift: Press shift.
- --ctrl: Press control.
- --alt: Press alt.
- --cmd: Press command (mac).
- args: <key_id>
- Check [obs-hotkeys.h][obs-keyids] for a full list of OBS key ids.
```console
obsws-cli hotkey trigger-sequence OBS_KEY_F1 --ctrl
obsws-cli hotkey trigger-sequence OBS_KEY_F1 --shift --ctrl
```
#### Filter
- list: List filters for a source.
*optional*
- args: <source_name>
- defaults to current scene
```console
obsws-cli filter list "Mic/Aux"
```
- enable: Enable a filter for a source.
- args: <source_name> <filter_name>
```console
obsws-cli filter enable "Mic/Aux" "Gain"
```
- disable: Disable a filter for a source.
- args: <source_name> <filter_name>
```console
obsws-cli filter disable "Mic/Aux" "Gain"
```
- toggle: Toggle a filter for a source.
- args: <source_name> <filter_name>
```console
obsws-cli filter toggle "Mic/Aux" "Gain"
```
- status: Get the status of a filter for a source.
- args: <source_name> <filter_name>
```console
obsws-cli filter status "Mic/Aux" "Gain"
```
#### Projector
- list-monitors: List available monitors.
```console
obsws-cli projector list-monitors
```
- open: Open a fullscreen projector for a source on a specific monitor.
- flags:
*optional*
- --monitor-index: Index of the monitor to open the projector on.
- defaults to 0
*optional*
- args: <source_name>
- defaults to current scene
```console
obsws-cli projector open
obsws-cli projector open --monitor-index=1 "test_scene"
obsws-cli projector open --monitor-index=1 "test_group"
```
#### Screenshot
- save: Take a screenshot and save it to a file.
- flags:
*optional*
- --width:
- defaults to 1920
- --height:
- defaults to 1080
- --quality:
- defaults to -1
- args: <source_name> <output_path>
```console
obsws-cli screenshot save --width=2560 --height=1440 "Scene" "C:\Users\me\Videos\screenshot.png"
```
#### Settings
- show: Show current OBS settings.
- flags:
*optional*
- --video: Show video settings.
- --record: Show recording settings.
- --profile: Show profile settings.
```console
obsws-cli settings show --video --record
```
- profile: Get/set OBS profile settings.
- args: <category> <name> <value>
```console
obsws-cli settings profile SimpleOutput VBitrate
obsws-cli settings profile SimpleOutput VBitrate 6000
```
- stream-service: Get/set OBS stream service settings.
- flags:
- --key: Stream key.
- --server: Stream server URL.
*optional*
- args: <type>
```console
obsws-cli settings stream-service
obsws-cli settings stream-service --key='live_xyzxyzxyzxyz' rtmp_common
```
- video: Get/set OBS video settings.
- flags:
*optional*
- --base-width: Base (canvas) width.
- --base-height: Base (canvas) height.
- --output-width: Output (scaled) width.
- --output-height: Output (scaled) height.
- --fps-num: Frames per second numerator.
- --fps-den: Frames per second denominator.
```console
obsws-cli settings video
obsws-cli settings video --base-width=1920 --base-height=1080
```
#### Media
- cursor: Get/set the cursor position of a media input.
- args: InputName
*optional*
- TimeString
```console
obsws-cli media cursor "Media"
obsws-cli media cursor "Media" "00:08:30"
```
- play: Plays a media input.
```console
obsws-cli media play "Media"
```
- pause: Pauses a media input.
```console
obsws-cli media pause "Media"
```
- stop: Stops a media input.
```console
obsws-cli media stop "Media"
```
- restart: Restarts a media input.
```console
obsws-cli media restart "Media"
```
## License ## License
@@ -459,3 +821,5 @@ obsws-cli virtualcam status
[obs-studio]: https://obsproject.com/ [obs-studio]: https://obsproject.com/
[obs-keyids]: https://github.com/obsproject/obs-studio/blob/master/libobs/obs-hotkeys.h
[no-colour]: https://no-color.org/

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@@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: 2025-present onyx-and-iris <code@onyxandiris.online> # SPDX-FileCopyrightText: 2025-present onyx-and-iris <code@onyxandiris.online>
# #
# SPDX-License-Identifier: MIT # SPDX-License-Identifier: MIT
__version__ = "0.10.3a0" __version__ = '0.24.6'

View File

@@ -4,4 +4,4 @@
from .app import app from .app import app
__all__ = ["app"] __all__ = ['app']

View File

@@ -5,8 +5,58 @@ import re
import typer import typer
class AliasGroup(typer.core.TyperGroup): class RootTyperAliasGroup(typer.core.TyperGroup):
"""A custom group class to handle command name aliases.""" """A custom group class to handle command name aliases for the root typer."""
def __init__(self, *args, **kwargs):
"""Initialize the AliasGroup."""
super().__init__(*args, **kwargs)
self.no_args_is_help = True
def get_command(self, ctx, cmd_name):
"""Get a command by name."""
match cmd_name:
case 'f':
cmd_name = 'filter'
case 'g':
cmd_name = 'group'
case 'hk':
cmd_name = 'hotkey'
case 'i':
cmd_name = 'input'
case 'm':
cmd_name = 'media'
case 'prf':
cmd_name = 'profile'
case 'prj':
cmd_name = 'projector'
case 'rc':
cmd_name = 'record'
case 'rb':
cmd_name = 'replaybuffer'
case 'sc':
cmd_name = 'scene'
case 'scc':
cmd_name = 'scenecollection'
case 'si':
cmd_name = 'sceneitem'
case 'ss':
cmd_name = 'screenshot'
case 'set':
cmd_name = 'settings'
case 'st':
cmd_name = 'stream'
case 'sm':
cmd_name = 'studiomode'
case 't':
cmd_name = 'text'
case 'vc':
cmd_name = 'virtualcam'
return super().get_command(ctx, cmd_name)
class SubTyperAliasGroup(typer.core.TyperGroup):
"""A custom group class to handle command name aliases for sub typers."""
_CMD_SPLIT_P = re.compile(r' ?[,|] ?') _CMD_SPLIT_P = re.compile(r' ?[,|] ?')
@@ -22,7 +72,6 @@ class AliasGroup(typer.core.TyperGroup):
def _group_cmd_name(self, default_name): def _group_cmd_name(self, default_name):
for cmd in self.commands.values(): for cmd in self.commands.values():
name = cmd.name if cmd.name and default_name in self._CMD_SPLIT_P.split(cmd.name):
if name and default_name in self._CMD_SPLIT_P.split(name): return cmd.name
return name
return default_name return default_name

View File

@@ -1,97 +1,153 @@
"""Command line interface for the OBS WebSocket API.""" """Command line interface for the OBS WebSocket API."""
from pathlib import Path import importlib
from typing import Annotated, Optional import logging
import pkgutil
from typing import Annotated
import obsws_python as obsws import obsws_python as obsws
import typer import typer
from pydantic_settings import BaseSettings, SettingsConfigDict
from . import ( from obsws_cli.__about__ import __version__ as version
group,
input,
profile,
record,
replaybuffer,
scene,
scenecollection,
sceneitem,
stream,
studiomode,
virtualcam,
)
from .alias import AliasGroup
from . import commands, console, envconfig, styles
from .alias import RootTyperAliasGroup
class Settings(BaseSettings): app = typer.Typer(cls=RootTyperAliasGroup)
"""Settings for the OBS WebSocket client.""" for importer, modname, ispkg in pkgutil.iter_modules(
commands.__path__, commands.__name__ + '.'
model_config = SettingsConfigDict(
env_file=(
'.env',
Path.home() / '.config' / 'obsws-cli' / 'obsws.env',
),
env_file_encoding='utf-8',
env_prefix='OBS_',
)
HOST: str = 'localhost'
PORT: int = 4455
PASSWORD: str = '' # No password by default
TIMEOUT: int = 5 # Timeout for requests in seconds
app = typer.Typer(cls=AliasGroup)
for module in (
group,
input,
profile,
record,
replaybuffer,
scene,
scenecollection,
sceneitem,
stream,
studiomode,
virtualcam,
): ):
app.add_typer(module.app, name=module.__name__.split('.')[-1]) subtyper = importlib.import_module(modname)
app.add_typer(subtyper.app, name=modname.split('.')[-1])
def version_callback(value: bool):
"""Show the version of the CLI."""
if value:
console.out.print(f'obsws-cli version: {version}')
raise typer.Exit()
def setup_logging(debug: bool):
"""Set up logging for the application."""
log_level = logging.DEBUG if debug else logging.CRITICAL
logging.basicConfig(
level=log_level,
format='%(asctime)s - %(name)s - %(levelname)s - %(message)s',
)
def validate_style(value: str):
"""Validate and return the style."""
if value not in styles.registry:
raise typer.BadParameter(
f'Invalid style: {value}. Available styles: {", ".join(styles.registry.keys())}'
)
return value
@app.callback() @app.callback()
def main( def main(
ctx: typer.Context, ctx: typer.Context,
host: Annotated[Optional[str], typer.Option(help='WebSocket host')] = None, host: Annotated[
port: Annotated[Optional[int], typer.Option(help='WebSocket port')] = None, str,
password: Annotated[Optional[str], typer.Option(help='WebSocket password')] = None, typer.Option(
timeout: Annotated[Optional[int], typer.Option(help='WebSocket timeout')] = None, '--host',
'-H',
envvar='OBSWS_CLI_HOST',
help='WebSocket host',
show_default='localhost',
),
] = envconfig.get('host'),
port: Annotated[
int,
typer.Option(
'--port',
'-P',
envvar='OBSWS_CLI_PORT',
help='WebSocket port',
show_default=4455,
),
] = envconfig.get('port'),
password: Annotated[
str,
typer.Option(
'--password',
'-p',
envvar='OBSWS_CLI_PASSWORD',
help='WebSocket password',
show_default=False,
),
] = envconfig.get('password'),
timeout: Annotated[
int,
typer.Option(
'--timeout',
'-T',
envvar='OBSWS_CLI_TIMEOUT',
help='WebSocket timeout',
show_default=5,
),
] = envconfig.get('timeout'),
style: Annotated[
str,
typer.Option(
'--style',
'-s',
envvar='OBSWS_CLI_STYLE',
help='Set the style for the CLI output',
show_default='disabled',
callback=validate_style,
),
] = envconfig.get('style'),
no_border: Annotated[
bool,
typer.Option(
'--no-border',
'-b',
envvar='OBSWS_CLI_STYLE_NO_BORDER',
help='Disable table border styling in the CLI output',
show_default=False,
),
] = envconfig.get('style_no_border'),
version: Annotated[
bool,
typer.Option(
'--version',
'-v',
is_eager=True,
help='Show the CLI version and exit',
show_default=False,
callback=version_callback,
),
] = False,
debug: Annotated[
bool,
typer.Option(
'--debug',
'-d',
envvar='OBSWS_CLI_DEBUG',
is_eager=True,
help='Enable debug logging',
show_default=False,
callback=setup_logging,
hidden=True,
),
] = envconfig.get('debug'),
): ):
"""obsws_cli is a command line interface for the OBS WebSocket API.""" """obsws_cli is a command line interface for the OBS WebSocket API."""
settings = Settings() ctx.ensure_object(dict)
# Allow overriding settings with command line options ctx.obj['obsws'] = ctx.with_resource(
if host: obsws.ReqClient(host=host, port=port, password=password, timeout=timeout)
settings.HOST = host
if port:
settings.PORT = port
if password:
settings.PASSWORD = password
if timeout:
settings.TIMEOUT = timeout
ctx.obj = ctx.with_resource(
obsws.ReqClient(
host=settings.HOST,
port=settings.PORT,
password=settings.PASSWORD,
timeout=settings.TIMEOUT,
)
) )
ctx.obj['style'] = styles.request_style_obj(style, no_border)
@app.command() @app.command()
def version(ctx: typer.Context): def obs_version(ctx: typer.Context):
"""Get the OBS Client and WebSocket versions.""" """Get the OBS Client and WebSocket versions."""
resp = ctx.obj.get_version() resp = ctx.obj['obsws'].get_version()
typer.echo( console.out.print(
f'OBS Client version: {resp.obs_version} with WebSocket version: {resp.obs_web_socket_version}' f'OBS Client version: {console.highlight(ctx, resp.obs_version)}'
f' with WebSocket version: {console.highlight(ctx, resp.obs_web_socket_version)}'
) )

View File

@@ -0,0 +1,209 @@
"""module containing commands for manipulating filters in scenes."""
from typing import Annotated, Optional
import obsws_python as obsws
import typer
from rich.table import Table
from rich.text import Text
from obsws_cli import console, util
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Control filters in OBS scenes."""
@app.command('list | ls')
def list_(
ctx: typer.Context,
source_name: Annotated[
Optional[str],
typer.Argument(
show_default='The current scene',
help='The source to list filters for',
),
] = None,
):
"""List filters for a source."""
if not source_name:
source_name = ctx.obj['obsws'].get_current_program_scene().scene_name
try:
resp = ctx.obj['obsws'].get_source_filter_list(source_name)
except obsws.error.OBSSDKRequestError as e:
if e.code == 600:
console.err.print(
f'No source was found by the name of [yellow]{source_name}[/yellow].'
)
raise typer.Exit(1)
else:
raise
if not resp.filters:
console.out.print(
f'No filters found for source {console.highlight(ctx, source_name)}'
)
raise typer.Exit()
table = Table(
title=f'Filters for Source: {source_name}',
padding=(0, 2),
border_style=ctx.obj['style'].border,
)
columns = [
(Text('Filter Name', justify='center'), 'left', ctx.obj['style'].column),
(Text('Kind', justify='center'), 'left', ctx.obj['style'].column),
(Text('Enabled', justify='center'), 'center', None),
(Text('Settings', justify='center'), 'center', ctx.obj['style'].column),
]
for heading, justify, style in columns:
table.add_column(heading, justify=justify, style=style)
for filter in resp.filters:
resp = ctx.obj['obsws'].get_source_filter_default_settings(filter['filterKind'])
settings = resp.default_filter_settings | filter['filterSettings']
table.add_row(
filter['filterName'],
util.snakecase_to_titlecase(filter['filterKind']),
util.check_mark(filter['filterEnabled']),
'\n'.join(
[
f'{util.snakecase_to_titlecase(k):<20} {v:>10}'
for k, v in settings.items()
]
),
)
console.out.print(table)
def _get_filter_enabled(ctx: typer.Context, source_name: str, filter_name: str):
"""Get the status of a filter for a source."""
resp = ctx.obj['obsws'].get_source_filter(source_name, filter_name)
return resp.filter_enabled
@app.command('enable | on')
def enable(
ctx: typer.Context,
source_name: Annotated[
str,
typer.Argument(
..., show_default=False, help='The source to enable the filter for'
),
],
filter_name: Annotated[
str,
typer.Argument(
..., show_default=False, help='The name of the filter to enable'
),
],
):
"""Enable a filter for a source."""
if _get_filter_enabled(ctx, source_name, filter_name):
console.err.print(
f'Filter [yellow]{filter_name}[/yellow] is already enabled for source [yellow]{source_name}[/yellow]'
)
raise typer.Exit(1)
ctx.obj['obsws'].set_source_filter_enabled(source_name, filter_name, enabled=True)
console.out.print(
f'Enabled filter {console.highlight(ctx, filter_name)} for source {console.highlight(ctx, source_name)}'
)
@app.command('disable | off')
def disable(
ctx: typer.Context,
source_name: Annotated[
str,
typer.Argument(
..., show_default=False, help='The source to disable the filter for'
),
],
filter_name: Annotated[
str,
typer.Argument(
..., show_default=False, help='The name of the filter to disable'
),
],
):
"""Disable a filter for a source."""
if not _get_filter_enabled(ctx, source_name, filter_name):
console.err.print(
f'Filter [yellow]{filter_name}[/yellow] is already disabled for source [yellow]{source_name}[/yellow]'
)
raise typer.Exit(1)
ctx.obj['obsws'].set_source_filter_enabled(source_name, filter_name, enabled=False)
console.out.print(
f'Disabled filter {console.highlight(ctx, filter_name)} for source {console.highlight(ctx, source_name)}'
)
@app.command('toggle | tg')
def toggle(
ctx: typer.Context,
source_name: Annotated[
str,
typer.Argument(
..., show_default=False, help='The source to toggle the filter for'
),
],
filter_name: Annotated[
str,
typer.Argument(
..., show_default=False, help='The name of the filter to toggle'
),
],
):
"""Toggle a filter for a source."""
is_enabled = _get_filter_enabled(ctx, source_name, filter_name)
new_state = not is_enabled
ctx.obj['obsws'].set_source_filter_enabled(
source_name, filter_name, enabled=new_state
)
if new_state:
console.out.print(
f'Enabled filter {console.highlight(ctx, filter_name)} for source {console.highlight(ctx, source_name)}'
)
else:
console.out.print(
f'Disabled filter {console.highlight(ctx, filter_name)} for source {console.highlight(ctx, source_name)}'
)
@app.command('status | ss')
def status(
ctx: typer.Context,
source_name: Annotated[
str,
typer.Argument(
..., show_default=False, help='The source to get the filter status for'
),
],
filter_name: Annotated[
str,
typer.Argument(
..., show_default=False, help='The name of the filter to get the status for'
),
],
):
"""Get the status of a filter for a source."""
is_enabled = _get_filter_enabled(ctx, source_name, filter_name)
if is_enabled:
console.out.print(
f'Filter {console.highlight(ctx, filter_name)} is enabled for source {console.highlight(ctx, source_name)}'
)
else:
console.out.print(
f'Filter {console.highlight(ctx, filter_name)} is disabled for source {console.highlight(ctx, source_name)}'
)

222
obsws_cli/commands/group.py Normal file
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"""module containing commands for manipulating groups in scenes."""
from typing import Annotated, Optional
import typer
from rich.table import Table
from rich.text import Text
from obsws_cli import console, util, validate
from obsws_cli.alias import SubTyperAliasGroup
from obsws_cli.protocols import DataclassProtocol
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Control groups in OBS scenes."""
@app.command('list | ls')
def list_(
ctx: typer.Context,
scene_name: Annotated[
Optional[str],
typer.Argument(
show_default='The current scene',
help='Scene name to list groups for',
callback=validate.scene_in_scenes,
),
] = None,
):
"""List groups in a scene."""
if scene_name is None:
scene_name = ctx.obj['obsws'].get_current_program_scene().scene_name
resp = ctx.obj['obsws'].get_scene_item_list(scene_name)
groups = [
(item.get('sceneItemId'), item.get('sourceName'), item.get('sceneItemEnabled'))
for item in resp.scene_items
if item.get('isGroup')
]
if not groups:
console.out.print(
f'No groups found in scene {console.highlight(ctx, scene_name)}.'
)
raise typer.Exit()
table = Table(
title=f'Groups in Scene: {scene_name}',
padding=(0, 2),
border_style=ctx.obj['style'].border,
)
columns = [
(Text('ID', justify='center'), 'center', ctx.obj['style'].column),
(Text('Group Name', justify='center'), 'left', ctx.obj['style'].column),
(Text('Enabled', justify='center'), 'center', None),
]
for heading, justify, style in columns:
table.add_column(heading, justify=justify, style=style)
for item_id, group_name, is_enabled in groups:
table.add_row(
str(item_id),
group_name,
util.check_mark(is_enabled),
)
console.out.print(table)
def _get_group(group_name: str, resp: DataclassProtocol) -> dict | None:
"""Get a group from the scene item list response."""
group = next(
(
item
for item in resp.scene_items
if item.get('sourceName') == group_name and item.get('isGroup')
),
None,
)
return group
@app.command('show | sh')
def show(
ctx: typer.Context,
scene_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Scene name the group is in',
callback=validate.scene_in_scenes,
),
],
group_name: Annotated[
str, typer.Argument(..., show_default=False, help='Group name to show')
],
):
"""Show a group in a scene."""
resp = ctx.obj['obsws'].get_scene_item_list(scene_name)
if (group := _get_group(group_name, resp)) is None:
console.err.print(
f'Group [yellow]{group_name}[/yellow] not found in scene [yellow]{scene_name}[/yellow].'
)
raise typer.Exit(1)
ctx.obj['obsws'].set_scene_item_enabled(
scene_name=scene_name,
item_id=int(group.get('sceneItemId')),
enabled=True,
)
console.out.print(f'Group {console.highlight(ctx, group_name)} is now visible.')
@app.command('hide | h')
def hide(
ctx: typer.Context,
scene_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Scene name the group is in',
callback=validate.scene_in_scenes,
),
],
group_name: Annotated[
str, typer.Argument(..., show_default=False, help='Group name to hide')
],
):
"""Hide a group in a scene."""
resp = ctx.obj['obsws'].get_scene_item_list(scene_name)
if (group := _get_group(group_name, resp)) is None:
console.err.print(
f'Group [yellow]{group_name}[/yellow] not found in scene [yellow]{scene_name}[/yellow].'
)
raise typer.Exit(1)
ctx.obj['obsws'].set_scene_item_enabled(
scene_name=scene_name,
item_id=int(group.get('sceneItemId')),
enabled=False,
)
console.out.print(f'Group {console.highlight(ctx, group_name)} is now hidden.')
@app.command('toggle | tg')
def toggle(
ctx: typer.Context,
scene_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Scene name the group is in',
callback=validate.scene_in_scenes,
),
],
group_name: Annotated[
str, typer.Argument(..., show_default=False, help='Group name to toggle')
],
):
"""Toggle a group in a scene."""
resp = ctx.obj['obsws'].get_scene_item_list(scene_name)
if (group := _get_group(group_name, resp)) is None:
console.err.print(
f'Group [yellow]{group_name}[/yellow] not found in scene [yellow]{scene_name}[/yellow].'
)
raise typer.Exit(1)
new_state = not group.get('sceneItemEnabled')
ctx.obj['obsws'].set_scene_item_enabled(
scene_name=scene_name,
item_id=int(group.get('sceneItemId')),
enabled=new_state,
)
if new_state:
console.out.print(f'Group {console.highlight(ctx, group_name)} is now visible.')
else:
console.out.print(f'Group {console.highlight(ctx, group_name)} is now hidden.')
@app.command('status | ss')
def status(
ctx: typer.Context,
scene_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Scene name the group is in',
callback=validate.scene_in_scenes,
),
],
group_name: Annotated[
str, typer.Argument(..., show_default=False, help='Group name to check status')
],
):
"""Get the status of a group in a scene."""
resp = ctx.obj['obsws'].get_scene_item_list(scene_name)
if (group := _get_group(group_name, resp)) is None:
console.err.print(
f'Group [yellow]{group_name}[/yellow] not found in scene [yellow]{scene_name}[/yellow].'
)
raise typer.Exit(1)
enabled = ctx.obj['obsws'].get_scene_item_enabled(
scene_name=scene_name,
item_id=int(group.get('sceneItemId')),
)
if enabled.scene_item_enabled:
console.out.print(f'Group {console.highlight(ctx, group_name)} is now visible.')
else:
console.out.print(f'Group {console.highlight(ctx, group_name)} is now hidden.')

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@@ -0,0 +1,84 @@
"""module containing commands for hotkey management."""
from typing import Annotated
import typer
from rich.table import Table
from rich.text import Text
from obsws_cli import console
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Control hotkeys in OBS."""
@app.command('list | ls')
def list_(
ctx: typer.Context,
):
"""List all hotkeys."""
resp = ctx.obj['obsws'].get_hotkey_list()
if not resp.hotkeys:
console.out.print('No hotkeys found.')
raise typer.Exit()
table = Table(
title='Hotkeys',
padding=(0, 2),
border_style=ctx.obj['style'].border,
)
table.add_column(
Text('Hotkey Name', justify='center'),
justify='left',
style=ctx.obj['style'].column,
)
for i, hotkey in enumerate(resp.hotkeys):
table.add_row(hotkey, style='' if i % 2 == 0 else 'dim')
console.out.print(table)
@app.command('trigger | tr')
def trigger(
ctx: typer.Context,
hotkey: Annotated[
str, typer.Argument(..., show_default=False, help='The hotkey to trigger')
],
):
"""Trigger a hotkey by name."""
ctx.obj['obsws'].trigger_hotkey_by_name(hotkey)
@app.command('trigger-sequence | trs')
def trigger_sequence(
ctx: typer.Context,
key_id: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='The OBS key ID to trigger, see https://github.com/onyx-and-iris/obsws-cli?tab=readme-ov-file#hotkey for more info',
),
],
shift: Annotated[
bool, typer.Option(..., help='Press shift when triggering the hotkey')
] = False,
ctrl: Annotated[
bool, typer.Option(..., help='Press control when triggering the hotkey')
] = False,
alt: Annotated[
bool, typer.Option(..., help='Press alt when triggering the hotkey')
] = False,
cmd: Annotated[
bool, typer.Option(..., help='Press cmd when triggering the hotkey')
] = False,
):
"""Trigger a hotkey by sequence."""
ctx.obj['obsws'].trigger_hotkey_by_key_sequence(key_id, shift, ctrl, alt, cmd)

456
obsws_cli/commands/input.py Normal file
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"""module containing commands for manipulating inputs."""
from typing import Annotated
import obsws_python as obsws
import typer
from rich.table import Table
from rich.text import Text
from obsws_cli import console, util, validate
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Control inputs in OBS."""
@app.command('create | add')
def create(
ctx: typer.Context,
input_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Name of the input to create.',
callback=validate.input_not_in_inputs,
),
],
input_kind: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Kind of the input to create.',
callback=validate.kind_in_input_kinds,
),
],
):
"""Create a new input."""
current_scene = (
ctx.obj['obsws'].get_current_program_scene().current_program_scene_name
)
try:
ctx.obj['obsws'].create_input(
inputName=input_name,
inputKind=input_kind,
sceneItemEnabled=True,
sceneName=current_scene,
inputSettings={},
)
except obsws.error.OBSSDKRequestError as e:
console.err.print(f'Failed to create input: [yellow]{e}[/yellow]')
raise typer.Exit(1)
console.out.print(
f'Input {console.highlight(ctx, input_name)} of kind '
f'{console.highlight(ctx, input_kind)} created.',
)
@app.command('remove | rm')
def remove(
ctx: typer.Context,
input_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Name of the input to remove.',
callback=validate.input_in_inputs,
),
],
):
"""Remove an input."""
ctx.obj['obsws'].remove_input(name=input_name)
console.out.print(f'Input {console.highlight(ctx, input_name)} removed.')
@app.command('list | ls')
def list_(
ctx: typer.Context,
input: Annotated[bool, typer.Option(help='Filter by input type.')] = False,
output: Annotated[bool, typer.Option(help='Filter by output type.')] = False,
colour: Annotated[bool, typer.Option(help='Filter by colour source type.')] = False,
ffmpeg: Annotated[bool, typer.Option(help='Filter by ffmpeg source type.')] = False,
vlc: Annotated[bool, typer.Option(help='Filter by VLC source type.')] = False,
uuid: Annotated[bool, typer.Option(help='Show UUIDs of inputs.')] = False,
):
"""List all inputs."""
resp = ctx.obj['obsws'].get_input_list()
kinds = []
if input:
kinds.append('input')
if output:
kinds.append('output')
if colour:
kinds.append('color')
if ffmpeg:
kinds.append('ffmpeg')
if vlc:
kinds.append('vlc')
if not any([input, output, colour, ffmpeg, vlc]):
kinds = ctx.obj['obsws'].get_input_kind_list(False).input_kinds
inputs = sorted(
(
(input_.get('inputName'), input_.get('inputKind'), input_.get('inputUuid'))
for input_ in filter(
lambda input_: any(kind in input_.get('inputKind') for kind in kinds),
resp.inputs,
)
),
key=lambda x: x[0], # Sort by input name
)
if not inputs:
console.out.print('No inputs found.')
raise typer.Exit()
table = Table(title='Inputs', padding=(0, 2), border_style=ctx.obj['style'].border)
if uuid:
columns = [
(Text('Input Name', justify='center'), 'left', ctx.obj['style'].column),
(Text('Kind', justify='center'), 'center', ctx.obj['style'].column),
(Text('Muted', justify='center'), 'center', None),
(Text('UUID', justify='center'), 'left', ctx.obj['style'].column),
]
else:
columns = [
(Text('Input Name', justify='center'), 'left', ctx.obj['style'].column),
(Text('Kind', justify='center'), 'center', ctx.obj['style'].column),
(Text('Muted', justify='center'), 'center', None),
]
for heading, justify, style in columns:
table.add_column(heading, justify=justify, style=style)
for input_name, input_kind, input_uuid in inputs:
input_mark = ''
try:
input_muted = ctx.obj['obsws'].get_input_mute(name=input_name).input_muted
input_mark = util.check_mark(input_muted)
except obsws.error.OBSSDKRequestError as e:
if e.code == 604: # Input does not support audio
input_mark = 'N/A'
else:
raise
if uuid:
table.add_row(
input_name,
util.snakecase_to_titlecase(input_kind),
input_mark,
input_uuid,
)
else:
table.add_row(
input_name,
util.snakecase_to_titlecase(input_kind),
input_mark,
)
console.out.print(table)
@app.command('list-kinds | ls-k')
def list_kinds(
ctx: typer.Context,
):
"""List all input kinds."""
resp = ctx.obj['obsws'].get_input_kind_list(False)
kinds = sorted(resp.input_kinds)
if not kinds:
console.out.print('No input kinds found.')
raise typer.Exit()
table = Table(
title='Input Kinds', padding=(0, 2), border_style=ctx.obj['style'].border
)
table.add_column(
Text('Input Kind', justify='center'),
justify='left',
style=ctx.obj['style'].column,
)
for kind in kinds:
table.add_row(util.snakecase_to_titlecase(kind))
console.out.print(table)
@app.command('mute | m')
def mute(
ctx: typer.Context,
input_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Name of the input to mute.',
callback=validate.input_in_inputs,
),
],
):
"""Mute an input."""
ctx.obj['obsws'].set_input_mute(
name=input_name,
muted=True,
)
console.out.print(f'Input {console.highlight(ctx, input_name)} muted.')
@app.command('unmute | um')
def unmute(
ctx: typer.Context,
input_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Name of the input to unmute.',
callback=validate.input_in_inputs,
),
],
):
"""Unmute an input."""
ctx.obj['obsws'].set_input_mute(
name=input_name,
muted=False,
)
console.out.print(f'Input {console.highlight(ctx, input_name)} unmuted.')
@app.command('toggle | tg')
def toggle(
ctx: typer.Context,
input_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Name of the input to toggle.',
callback=validate.input_in_inputs,
),
],
):
"""Toggle an input."""
resp = ctx.obj['obsws'].get_input_mute(name=input_name)
new_state = not resp.input_muted
ctx.obj['obsws'].set_input_mute(
name=input_name,
muted=new_state,
)
if new_state:
console.out.print(
f'Input {console.highlight(ctx, input_name)} muted.',
)
else:
console.out.print(
f'Input {console.highlight(ctx, input_name)} unmuted.',
)
@app.command('volume | vol')
def volume(
ctx: typer.Context,
input_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Name of the input to set volume for.',
callback=validate.input_in_inputs,
),
],
volume: Annotated[
float,
typer.Argument(
...,
show_default=False,
help='Volume level to set (-90 to 0).',
min=-90,
max=0,
),
],
):
"""Set the volume of an input."""
ctx.obj['obsws'].set_input_volume(
name=input_name,
vol_db=volume,
)
console.out.print(
f'Input {console.highlight(ctx, input_name)} volume set to {console.highlight(ctx, volume)}.',
)
@app.command('show | s')
def show(
ctx: typer.Context,
input_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Name of the input to show.',
callback=validate.input_in_inputs,
),
],
verbose: Annotated[
bool, typer.Option(help='List all available input devices.')
] = False,
):
"""Show information for an input in the current scene."""
input_list = ctx.obj['obsws'].get_input_list()
for input_ in input_list.inputs:
if input_['inputName'] == input_name:
input_kind = input_['inputKind']
break
for prop in ['device', 'device_id']:
try:
device_id = (
ctx.obj['obsws']
.get_input_settings(
name=input_name,
)
.input_settings.get(prop)
)
if device_id:
break
except obsws.error.OBSSDKRequestError:
continue
else:
device_id = '(N/A)'
for device in (
ctx.obj['obsws']
.get_input_properties_list_property_items(
input_name=input_name,
prop_name=prop,
)
.property_items
):
if device.get('itemValue') == device_id:
device_id = device.get('itemName')
break
table = Table(
title='Input Information', padding=(0, 2), border_style=ctx.obj['style'].border
)
columns = [
(Text('Input Name', justify='center'), 'left', ctx.obj['style'].column),
(Text('Kind', justify='center'), 'left', ctx.obj['style'].column),
(Text('Device', justify='center'), 'left', ctx.obj['style'].column),
]
for heading, justify, style in columns:
table.add_column(heading, justify=justify, style=style)
table.add_row(
input_name,
util.snakecase_to_titlecase(input_kind),
device_id,
)
console.out.print(table)
if verbose:
resp = ctx.obj['obsws'].get_input_properties_list_property_items(
input_name=input_name,
prop_name=prop,
)
table = Table(
title='Devices',
padding=(0, 2),
border_style=ctx.obj['style'].border,
)
columns = [
(Text('Name', justify='center'), 'left', ctx.obj['style'].column),
]
for heading, justify, style in columns:
table.add_column(heading, justify=justify, style=style)
for i, item in enumerate(resp.property_items):
table.add_row(
item.get('itemName'),
style='' if i % 2 == 0 else 'dim',
)
console.out.print(table)
@app.command('update | upd')
def update(
ctx: typer.Context,
input_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Name of the input to update.',
callback=validate.input_in_inputs,
),
],
device_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Name of the device to set for the input.',
),
],
):
"""Update a setting for an input."""
device_id = None
for prop in ['device', 'device_id']:
try:
for device in (
ctx.obj['obsws']
.get_input_properties_list_property_items(
input_name=input_name,
prop_name=prop,
)
.property_items
):
if device.get('itemName') == device_name:
device_id = device.get('itemValue')
break
except obsws.error.OBSSDKRequestError:
continue
if device_id:
break
if not device_id:
console.err.print(
f'Failed to find device ID for device '
f'{console.highlight(ctx, device_name)}.',
)
raise typer.Exit(1)
ctx.obj['obsws'].set_input_settings(
name=input_name, settings={prop: device_id}, overlay=True
)
console.out.print(
f'Input {console.highlight(ctx, input_name)} updated to use device '
f'{console.highlight(ctx, device_name)}.',
)

101
obsws_cli/commands/media.py Normal file
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"""module containing commands for media inputs."""
from typing import Annotated, Optional
import typer
from obsws_cli import console, util, validate
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Commands for media inputs."""
@app.command('cursor | c')
def cursor(
ctx: typer.Context,
input_name: Annotated[
str, typer.Argument(..., help='The name of the media input.')
],
timecode: Annotated[
Optional[str],
typer.Argument(
...,
help='The timecode to set the cursor to (format: HH:MM:SS).',
callback=validate.timecode_format,
),
] = None,
):
"""Get/set the cursor position of a media input."""
if timecode is None:
resp = ctx.obj['obsws'].get_media_input_status(input_name)
console.out.print(
f'Cursor for {console.highlight(ctx, input_name)} is at {util.milliseconds_to_timecode(resp.media_cursor)}.'
)
return
cursor_position = util.timecode_to_milliseconds(timecode)
ctx.obj['obsws'].set_media_input_cursor(input_name, cursor_position)
console.out.print(
f'Cursor for {console.highlight(ctx, input_name)} set to {timecode}.'
)
@app.command('play | p')
def play(
ctx: typer.Context,
input_name: Annotated[
str, typer.Argument(..., help='The name of the media input.')
],
):
"""Get/set the playing status of a media input."""
ctx.obj['obsws'].trigger_media_input_action(
input_name, 'OBS_WEBSOCKET_MEDIA_INPUT_ACTION_PLAY'
)
console.out.print(f'Playing media input {console.highlight(ctx, input_name)}.')
@app.command('pause | pa')
def pause(
ctx: typer.Context,
input_name: Annotated[
str, typer.Argument(..., help='The name of the media input.')
],
):
"""Pause a media input."""
ctx.obj['obsws'].trigger_media_input_action(
input_name, 'OBS_WEBSOCKET_MEDIA_INPUT_ACTION_PAUSE'
)
console.out.print(f'Paused media input {console.highlight(ctx, input_name)}.')
@app.command('stop | s')
def stop(
ctx: typer.Context,
input_name: Annotated[
str, typer.Argument(..., help='The name of the media input.')
],
):
"""Stop a media input."""
ctx.obj['obsws'].trigger_media_input_action(
input_name, 'OBS_WEBSOCKET_MEDIA_INPUT_ACTION_STOP'
)
console.out.print(f'Stopped media input {console.highlight(ctx, input_name)}.')
@app.command('restart | r')
def restart(
ctx: typer.Context,
input_name: Annotated[
str, typer.Argument(..., help='The name of the media input.')
],
):
"""Restart a media input."""
ctx.obj['obsws'].trigger_media_input_action(
input_name, 'OBS_WEBSOCKET_MEDIA_INPUT_ACTION_RESTART'
)
console.out.print(f'Restarted media input {console.highlight(ctx, input_name)}.')

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"""module containing commands for manipulating profiles in OBS."""
from typing import Annotated
import typer
from rich.table import Table
from rich.text import Text
from obsws_cli import console, util, validate
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Control profiles in OBS."""
@app.command('list | ls')
def list_(ctx: typer.Context):
"""List profiles."""
resp = ctx.obj['obsws'].get_profile_list()
if not resp.profiles:
console.out.print('No profiles found.')
raise typer.Exit()
table = Table(
title='Profiles', padding=(0, 2), border_style=ctx.obj['style'].border
)
columns = [
(Text('Profile Name', justify='center'), 'left', ctx.obj['style'].column),
(Text('Current', justify='center'), 'center', None),
]
for heading, justify, style in columns:
table.add_column(heading, justify=justify, style=style)
for profile in resp.profiles:
table.add_row(
profile,
util.check_mark(
ctx, profile == resp.current_profile_name, empty_if_false=True
),
)
console.out.print(table)
@app.command('current | get')
def current(ctx: typer.Context):
"""Get the current profile."""
resp = ctx.obj['obsws'].get_profile_list()
console.out.print(
f'Current profile: {console.highlight(ctx, resp.current_profile_name)}'
)
@app.command('switch | set')
def switch(
ctx: typer.Context,
profile_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Name of the profile to switch to',
callback=validate.profile_exists,
),
],
):
"""Switch to a profile."""
resp = ctx.obj['obsws'].get_profile_list()
if resp.current_profile_name == profile_name:
console.err.print(
f'Profile [yellow]{profile_name}[/yellow] is already the current profile.'
)
raise typer.Exit(1)
ctx.obj['obsws'].set_current_profile(profile_name)
console.out.print(f'Switched to profile {console.highlight(ctx, profile_name)}.')
@app.command('create | new')
def create(
ctx: typer.Context,
profile_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Name of the profile to create.',
callback=validate.profile_not_exists,
),
],
):
"""Create a new profile."""
ctx.obj['obsws'].create_profile(profile_name)
console.out.print(f'Created profile {console.highlight(ctx, profile_name)}.')
@app.command('remove | rm')
def remove(
ctx: typer.Context,
profile_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Name of the profile to remove.',
callback=validate.profile_exists,
),
],
):
"""Remove a profile."""
ctx.obj['obsws'].remove_profile(profile_name)
console.out.print(f'Removed profile {console.highlight(ctx, profile_name)}.')

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"""module containing commands for manipulating projectors in OBS."""
from typing import Annotated
import typer
from rich.table import Table
from rich.text import Text
from obsws_cli import console
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Control projectors in OBS."""
@app.command('list-monitors | ls-m')
def list_monitors(ctx: typer.Context):
"""List available monitors."""
resp = ctx.obj['obsws'].get_monitor_list()
monitors = sorted(
((m['monitorIndex'], m['monitorName']) for m in resp.monitors),
key=lambda m: m[0],
)
if not monitors:
console.out.print('No monitors found.')
raise typer.Exit()
table = Table(
title='Available Monitors',
padding=(0, 2),
border_style=ctx.obj['style'].border,
)
table.add_column(
Text('Index', justify='center'), justify='center', style=ctx.obj['style'].column
)
table.add_column(
Text('Name', justify='center'), justify='left', style=ctx.obj['style'].column
)
for index, monitor in monitors:
table.add_row(str(index), monitor)
console.out.print(table)
@app.command('open | o')
def open(
ctx: typer.Context,
monitor_index: Annotated[
int,
typer.Option(help='Index of the monitor to open the projector on.'),
] = 0,
source_name: Annotated[
str,
typer.Argument(
show_default='The current scene',
help='Name of the source to project.',
),
] = '',
):
"""Open a fullscreen projector for a source on a specific monitor."""
if not source_name:
source_name = ctx.obj['obsws'].get_current_program_scene().scene_name
monitors = ctx.obj['obsws'].get_monitor_list().monitors
for monitor in monitors:
if monitor['monitorIndex'] == monitor_index:
ctx.obj['obsws'].open_source_projector(
source_name=source_name,
monitor_index=monitor_index,
)
console.out.print(
f'Opened projector for source {console.highlight(ctx, source_name)} on monitor {console.highlight(ctx, monitor["monitorName"])}.'
)
break
else:
console.err.print(
f'Monitor with index [yellow]{monitor_index}[/yellow] not found. '
f'Use [yellow]obsws-cli projector ls-m[/yellow] to see available monitors.'
)
raise typer.Exit(code=1)

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"""module for controlling OBS recording functionality."""
from pathlib import Path
from typing import Annotated, Optional
import typer
from obsws_cli import console
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Control OBS recording functionality."""
def _get_recording_status(ctx: typer.Context) -> tuple:
"""Get recording status."""
resp = ctx.obj['obsws'].get_record_status()
return resp.output_active, resp.output_paused
@app.command('start | s')
def start(ctx: typer.Context):
"""Start recording."""
active, paused = _get_recording_status(ctx)
if active:
err_msg = 'Recording is already in progress, cannot start.'
if paused:
err_msg += ' Try resuming it.'
console.err.print(err_msg)
raise typer.Exit(1)
ctx.obj['obsws'].start_record()
console.out.print('Recording started successfully.')
@app.command('stop | st')
def stop(ctx: typer.Context):
"""Stop recording."""
active, _ = _get_recording_status(ctx)
if not active:
console.err.print('Recording is not in progress, cannot stop.')
raise typer.Exit(1)
resp = ctx.obj['obsws'].stop_record()
console.out.print(
f'Recording stopped successfully. Saved to: {console.highlight(ctx, resp.output_path)}'
)
@app.command('toggle | tg')
def toggle(ctx: typer.Context):
"""Toggle recording."""
resp = ctx.obj['obsws'].toggle_record()
if resp.output_active:
console.out.print('Recording started successfully.')
else:
console.out.print('Recording stopped successfully.')
@app.command('status | ss')
def status(ctx: typer.Context):
"""Get recording status."""
active, paused = _get_recording_status(ctx)
if active:
if paused:
console.out.print('Recording is in progress and paused.')
else:
console.out.print('Recording is in progress.')
else:
console.out.print('Recording is not in progress.')
@app.command('resume | r')
def resume(ctx: typer.Context):
"""Resume recording."""
active, paused = _get_recording_status(ctx)
if not active:
console.err.print('Recording is not in progress, cannot resume.')
raise typer.Exit(1)
if not paused:
console.err.print('Recording is in progress but not paused, cannot resume.')
raise typer.Exit(1)
ctx.obj['obsws'].resume_record()
console.out.print('Recording resumed successfully.')
@app.command('pause | p')
def pause(ctx: typer.Context):
"""Pause recording."""
active, paused = _get_recording_status(ctx)
if not active:
console.err.print('Recording is not in progress, cannot pause.')
raise typer.Exit(1)
if paused:
console.err.print('Recording is in progress but already paused, cannot pause.')
raise typer.Exit(1)
ctx.obj['obsws'].pause_record()
console.out.print('Recording paused successfully.')
@app.command('directory | d')
def directory(
ctx: typer.Context,
record_directory: Annotated[
Optional[Path],
# Since the CLI and OBS may be running on different platforms,
# we won't validate the path here.
typer.Argument(
file_okay=False,
dir_okay=True,
help='Directory to set for recording.',
),
] = None,
):
"""Get or set the recording directory."""
if record_directory is not None:
ctx.obj['obsws'].set_record_directory(str(record_directory))
console.out.print(
f'Recording directory updated to: {console.highlight(ctx, record_directory)}'
)
else:
resp = ctx.obj['obsws'].get_record_directory()
console.out.print(
f'Recording directory: {console.highlight(ctx, resp.record_directory)}'
)
@app.command('split | sp')
def split(ctx: typer.Context):
"""Split the current recording."""
active, paused = _get_recording_status(ctx)
if not active:
console.err.print('Recording is not in progress, cannot split.')
raise typer.Exit(1)
if paused:
console.err.print('Recording is paused, cannot split.')
raise typer.Exit(1)
ctx.obj['obsws'].split_record_file()
console.out.print('Recording split successfully.')
@app.command('chapter | ch')
def chapter(
ctx: typer.Context,
chapter_name: Annotated[
Optional[str],
typer.Argument(
help='Name of the chapter to create.',
),
] = None,
):
"""Create a chapter in the current recording."""
active, paused = _get_recording_status(ctx)
if not active:
console.err.print('Recording is not in progress, cannot create chapter.')
raise typer.Exit(1)
if paused:
console.err.print('Recording is paused, cannot create chapter.')
raise typer.Exit(1)
ctx.obj['obsws'].create_record_chapter(chapter_name)
console.out.print(
f'Chapter {console.highlight(ctx, chapter_name or "unnamed")} created successfully.'
)

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"""module containing commands for manipulating the replay buffer in OBS."""
import typer
from obsws_cli import console
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Control profiles in OBS."""
@app.command('start | s')
def start(ctx: typer.Context):
"""Start the replay buffer."""
resp = ctx.obj['obsws'].get_replay_buffer_status()
if resp.output_active:
console.err.print('Replay buffer is already active.')
raise typer.Exit(1)
ctx.obj['obsws'].start_replay_buffer()
console.out.print('Replay buffer started.')
@app.command('stop | st')
def stop(ctx: typer.Context):
"""Stop the replay buffer."""
resp = ctx.obj['obsws'].get_replay_buffer_status()
if not resp.output_active:
console.err.print('Replay buffer is not active.')
raise typer.Exit(1)
ctx.obj['obsws'].stop_replay_buffer()
console.out.print('Replay buffer stopped.')
@app.command('toggle | tg')
def toggle(ctx: typer.Context):
"""Toggle the replay buffer."""
resp = ctx.obj['obsws'].toggle_replay_buffer()
if resp.output_active:
console.out.print('Replay buffer is active.')
else:
console.out.print('Replay buffer is not active.')
@app.command('status | ss')
def status(ctx: typer.Context):
"""Get the status of the replay buffer."""
resp = ctx.obj['obsws'].get_replay_buffer_status()
if resp.output_active:
console.out.print('Replay buffer is active.')
else:
console.out.print('Replay buffer is not active.')
@app.command('save | sv')
def save(ctx: typer.Context):
"""Save the replay buffer."""
ctx.obj['obsws'].save_replay_buffer()
console.out.print('Replay buffer saved.')

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obsws_cli/commands/scene.py Normal file
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"""module containing commands for controlling OBS scenes."""
from typing import Annotated
import typer
from rich.table import Table
from rich.text import Text
from obsws_cli import console, util, validate
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Control OBS scenes."""
@app.command('list | ls')
def list_(
ctx: typer.Context,
uuid: Annotated[bool, typer.Option(help='Show UUIDs of scenes')] = False,
):
"""List all scenes."""
resp = ctx.obj['obsws'].get_scene_list()
scenes = (
(scene.get('sceneName'), scene.get('sceneUuid'))
for scene in reversed(resp.scenes)
)
if not scenes:
console.out.print('No scenes found.')
raise typer.Exit()
active_scene = ctx.obj['obsws'].get_current_program_scene().scene_name
table = Table(title='Scenes', padding=(0, 2), border_style=ctx.obj['style'].border)
if uuid:
columns = [
(Text('Scene Name', justify='center'), 'left', ctx.obj['style'].column),
(Text('Active', justify='center'), 'center', None),
(Text('UUID', justify='center'), 'left', ctx.obj['style'].column),
]
else:
columns = [
(Text('Scene Name', justify='center'), 'left', ctx.obj['style'].column),
(Text('Active', justify='center'), 'center', None),
]
for heading, justify, style in columns:
table.add_column(heading, justify=justify, style=style)
for scene_name, scene_uuid in scenes:
if uuid:
table.add_row(
scene_name,
util.check_mark(scene_name == active_scene, empty_if_false=True),
scene_uuid,
)
else:
table.add_row(
scene_name,
util.check_mark(scene_name == active_scene, empty_if_false=True),
)
console.out.print(table)
@app.command('current | get')
def current(
ctx: typer.Context,
preview: Annotated[
bool,
typer.Option(
help='Get the preview scene instead of the program scene',
callback=validate.studio_mode_enabled,
),
] = False,
):
"""Get the current program scene or preview scene."""
if preview:
resp = ctx.obj['obsws'].get_current_preview_scene()
console.out.print(
f'Current Preview Scene: {console.highlight(ctx, resp.current_preview_scene_name)}'
)
else:
resp = ctx.obj['obsws'].get_current_program_scene()
console.out.print(
f'Current Program Scene: {console.highlight(ctx, resp.current_program_scene_name)}'
)
@app.command('switch | set')
def switch(
ctx: typer.Context,
scene_name: Annotated[
str,
typer.Argument(
...,
help='Name of the scene to switch to',
callback=validate.scene_in_scenes,
),
],
preview: Annotated[
bool,
typer.Option(
help='Switch to the preview scene instead of the program scene',
callback=validate.studio_mode_enabled,
),
] = False,
):
"""Switch to a scene."""
if preview:
ctx.obj['obsws'].set_current_preview_scene(scene_name)
console.out.print(
f'Switched to preview scene: {console.highlight(ctx, scene_name)}'
)
else:
ctx.obj['obsws'].set_current_program_scene(scene_name)
console.out.print(
f'Switched to program scene: {console.highlight(ctx, scene_name)}'
)

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"""module containing commands for manipulating scene collections."""
from typing import Annotated
import typer
from rich.table import Table
from obsws_cli import console, validate
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Control scene collections in OBS."""
@app.command('list | ls')
def list_(ctx: typer.Context):
"""List all scene collections."""
resp = ctx.obj['obsws'].get_scene_collection_list()
if not resp.scene_collections:
console.out.print('No scene collections found.')
raise typer.Exit()
table = Table(
title='Scene Collections',
padding=(0, 2),
border_style=ctx.obj['style'].border,
)
table.add_column(
'Scene Collection Name', justify='left', style=ctx.obj['style'].column
)
for scene_collection_name in resp.scene_collections:
table.add_row(scene_collection_name)
console.out.print(table)
@app.command('current | get')
def current(ctx: typer.Context):
"""Get the current scene collection."""
resp = ctx.obj['obsws'].get_scene_collection_list()
console.out.print(
f'Current scene collection: {console.highlight(ctx, resp.current_scene_collection_name)}'
)
@app.command('switch | set')
def switch(
ctx: typer.Context,
scene_collection_name: Annotated[
str,
typer.Argument(
...,
help='Name of the scene collection to switch to',
callback=validate.scene_collection_in_scene_collections,
),
],
):
"""Switch to a scene collection."""
current_scene_collection = (
ctx.obj['obsws'].get_scene_collection_list().current_scene_collection_name
)
if scene_collection_name == current_scene_collection:
console.err.print(
f'Scene collection [yellow]{scene_collection_name}[/yellow] is already active.'
)
raise typer.Exit(1)
ctx.obj['obsws'].set_current_scene_collection(scene_collection_name)
console.out.print(
f'Switched to scene collection {console.highlight(ctx, scene_collection_name)}.'
)
@app.command('create | new')
def create(
ctx: typer.Context,
scene_collection_name: Annotated[
str,
typer.Argument(
...,
help='Name of the scene collection to create',
callback=validate.scene_collection_not_in_scene_collections,
),
],
):
"""Create a new scene collection."""
ctx.obj['obsws'].create_scene_collection(scene_collection_name)
console.out.print(
f'Created scene collection {console.highlight(ctx, scene_collection_name)}.'
)

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"""module containing commands for manipulating items in scenes."""
from typing import Annotated, Optional
import typer
from rich.table import Table
from obsws_cli import console, util, validate
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Control items in OBS scenes."""
@app.command('list | ls')
def list_(
ctx: typer.Context,
scene_name: Annotated[
Optional[str],
typer.Argument(
show_default='The current scene',
help='Scene name to list items for',
callback=validate.scene_in_scenes,
),
] = None,
uuid: Annotated[bool, typer.Option(help='Show UUIDs of scene items')] = False,
):
"""List all items in a scene."""
if scene_name is None:
scene_name = ctx.obj['obsws'].get_current_program_scene().scene_name
resp = ctx.obj['obsws'].get_scene_item_list(scene_name)
items = sorted(
(
(
item.get('sceneItemId'),
item.get('sourceName'),
item.get('isGroup'),
item.get('sceneItemEnabled'),
item.get('sourceUuid', 'N/A'), # Include source UUID
)
for item in resp.scene_items
),
key=lambda x: x[0], # Sort by sceneItemId
)
if not items:
console.out.print(
f'No items found in scene {console.highlight(ctx, scene_name)}.'
)
raise typer.Exit()
table = Table(
title=f'Items in Scene: {scene_name}',
padding=(0, 2),
border_style=ctx.obj['style'].border,
)
if uuid:
columns = [
('Item ID', 'center', ctx.obj['style'].column),
('Item Name', 'left', ctx.obj['style'].column),
('In Group', 'left', ctx.obj['style'].column),
('Enabled', 'center', None),
('UUID', 'left', ctx.obj['style'].column),
]
else:
columns = [
('Item ID', 'center', ctx.obj['style'].column),
('Item Name', 'left', ctx.obj['style'].column),
('In Group', 'left', ctx.obj['style'].column),
('Enabled', 'center', None),
]
# Add columns to the table
for heading, justify, style in columns:
table.add_column(heading, justify=justify, style=style)
for item_id, item_name, is_group, is_enabled, source_uuid in items:
if is_group:
resp = ctx.obj['obsws'].get_group_scene_item_list(item_name)
group_items = sorted(
(
(
gi.get('sceneItemId'),
gi.get('sourceName'),
gi.get('sceneItemEnabled'),
gi.get('sourceUuid', 'N/A'), # Include source UUID
)
for gi in resp.scene_items
),
key=lambda x: x[0], # Sort by sceneItemId
)
for (
group_item_id,
group_item_name,
group_item_enabled,
group_item_source_uuid,
) in group_items:
if uuid:
table.add_row(
str(group_item_id),
group_item_name,
item_name,
util.check_mark(is_enabled and group_item_enabled),
group_item_source_uuid,
)
else:
table.add_row(
str(group_item_id),
group_item_name,
item_name,
util.check_mark(is_enabled and group_item_enabled),
)
else:
if uuid:
table.add_row(
str(item_id),
item_name,
'',
util.check_mark(is_enabled),
source_uuid,
)
else:
table.add_row(
str(item_id),
item_name,
'',
util.check_mark(is_enabled),
)
console.out.print(table)
def _validate_sources(
ctx: typer.Context,
scene_name: str,
item_name: str,
group: Optional[str] = None,
) -> bool:
"""Validate the scene name and item name."""
if not validate.scene_in_scenes(ctx, scene_name):
console.err.print(f'Scene [yellow]{scene_name}[/yellow] not found.')
return False
if group:
if not validate.item_in_scene_item_list(ctx, scene_name, group):
console.err.print(
f'Group [yellow]{group}[/yellow] not found in scene [yellow]{scene_name}[/yellow].'
)
return False
else:
if not validate.item_in_scene_item_list(ctx, scene_name, item_name):
console.err.print(
f'Item [yellow]{item_name}[/yellow] not found in scene [yellow]{scene_name}[/yellow]. Is the item in a group? '
f'If so use the [yellow]--group[/yellow] option to specify the parent group.\n'
'Use [yellow]obsws-cli sceneitem ls[/yellow] for a list of items in the scene.'
)
return False
return True
def _get_scene_name_and_item_id(
ctx: typer.Context, scene_name: str, item_name: str, group: Optional[str] = None
):
"""Get the scene name and item ID for the given scene and item name."""
if group:
resp = ctx.obj['obsws'].get_group_scene_item_list(group)
for item in resp.scene_items:
if item.get('sourceName') == item_name:
scene_name = group
scene_item_id = item.get('sceneItemId')
break
else:
console.err.print(
f'Item [yellow]{item_name}[/yellow] not found in group [yellow]{group}[/yellow].'
)
raise typer.Exit(1)
else:
resp = ctx.obj['obsws'].get_scene_item_id(scene_name, item_name)
scene_item_id = resp.scene_item_id
return scene_name, scene_item_id
@app.command('show | sh')
def show(
ctx: typer.Context,
scene_name: Annotated[
str, typer.Argument(..., show_default=False, help='Scene name the item is in')
],
item_name: Annotated[
str,
typer.Argument(..., show_default=False, help='Item name to show in the scene'),
],
group: Annotated[Optional[str], typer.Option(help='Parent group name')] = None,
):
"""Show an item in a scene."""
if not _validate_sources(ctx, scene_name, item_name, group):
raise typer.Exit(1)
old_scene_name = scene_name
scene_name, scene_item_id = _get_scene_name_and_item_id(
ctx, scene_name, item_name, group
)
ctx.obj['obsws'].set_scene_item_enabled(
scene_name=scene_name,
item_id=int(scene_item_id),
enabled=True,
)
if group:
console.out.print(
f'Item {console.highlight(ctx, item_name)} in group {console.highlight(ctx, group)} '
f'in scene {console.highlight(ctx, old_scene_name)} has been shown.'
)
else:
# If not in a parent group, just show the scene name
# This is to avoid confusion with the parent group name
# which is not the same as the scene name
# and is not needed in this case
console.out.print(
f'Item {console.highlight(ctx, item_name)} in scene {console.highlight(ctx, scene_name)} has been shown.'
)
@app.command('hide | h')
def hide(
ctx: typer.Context,
scene_name: Annotated[
str, typer.Argument(..., show_default=False, help='Scene name the item is in')
],
item_name: Annotated[
str,
typer.Argument(..., show_default=False, help='Item name to hide in the scene'),
],
group: Annotated[Optional[str], typer.Option(help='Parent group name')] = None,
):
"""Hide an item in a scene."""
if not _validate_sources(ctx, scene_name, item_name, group):
raise typer.Exit(1)
old_scene_name = scene_name
scene_name, scene_item_id = _get_scene_name_and_item_id(
ctx, scene_name, item_name, group
)
ctx.obj['obsws'].set_scene_item_enabled(
scene_name=scene_name,
item_id=int(scene_item_id),
enabled=False,
)
if group:
console.out.print(
f'Item {console.highlight(ctx, item_name)} in group {console.highlight(ctx, group)} in scene {console.highlight(ctx, old_scene_name)} has been hidden.'
)
else:
# If not in a parent group, just show the scene name
# This is to avoid confusion with the parent group name
# which is not the same as the scene name
# and is not needed in this case
console.out.print(
f'Item {console.highlight(ctx, item_name)} in scene {console.highlight(ctx, scene_name)} has been hidden.'
)
@app.command('toggle | tg')
def toggle(
ctx: typer.Context,
scene_name: Annotated[
str, typer.Argument(..., show_default=False, help='Scene name the item is in')
],
item_name: Annotated[
str,
typer.Argument(
..., show_default=False, help='Item name to toggle in the scene'
),
],
group: Annotated[Optional[str], typer.Option(help='Parent group name')] = None,
):
"""Toggle an item in a scene."""
if not _validate_sources(ctx, scene_name, item_name, group):
raise typer.Exit(1)
old_scene_name = scene_name
scene_name, scene_item_id = _get_scene_name_and_item_id(
ctx, scene_name, item_name, group
)
enabled = ctx.obj['obsws'].get_scene_item_enabled(
scene_name=scene_name,
item_id=int(scene_item_id),
)
new_state = not enabled.scene_item_enabled
ctx.obj['obsws'].set_scene_item_enabled(
scene_name=scene_name,
item_id=int(scene_item_id),
enabled=new_state,
)
if group:
if new_state:
console.out.print(
f'Item {console.highlight(ctx, item_name)} in group {console.highlight(ctx, group)} '
f'in scene {console.highlight(ctx, old_scene_name)} has been shown.'
)
else:
console.out.print(
f'Item {console.highlight(ctx, item_name)} in group {console.highlight(ctx, group)} '
f'in scene {console.highlight(ctx, old_scene_name)} has been hidden.'
)
else:
# If not in a parent group, just show the scene name
# This is to avoid confusion with the parent group name
# which is not the same as the scene name
# and is not needed in this case
if new_state:
console.out.print(
f'Item {console.highlight(ctx, item_name)} in scene {console.highlight(ctx, scene_name)} has been shown.'
)
else:
console.out.print(
f'Item {console.highlight(ctx, item_name)} in scene {console.highlight(ctx, scene_name)} has been hidden.'
)
@app.command('visible | v')
def visible(
ctx: typer.Context,
scene_name: Annotated[
str, typer.Argument(..., show_default=False, help='Scene name the item is in')
],
item_name: Annotated[
str,
typer.Argument(
..., show_default=False, help='Item name to check visibility in the scene'
),
],
group: Annotated[Optional[str], typer.Option(help='Parent group name')] = None,
):
"""Check if an item in a scene is visible."""
if not _validate_sources(ctx, scene_name, item_name, group):
raise typer.Exit(1)
old_scene_name = scene_name
scene_name, scene_item_id = _get_scene_name_and_item_id(
ctx, scene_name, item_name, group
)
enabled = ctx.obj['obsws'].get_scene_item_enabled(
scene_name=scene_name,
item_id=int(scene_item_id),
)
if group:
console.out.print(
f'Item {console.highlight(ctx, item_name)} in group {console.highlight(ctx, group)} '
f'in scene {console.highlight(ctx, old_scene_name)} is currently {"visible" if enabled.scene_item_enabled else "hidden"}.'
)
else:
# If not in a parent group, just show the scene name
# This is to avoid confusion with the parent group name
# which is not the same as the scene name
# and is not needed in this case
console.out.print(
f'Item {console.highlight(ctx, item_name)} in scene {console.highlight(ctx, scene_name)} '
f'is currently {"visible" if enabled.scene_item_enabled else "hidden"}.'
)
@app.command('transform | t')
def transform(
ctx: typer.Context,
scene_name: Annotated[
str, typer.Argument(..., show_default=False, help='Scene name the item is in')
],
item_name: Annotated[
str,
typer.Argument(
..., show_default=False, help='Item name to transform in the scene'
),
],
group: Annotated[Optional[str], typer.Option(help='Parent group name')] = None,
alignment: Annotated[
Optional[int], typer.Option(help='Alignment of the item in the scene')
] = None,
bounds_alignment: Annotated[
Optional[int], typer.Option(help='Bounds alignment of the item in the scene')
] = None,
bounds_height: Annotated[
Optional[float], typer.Option(help='Height of the item in the scene')
] = None,
bounds_type: Annotated[
Optional[str], typer.Option(help='Type of bounds for the item in the scene')
] = None,
bounds_width: Annotated[
Optional[float], typer.Option(help='Width of the item in the scene')
] = None,
crop_to_bounds: Annotated[
Optional[bool], typer.Option(help='Crop the item to the bounds')
] = None,
crop_bottom: Annotated[
Optional[float], typer.Option(help='Bottom crop of the item in the scene')
] = None,
crop_left: Annotated[
Optional[float], typer.Option(help='Left crop of the item in the scene')
] = None,
crop_right: Annotated[
Optional[float], typer.Option(help='Right crop of the item in the scene')
] = None,
crop_top: Annotated[
Optional[float], typer.Option(help='Top crop of the item in the scene')
] = None,
position_x: Annotated[
Optional[float], typer.Option(help='X position of the item in the scene')
] = None,
position_y: Annotated[
Optional[float], typer.Option(help='Y position of the item in the scene')
] = None,
rotation: Annotated[
Optional[float], typer.Option(help='Rotation of the item in the scene')
] = None,
scale_x: Annotated[
Optional[float], typer.Option(help='X scale of the item in the scene')
] = None,
scale_y: Annotated[
Optional[float], typer.Option(help='Y scale of the item in the scene')
] = None,
):
"""Set the transform of an item in a scene."""
if not _validate_sources(ctx, scene_name, item_name, group):
raise typer.Exit(1)
old_scene_name = scene_name
scene_name, scene_item_id = _get_scene_name_and_item_id(
ctx, scene_name, item_name, group
)
transform = {}
if alignment is not None:
transform['alignment'] = alignment
if bounds_alignment is not None:
transform['boundsAlignment'] = bounds_alignment
if bounds_height is not None:
transform['boundsHeight'] = bounds_height
if bounds_type is not None:
transform['boundsType'] = bounds_type
if bounds_width is not None:
transform['boundsWidth'] = bounds_width
if crop_to_bounds is not None:
transform['cropToBounds'] = crop_to_bounds
if crop_bottom is not None:
transform['cropBottom'] = crop_bottom
if crop_left is not None:
transform['cropLeft'] = crop_left
if crop_right is not None:
transform['cropRight'] = crop_right
if crop_top is not None:
transform['cropTop'] = crop_top
if position_x is not None:
transform['positionX'] = position_x
if position_y is not None:
transform['positionY'] = position_y
if rotation is not None:
transform['rotation'] = rotation
if scale_x is not None:
transform['scaleX'] = scale_x
if scale_y is not None:
transform['scaleY'] = scale_y
if not transform:
console.err.print('No transform options provided.')
raise typer.Exit(1)
transform = ctx.obj['obsws'].set_scene_item_transform(
scene_name=scene_name,
item_id=int(scene_item_id),
transform=transform,
)
if group:
console.out.print(
f'Item {console.highlight(ctx, item_name)} in group {console.highlight(ctx, group)} '
f'in scene {console.highlight(ctx, old_scene_name)} has been transformed.'
)
else:
# If not in a parent group, just show the scene name
# This is to avoid confusion with the parent group name
# which is not the same as the scene name
# and is not needed in this case
console.out.print(
f'Item {console.highlight(ctx, item_name)} in scene {console.highlight(ctx, scene_name)} has been transformed.'
)

View File

@@ -0,0 +1,90 @@
"""module for taking screenshots using OBS WebSocket API."""
from pathlib import Path
from typing import Annotated
import obsws_python as obsws
import typer
from obsws_cli import console
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Take screenshots using OBS."""
@app.command('save | sv')
def save(
ctx: typer.Context,
source_name: Annotated[
str,
typer.Argument(
...,
show_default=False,
help='Name of the source to take a screenshot of.',
),
],
output_path: Annotated[
Path,
# Since the CLI and OBS may be running on different platforms,
# we won't validate the path here.
typer.Argument(
...,
show_default=False,
file_okay=True,
dir_okay=False,
help='Path to save the screenshot (must include file name and extension).',
),
],
width: Annotated[
float,
typer.Option(
help='Width of the screenshot.',
),
] = 1920,
height: Annotated[
float,
typer.Option(
help='Height of the screenshot.',
),
] = 1080,
quality: Annotated[
float,
typer.Option(
min=-1,
max=100,
help='Quality of the screenshot.',
),
] = -1,
):
"""Take a screenshot and save it to a file."""
try:
ctx.obj['obsws'].save_source_screenshot(
name=source_name,
img_format=output_path.suffix.lstrip('.').lower(),
file_path=str(output_path),
width=width,
height=height,
quality=quality,
)
except obsws.error.OBSSDKRequestError as e:
match e.code:
case 403:
console.err.print(
'The [yellow]image format[/yellow] (file extension) must be included in the file name, '
"for example: '/path/to/screenshot.png'.",
)
raise typer.Exit(1)
case 600:
console.err.print(
f'No source was found by the name of [yellow]{source_name}[/yellow]'
)
raise typer.Exit(1)
case _:
raise
console.out.print(f'Screenshot saved to {console.highlight(ctx, output_path)}.')

View File

@@ -0,0 +1,337 @@
"""module for settings management."""
from typing import Annotated, Optional
import typer
from rich.table import Table
from rich.text import Text
from obsws_cli import console, util
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Manage OBS settings."""
@app.command('show | sh')
def show(
ctx: typer.Context,
video: Annotated[
bool, typer.Option('--video', '-v', help='Show video settings.')
] = False,
record: Annotated[
bool, typer.Option('--record', '-r', help='Show recording settings.')
] = False,
profile: Annotated[
bool, typer.Option('--profile', '-p', help='Show profile settings.')
] = False,
):
"""Show current OBS settings."""
if not any([video, record, profile]):
video = True
record = True
profile = True
resp = ctx.obj['obsws'].get_video_settings()
video_table = Table(
title='Video Settings',
padding=(0, 2),
border_style=ctx.obj['style'].border,
)
video_columns = (
('Setting', 'left', ctx.obj['style'].column),
('Value', 'left', ctx.obj['style'].column),
)
for header_text, justify, style in video_columns:
video_table.add_column(
Text(header_text, justify='center'),
justify=justify,
style=style,
)
for setting in resp.attrs():
video_table.add_row(
util.snakecase_to_titlecase(setting),
str(getattr(resp, setting)),
style='' if video_table.row_count % 2 == 0 else 'dim',
)
if video:
console.out.print(video_table)
resp = ctx.obj['obsws'].get_record_directory()
record_table = Table(
title='Recording Settings',
padding=(0, 2),
border_style=ctx.obj['style'].border,
)
record_columns = (
('Setting', 'left', ctx.obj['style'].column),
('Value', 'left', ctx.obj['style'].column),
)
for header_text, justify, style in record_columns:
record_table.add_column(
Text(header_text, justify='center'),
justify=justify,
style=style,
)
record_table.add_row(
'Directory',
resp.record_directory,
style='' if record_table.row_count % 2 == 0 else 'dim',
)
if record:
console.out.print(record_table)
profile_table = Table(
title='Profile Settings',
padding=(0, 2),
border_style=ctx.obj['style'].border,
)
profile_columns = (
('Setting', 'left', ctx.obj['style'].column),
('Value', 'left', ctx.obj['style'].column),
)
for header_text, justify, style in profile_columns:
profile_table.add_column(
Text(header_text, justify='center'),
justify=justify,
style=style,
)
params = [
('Output', 'Mode', 'Output Mode'),
('SimpleOutput', 'StreamEncoder', 'Simple Streaming Encoder'),
('SimpleOutput', 'RecEncoder', 'Simple Recording Encoder'),
('SimpleOutput', 'RecFormat2', 'Simple Recording Video Format'),
('SimpleOutput', 'RecAudioEncoder', 'Simple Recording Audio Format'),
('SimpleOutput', 'RecQuality', 'Simple Recording Quality'),
('AdvOut', 'Encoder', 'Advanced Streaming Encoder'),
('AdvOut', 'RecEncoder', 'Advanced Recording Encoder'),
('AdvOut', 'RecType', 'Advanced Recording Type'),
('AdvOut', 'RecFormat2', 'Advanced Recording Video Format'),
('AdvOut', 'RecAudioEncoder', 'Advanced Recording Audio Format'),
]
for category, name, display_name in params:
resp = ctx.obj['obsws'].get_profile_parameter(
category=category,
name=name,
)
if resp.parameter_value is not None:
profile_table.add_row(
display_name,
str(resp.parameter_value),
style='' if profile_table.row_count % 2 == 0 else 'dim',
)
if profile:
console.out.print(profile_table)
@app.command('profile | pr')
def profile(
ctx: typer.Context,
category: Annotated[
str,
typer.Argument(
...,
help='Profile parameter category (e.g., SimpleOutput, AdvOut).',
),
],
name: Annotated[
str,
typer.Argument(
...,
help='Profile parameter name (e.g., StreamEncoder, RecFormat2).',
),
],
value: Annotated[
Optional[str],
typer.Argument(
...,
help='Value to set for the profile parameter. If omitted, the current value is retrieved.',
),
] = None,
):
"""Get/set OBS profile settings."""
if value is None:
resp = ctx.obj['obsws'].get_profile_parameter(
category=category,
name=name,
)
console.out.print(
f'Parameter Value for [bold]{name}[/bold]: '
f'[green]{resp.parameter_value}[/green]'
)
else:
ctx.obj['obsws'].set_profile_parameter(
category=category,
name=name,
value=value,
)
console.out.print(
f'Set Parameter [bold]{name}[/bold] to [green]{value}[/green]'
)
@app.command('stream-service | ss')
def stream_service(
ctx: typer.Context,
type_: Annotated[
Optional[str],
typer.Argument(
...,
help='Stream service type (e.g., Twitch, YouTube). If omitted, current settings are retrieved.',
),
] = None,
key: Annotated[
Optional[str],
typer.Option('--key', '-k', help='Stream key to set. Optional.'),
] = None,
server: Annotated[
Optional[str],
typer.Option('--server', '-s', help='Stream server to set. Optional.'),
] = None,
):
"""Get/set OBS stream service settings."""
if type_ is None:
resp = ctx.obj['obsws'].get_stream_service_settings()
table = Table(
title='Stream Service Settings',
padding=(0, 2),
border_style=ctx.obj['style'].border,
)
columns = (
('Setting', 'left', ctx.obj['style'].column),
('Value', 'left', ctx.obj['style'].column),
)
for header_text, justify, style in columns:
table.add_column(
Text(header_text, justify='center'),
justify=justify,
style=style,
)
table.add_row(
'Type',
resp.stream_service_type,
style='' if table.row_count % 2 == 0 else 'dim',
)
table.add_row(
'Server',
resp.stream_service_settings.get('server', ''),
style='' if table.row_count % 2 == 0 else 'dim',
)
table.add_row(
'Key',
resp.stream_service_settings.get('key', ''),
style='' if table.row_count % 2 == 0 else 'dim',
)
console.out.print(table)
else:
current_settings = ctx.obj['obsws'].get_stream_service_settings()
if key is None:
key = current_settings.stream_service_settings.get('key', '')
if server is None:
server = current_settings.stream_service_settings.get('server', '')
ctx.obj['obsws'].set_stream_service_settings(
ss_type=type_,
ss_settings={'key': key, 'server': server},
)
console.out.print('Stream service settings updated.')
@app.command('video | vi')
def video(
ctx: typer.Context,
base_width: Annotated[
Optional[int],
typer.Option('--base-width', '-bw', help='Set base (canvas) width.'),
] = None,
base_height: Annotated[
Optional[int],
typer.Option('--base-height', '-bh', help='Set base (canvas) height.'),
] = None,
output_width: Annotated[
Optional[int],
typer.Option('--output-width', '-ow', help='Set output (scaled) width.'),
] = None,
output_height: Annotated[
Optional[int],
typer.Option('--output-height', '-oh', help='Set output (scaled) height.'),
] = None,
fps_num: Annotated[
Optional[int],
typer.Option('--fps-num', '-fn', help='Set FPS numerator.'),
] = None,
fps_den: Annotated[
Optional[int],
typer.Option('--fps-den', '-fd', help='Set FPS denominator.'),
] = None,
):
"""Get/set OBS video settings."""
if not any(
[
base_width,
base_height,
output_width,
output_height,
fps_num,
fps_den,
]
):
resp = ctx.obj['obsws'].get_video_settings()
table = Table(
title='Video Settings',
padding=(0, 2),
border_style=ctx.obj['style'].border,
)
columns = (
('Setting', 'left', ctx.obj['style'].column),
('Value', 'left', ctx.obj['style'].column),
)
for header_text, justify, style in columns:
table.add_column(
Text(header_text, justify='center'),
justify=justify,
style=style,
)
for setting in resp.attrs():
table.add_row(
util.snakecase_to_titlecase(setting),
str(getattr(resp, setting)),
style='' if table.row_count % 2 == 0 else 'dim',
)
console.out.print(table)
else:
current_settings = ctx.obj['obsws'].get_video_settings()
if base_width is None:
base_width = current_settings.base_width
if base_height is None:
base_height = current_settings.base_height
if output_width is None:
output_width = current_settings.output_width
if output_height is None:
output_height = current_settings.output_height
if fps_num is None:
fps_num = current_settings.fps_num
if fps_den is None:
fps_den = current_settings.fps_den
ctx.obj['obsws'].set_video_settings(
base_width=base_width,
base_height=base_height,
out_width=output_width,
out_height=output_height,
numerator=fps_num,
denominator=fps_den,
)
console.out.print('Video settings updated.')

View File

@@ -2,9 +2,10 @@
import typer import typer
from .alias import AliasGroup from obsws_cli import console
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=AliasGroup) app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback() @app.callback()
@@ -14,7 +15,7 @@ def main():
def _get_streaming_status(ctx: typer.Context) -> tuple: def _get_streaming_status(ctx: typer.Context) -> tuple:
"""Get streaming status.""" """Get streaming status."""
resp = ctx.obj.get_stream_status() resp = ctx.obj['obsws'].get_stream_status()
return resp.output_active, resp.output_duration return resp.output_active, resp.output_duration
@@ -23,11 +24,11 @@ def start(ctx: typer.Context):
"""Start streaming.""" """Start streaming."""
active, _ = _get_streaming_status(ctx) active, _ = _get_streaming_status(ctx)
if active: if active:
typer.echo('Streaming is already in progress, cannot start.', err=True) console.err.print('Streaming is already in progress, cannot start.')
raise typer.Exit(code=1) raise typer.Exit(1)
ctx.obj.start_stream() ctx.obj['obsws'].start_stream()
typer.echo('Streaming started successfully.') console.out.print('Streaming started successfully.')
@app.command('stop | st') @app.command('stop | st')
@@ -35,21 +36,21 @@ def stop(ctx: typer.Context):
"""Stop streaming.""" """Stop streaming."""
active, _ = _get_streaming_status(ctx) active, _ = _get_streaming_status(ctx)
if not active: if not active:
typer.echo('Streaming is not in progress, cannot stop.', err=True) console.err.print('Streaming is not in progress, cannot stop.')
raise typer.Exit(code=1) raise typer.Exit(1)
ctx.obj.stop_stream() ctx.obj['obsws'].stop_stream()
typer.echo('Streaming stopped successfully.') console.out.print('Streaming stopped successfully.')
@app.command('toggle | tg') @app.command('toggle | tg')
def toggle(ctx: typer.Context): def toggle(ctx: typer.Context):
"""Toggle streaming.""" """Toggle streaming."""
resp = ctx.obj.toggle_stream() resp = ctx.obj['obsws'].toggle_stream()
if resp.output_active: if resp.output_active:
typer.echo('Streaming started successfully.') console.out.print('Streaming started successfully.')
else: else:
typer.echo('Streaming stopped successfully.') console.out.print('Streaming stopped successfully.')
@app.command('status | ss') @app.command('status | ss')
@@ -62,15 +63,19 @@ def status(ctx: typer.Context):
minutes = int(seconds // 60) minutes = int(seconds // 60)
seconds = int(seconds % 60) seconds = int(seconds % 60)
if minutes > 0: if minutes > 0:
typer.echo( console.out.print(
f'Streaming is in progress for {minutes} minutes and {seconds} seconds.' f'Streaming is in progress for {minutes} minutes and {seconds} seconds.'
) )
else: else:
if seconds > 0: if seconds > 0:
typer.echo(f'Streaming is in progress for {seconds} seconds.') console.out.print(
f'Streaming is in progress for {seconds} seconds.'
)
else: else:
typer.echo('Streaming is in progress for less than a second.') console.out.print(
'Streaming is in progress for less than a second.'
)
else: else:
typer.echo('Streaming is in progress.') console.out.print('Streaming is in progress.')
else: else:
typer.echo('Streaming is not in progress.') console.out.print('Streaming is not in progress.')

View File

@@ -0,0 +1,49 @@
"""module containing commands for manipulating studio mode in OBS."""
import typer
from obsws_cli import console
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Control studio mode in OBS."""
@app.command('enable | on')
def enable(ctx: typer.Context):
"""Enable studio mode."""
ctx.obj['obsws'].set_studio_mode_enabled(True)
console.out.print('Studio mode has been enabled.')
@app.command('disable | off')
def disable(ctx: typer.Context):
"""Disable studio mode."""
ctx.obj['obsws'].set_studio_mode_enabled(False)
console.out.print('Studio mode has been disabled.')
@app.command('toggle | tg')
def toggle(ctx: typer.Context):
"""Toggle studio mode."""
resp = ctx.obj['obsws'].get_studio_mode_enabled()
if resp.studio_mode_enabled:
ctx.obj['obsws'].set_studio_mode_enabled(False)
console.out.print('Studio mode is now disabled.')
else:
ctx.obj['obsws'].set_studio_mode_enabled(True)
console.out.print('Studio mode is now enabled.')
@app.command('status | ss')
def status(ctx: typer.Context):
"""Get the status of studio mode."""
resp = ctx.obj['obsws'].get_studio_mode_enabled()
if resp.studio_mode_enabled:
console.out.print('Studio mode is enabled.')
else:
console.out.print('Studio mode is disabled.')

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@@ -0,0 +1,78 @@
"""module containing commands for manipulating text inputs."""
from typing import Annotated, Optional
import typer
from obsws_cli import console, validate
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Control text inputs in OBS."""
@app.command('current | get')
def current(
ctx: typer.Context,
input_name: Annotated[
str,
typer.Argument(
help='Name of the text input to get.', callback=validate.input_in_inputs
),
],
):
"""Get the current text for a text input."""
resp = ctx.obj['obsws'].get_input_settings(name=input_name)
if not resp.input_kind.startswith('text_'):
console.err.print(
f'Input [yellow]{input_name}[/yellow] is not a text input.',
)
raise typer.Exit(1)
current_text = resp.input_settings.get('text', '')
if not current_text:
current_text = '(empty)'
console.out.print(
f'Current text for input {console.highlight(ctx, input_name)}: {current_text}',
)
@app.command('update | set')
def update(
ctx: typer.Context,
input_name: Annotated[
str,
typer.Argument(
help='Name of the text input to update.', callback=validate.input_in_inputs
),
],
new_text: Annotated[
Optional[str],
typer.Argument(
help='The new text to set for the input.',
),
] = None,
):
"""Update the text of a text input."""
resp = ctx.obj['obsws'].get_input_settings(name=input_name)
if not resp.input_kind.startswith('text_'):
console.err.print(
f'Input [yellow]{input_name}[/yellow] is not a text input.',
)
raise typer.Exit(1)
ctx.obj['obsws'].set_input_settings(
name=input_name,
settings={'text': new_text},
overlay=True,
)
if not new_text:
new_text = '(empty)'
console.out.print(
f'Text for input {console.highlight(ctx, input_name)} updated to: {new_text}',
)

View File

@@ -0,0 +1,47 @@
"""module containing commands for manipulating virtual camera in OBS."""
import typer
from obsws_cli import console
from obsws_cli.alias import SubTyperAliasGroup
app = typer.Typer(cls=SubTyperAliasGroup)
@app.callback()
def main():
"""Control virtual camera in OBS."""
@app.command('start | s')
def start(ctx: typer.Context):
"""Start the virtual camera."""
ctx.obj['obsws'].start_virtual_cam()
console.out.print('Virtual camera started.')
@app.command('stop | p')
def stop(ctx: typer.Context):
"""Stop the virtual camera."""
ctx.obj['obsws'].stop_virtual_cam()
console.out.print('Virtual camera stopped.')
@app.command('toggle | tg')
def toggle(ctx: typer.Context):
"""Toggle the virtual camera."""
resp = ctx.obj['obsws'].toggle_virtual_cam()
if resp.output_active:
console.out.print('Virtual camera is enabled.')
else:
console.out.print('Virtual camera is disabled.')
@app.command('status | ss')
def status(ctx: typer.Context):
"""Get the status of the virtual camera."""
resp = ctx.obj['obsws'].get_virtual_cam_status()
if resp.output_active:
console.out.print('Virtual camera is enabled.')
else:
console.out.print('Virtual camera is disabled.')

12
obsws_cli/console.py Normal file
View File

@@ -0,0 +1,12 @@
"""module for console output handling in obsws_cli."""
import typer
from rich.console import Console
out = Console()
err = Console(stderr=True, style='bold red')
def highlight(ctx: typer.Context, text: str) -> str:
"""Highlight text using the current context's style."""
return f'[{ctx.obj["style"].highlight}]{text}[/{ctx.obj["style"].highlight}]'

146
obsws_cli/envconfig.py Normal file
View File

@@ -0,0 +1,146 @@
"""module for settings management for obsws-cli."""
from collections import UserDict
from pathlib import Path
from typing import Any, Union
from dotenv import dotenv_values
ConfigValue = Union[str, int, bool]
class EnvConfig(UserDict):
"""A class to manage .env config for obsws-cli.
This class extends UserDict to provide a dictionary-like interface for config.
It loads config from .env files in the following priority:
1. Local .env file
2. User config file (~/.config/obsws-cli/obsws.env)
3. Default values
Note, typer handles reading from environment variables automatically. They take precedence
over values set in this class.
The config values are expected to be in uppercase and should start with 'OBSWS_CLI_'.
Example:
-------
config = EnvConfig()
host = config['OBSWS_CLI_HOST']
config['OBSWS_CLI_PORT'] = 4455
# Or with defaults
timeout = config.get('OBSWS_CLI_TIMEOUT', 30)
# Keys will be normalised to uppercase with prefix
debug = config.get('debug', False) # Equivalent to 'OBSWS_CLI_DEBUG'
"""
PREFIX = 'OBSWS_CLI_'
def __init__(self, *args, **kwargs):
"""Initialize the Config object with hierarchical loading."""
kwargs.update(
{
**dotenv_values(Path.home() / '.config' / 'obsws-cli' / 'obsws.env'),
**dotenv_values('.env'),
}
)
super().__init__(*args, **self._convert_types(kwargs))
def _convert_types(self, config_data: dict[str, Any]) -> dict[str, ConfigValue]:
"""Convert string values to appropriate types."""
converted = {}
for key, value in config_data.items():
if isinstance(value, str):
if value.lower() in ('true', 'false'):
converted[key] = value.lower() == 'true'
elif value.isdigit():
converted[key] = int(value)
else:
converted[key] = value
else:
converted[key] = value
return converted
def __getitem__(self, key: str) -> ConfigValue:
"""Get a setting value by key."""
normalised_key = self._normalise_key(key)
try:
return self.data[normalised_key]
except KeyError as e:
raise KeyError(
f"Config key '{key}' not found. Available keys: {list(self.data.keys())}"
) from e
def __setitem__(self, key: str, value: ConfigValue):
"""Set a setting value by key."""
normalised_key = self._normalise_key(key)
self.data[normalised_key] = value
def _normalise_key(self, key: str) -> str:
"""Normalise a key to uppercase with OBS_ prefix."""
key = key.upper()
if not key.startswith(self.PREFIX):
key = f'{self.PREFIX}{key}'
return key
def get(self, key: str, default=None) -> ConfigValue:
"""Get a config value with optional default.
Args:
----
key (str): The key to retrieve
default: Default value if key is not found
Returns:
-------
The config value or default
"""
normalised_key = self._normalise_key(key)
if not self.has_key(normalised_key):
return default
return self[normalised_key]
def has_key(self, key: str) -> bool:
"""Check if a config key exists.
Args:
----
key (str): The key to check
Returns:
-------
bool: True if key exists, False otherwise
"""
normalised_key = self._normalise_key(key)
return normalised_key in self.data
_envconfig = EnvConfig(
OBSWS_CLI_HOST='localhost',
OBSWS_CLI_PORT=4455,
OBSWS_CLI_PASSWORD='',
OBSWS_CLI_TIMEOUT=5,
OBSWS_CLI_DEBUG=False,
OBSWS_CLI_STYLE='disabled',
OBSWS_CLI_STYLE_NO_BORDER=False,
)
def get(key: str) -> ConfigValue:
"""Get a setting value by key from the global config instance.
Args:
----
key (str): The key of the config to retrieve.
default: Default value if key is not found.
Returns:
-------
The value of the config or default value.
"""
return _envconfig.get(key)

View File

@@ -1,131 +0,0 @@
"""module containing commands for manipulating groups in scenes."""
import typer
from . import validate
from .alias import AliasGroup
from .protocols import DataclassProtocol
app = typer.Typer(cls=AliasGroup)
@app.callback()
def main():
"""Control groups in OBS scenes."""
@app.command('list | ls')
def list(ctx: typer.Context, scene_name: str):
"""List groups in a scene."""
if not validate.scene_in_scenes(ctx, scene_name):
typer.echo(f"Scene '{scene_name}' not found.", err=True)
raise typer.Exit(code=1)
resp = ctx.obj.get_scene_item_list(scene_name)
groups = (
item.get('sourceName') for item in resp.scene_items if item.get('isGroup')
)
typer.echo('\n'.join(groups))
def _get_group(group_name: str, resp: DataclassProtocol) -> dict | None:
"""Get a group from the scene item list response."""
group = next(
(
item
for item in resp.scene_items
if item.get('sourceName') == group_name and item.get('isGroup')
),
None,
)
return group
@app.command('show | sh')
def show(ctx: typer.Context, scene_name: str, group_name: str):
"""Show a group in a scene."""
if not validate.scene_in_scenes(ctx, scene_name):
typer.echo(f"Scene '{scene_name}' not found.", err=True)
raise typer.Exit(code=1)
resp = ctx.obj.get_scene_item_list(scene_name)
if (group := _get_group(group_name, resp)) is None:
typer.echo(f"Group '{group_name}' not found in scene {scene_name}.", err=True)
raise typer.Exit(code=1)
ctx.obj.set_scene_item_enabled(
scene_name=scene_name,
item_id=int(group.get('sceneItemId')),
enabled=True,
)
typer.echo(f"Group '{group_name}' is now visible.")
@app.command('hide | h')
def hide(ctx: typer.Context, scene_name: str, group_name: str):
"""Hide a group in a scene."""
if not validate.scene_in_scenes(ctx, scene_name):
typer.echo(f"Scene '{scene_name}' not found.", err=True)
raise typer.Exit(code=1)
resp = ctx.obj.get_scene_item_list(scene_name)
if (group := _get_group(group_name, resp)) is None:
typer.echo(f"Group '{group_name}' not found in scene {scene_name}.", err=True)
raise typer.Exit(code=1)
ctx.obj.set_scene_item_enabled(
scene_name=scene_name,
item_id=int(group.get('sceneItemId')),
enabled=False,
)
typer.echo(f"Group '{group_name}' is now hidden.")
@app.command('toggle | tg')
def toggle(ctx: typer.Context, scene_name: str, group_name: str):
"""Toggle a group in a scene."""
if not validate.scene_in_scenes(ctx, scene_name):
typer.echo(f"Scene '{scene_name}' not found.", err=True)
raise typer.Exit(code=1)
resp = ctx.obj.get_scene_item_list(scene_name)
if (group := _get_group(group_name, resp)) is None:
typer.echo(f"Group '{group_name}' not found in scene {scene_name}.", err=True)
raise typer.Exit(code=1)
new_state = not group.get('sceneItemEnabled')
ctx.obj.set_scene_item_enabled(
scene_name=scene_name,
item_id=int(group.get('sceneItemId')),
enabled=new_state,
)
if new_state:
typer.echo(f"Group '{group_name}' is now visible.")
else:
typer.echo(f"Group '{group_name}' is now hidden.")
@app.command('status | ss')
def status(ctx: typer.Context, scene_name: str, group_name: str):
"""Get the status of a group in a scene."""
if not validate.scene_in_scenes(ctx, scene_name):
typer.echo(f"Scene '{scene_name}' not found.", err=True)
raise typer.Exit(code=1)
resp = ctx.obj.get_scene_item_list(scene_name)
if (group := _get_group(group_name, resp)) is None:
typer.echo(f"Group '{group_name}' not found in scene {scene_name}.", err=True)
raise typer.Exit(code=1)
enabled = ctx.obj.get_scene_item_enabled(
scene_name=scene_name,
item_id=int(group.get('sceneItemId')),
)
if enabled.scene_item_enabled:
typer.echo(f"Group '{group_name}' is now visible.")
else:
typer.echo(f"Group '{group_name}' is now hidden.")

View File

@@ -1,93 +0,0 @@
"""module containing commands for manipulating inputs."""
from typing import Annotated
import typer
from . import validate
from .alias import AliasGroup
app = typer.Typer(cls=AliasGroup)
@app.callback()
def main():
"""Control inputs in OBS."""
@app.command('list | ls')
def list(
ctx: typer.Context,
input: Annotated[bool, typer.Option(help='Filter by input type.')] = False,
output: Annotated[bool, typer.Option(help='Filter by output type.')] = False,
colour: Annotated[bool, typer.Option(help='Filter by colour source type.')] = False,
):
"""List all inputs."""
resp = ctx.obj.get_input_list()
kinds = []
if input:
kinds.append('input')
if output:
kinds.append('output')
if colour:
kinds.append('color')
if not any([input, output, colour]):
kinds = ['input', 'output', 'color']
inputs = filter(
lambda input_: any(kind in input_.get('inputKind') for kind in kinds),
resp.inputs,
)
typer.echo('\n'.join(input_.get('inputName') for input_ in inputs))
@app.command('mute | m')
def mute(ctx: typer.Context, input_name: str):
"""Mute an input."""
if not validate.input_in_inputs(ctx, input_name):
typer.echo(f"Input '{input_name}' not found.", err=True)
raise typer.Exit(code=1)
ctx.obj.set_input_mute(
name=input_name,
muted=True,
)
typer.echo(f"Input '{input_name}' muted.")
@app.command('unmute | um')
def unmute(ctx: typer.Context, input_name: str):
"""Unmute an input."""
if not validate.input_in_inputs(ctx, input_name):
typer.echo(f"Input '{input_name}' not found.", err=True)
raise typer.Exit(code=1)
ctx.obj.set_input_mute(
name=input_name,
muted=False,
)
typer.echo(f"Input '{input_name}' unmuted.")
@app.command('toggle | tg')
def toggle(ctx: typer.Context, input_name: str):
"""Toggle an input."""
if not validate.input_in_inputs(ctx, input_name):
typer.echo(f"Input '{input_name}' not found.", err=True)
raise typer.Exit(code=1)
# Get the current mute state
resp = ctx.obj.get_input_mute(name=input_name)
new_state = not resp.input_muted
ctx.obj.set_input_mute(
name=input_name,
muted=new_state,
)
typer.echo(
f"Input '{input_name}' {'muted' if new_state else 'unmuted'}.",
)

View File

@@ -1,68 +0,0 @@
"""module containing commands for manipulating profiles in OBS."""
import typer
from . import validate
from .alias import AliasGroup
app = typer.Typer(cls=AliasGroup)
@app.callback()
def main():
"""Control profiles in OBS."""
@app.command('list | ls')
def list(ctx: typer.Context):
"""List profiles."""
resp = ctx.obj.get_profile_list()
for profile in resp.profiles:
typer.echo(profile)
@app.command('current | get')
def current(ctx: typer.Context):
"""Get the current profile."""
resp = ctx.obj.get_profile_list()
typer.echo(resp.current_profile_name)
@app.command('switch | set')
def switch(ctx: typer.Context, profile_name: str):
"""Switch to a profile."""
if not validate.profile_exists(ctx, profile_name):
typer.echo(f"Profile '{profile_name}' not found.", err=True)
raise typer.Exit(code=1)
resp = ctx.obj.get_profile_list()
if resp.current_profile_name == profile_name:
typer.echo(
f"Profile '{profile_name}' is already the current profile.", err=True
)
raise typer.Exit(code=1)
ctx.obj.set_current_profile(profile_name)
typer.echo(f"Switched to profile '{profile_name}'.")
@app.command('create | new')
def create(ctx: typer.Context, profile_name: str):
"""Create a new profile."""
if validate.profile_exists(ctx, profile_name):
typer.echo(f"Profile '{profile_name}' already exists.", err=True)
raise typer.Exit(code=1)
ctx.obj.create_profile(profile_name)
typer.echo(f"Created profile '{profile_name}'.")
@app.command('remove | rm')
def remove(ctx: typer.Context, profile_name: str):
"""Remove a profile."""
if not validate.profile_exists(ctx, profile_name):
typer.echo(f"Profile '{profile_name}' not found.", err=True)
raise typer.Exit(code=1)
ctx.obj.remove_profile(profile_name)
typer.echo(f"Removed profile '{profile_name}'.")

View File

@@ -1,101 +0,0 @@
"""module for controlling OBS recording functionality."""
import typer
from .alias import AliasGroup
app = typer.Typer(cls=AliasGroup)
@app.callback()
def main():
"""Control OBS recording functionality."""
def _get_recording_status(ctx: typer.Context) -> tuple:
"""Get recording status."""
resp = ctx.obj.get_record_status()
return resp.output_active, resp.output_paused
@app.command('start | s')
def start(ctx: typer.Context):
"""Start recording."""
active, paused = _get_recording_status(ctx)
if active:
err_msg = 'Recording is already in progress, cannot start.'
if paused:
err_msg += ' Try resuming it.'
typer.echo(err_msg, err=True)
raise typer.Exit(1)
ctx.obj.start_record()
typer.echo('Recording started successfully.')
@app.command('stop | st')
def stop(ctx: typer.Context):
"""Stop recording."""
active, _ = _get_recording_status(ctx)
if not active:
typer.echo('Recording is not in progress, cannot stop.', err=True)
raise typer.Exit(1)
ctx.obj.stop_record()
typer.echo('Recording stopped successfully.')
@app.command('toggle | tg')
def toggle(ctx: typer.Context):
"""Toggle recording."""
resp = ctx.obj.toggle_record()
if resp.output_active:
type.echo('Recording started successfully.')
else:
type.echo('Recording stopped successfully.')
@app.command('status | ss')
def status(ctx: typer.Context):
"""Get recording status."""
active, paused = _get_recording_status(ctx)
if active:
if paused:
typer.echo('Recording is in progress and paused.')
else:
typer.echo('Recording is in progress.')
else:
typer.echo('Recording is not in progress.')
@app.command('resume | r')
def resume(ctx: typer.Context):
"""Resume recording."""
active, paused = _get_recording_status(ctx)
if not active:
typer.echo('Recording is not in progress, cannot resume.', err=True)
raise typer.Exit(1)
if not paused:
typer.echo('Recording is in progress but not paused, cannot resume.', err=True)
raise typer.Exit(1)
ctx.obj.resume_record()
typer.echo('Recording resumed successfully.')
@app.command('pause | p')
def pause(ctx: typer.Context):
"""Pause recording."""
active, paused = _get_recording_status(ctx)
if not active:
typer.echo('Recording is not in progress, cannot pause.', err=True)
raise typer.Exit(1)
if paused:
typer.echo(
'Recording is in progress but already paused, cannot pause.', err=True
)
raise typer.Exit(1)
ctx.obj.pause_record()
typer.echo('Recording paused successfully.')

View File

@@ -1,53 +0,0 @@
"""module containing commands for manipulating the replay buffer in OBS."""
import typer
from .alias import AliasGroup
app = typer.Typer(cls=AliasGroup)
@app.callback()
def main():
"""Control profiles in OBS."""
@app.command('start | s')
def start(ctx: typer.Context):
"""Start the replay buffer."""
ctx.obj.start_replay_buffer()
typer.echo('Replay buffer started.')
@app.command('stop | st')
def stop(ctx: typer.Context):
"""Stop the replay buffer."""
ctx.obj.stop_replay_buffer()
typer.echo('Replay buffer stopped.')
@app.command('toggle | tg')
def toggle(ctx: typer.Context):
"""Toggle the replay buffer."""
resp = ctx.obj.toggle_replay_buffer()
if resp.output_active:
typer.echo('Replay buffer is active.')
else:
typer.echo('Replay buffer is not active.')
@app.command('status | ss')
def status(ctx: typer.Context):
"""Get the status of the replay buffer."""
resp = ctx.obj.get_replay_buffer_status()
if resp.output_active:
typer.echo('Replay buffer is active.')
else:
typer.echo('Replay buffer is not active.')
@app.command('save | sv')
def save(ctx: typer.Context):
"""Save the replay buffer."""
ctx.obj.save_replay_buffer()
typer.echo('Replay buffer saved.')

View File

@@ -1,69 +0,0 @@
"""module containing commands for controlling OBS scenes."""
from typing import Annotated
import typer
from . import validate
from .alias import AliasGroup
app = typer.Typer(cls=AliasGroup)
@app.callback()
def main():
"""Control OBS scenes."""
@app.command('list | ls')
def list(ctx: typer.Context):
"""List all scenes."""
resp = ctx.obj.get_scene_list()
scenes = (scene.get('sceneName') for scene in reversed(resp.scenes))
typer.echo('\n'.join(scenes))
@app.command('current | get')
def current(
ctx: typer.Context,
preview: Annotated[
bool, typer.Option(help='Get the preview scene instead of the program scene')
] = False,
):
"""Get the current program scene or preview scene."""
if preview and not validate.studio_mode_enabled(ctx):
typer.echo('Studio mode is not enabled, cannot get preview scene.', err=True)
raise typer.Exit(1)
if preview:
resp = ctx.obj.get_current_preview_scene()
typer.echo(resp.current_preview_scene_name)
else:
resp = ctx.obj.get_current_program_scene()
typer.echo(resp.current_program_scene_name)
@app.command('switch | set')
def switch(
ctx: typer.Context,
scene_name: str,
preview: Annotated[
bool,
typer.Option(help='Switch to the preview scene instead of the program scene'),
] = False,
):
"""Switch to a scene."""
if preview and not validate.studio_mode_enabled(ctx):
typer.echo(
'Studio mode is not enabled, cannot set the preview scene.', err=True
)
raise typer.Exit(1)
if not validate.scene_in_scenes(ctx, scene_name):
typer.echo(f"Scene '{scene_name}' not found.", err=True)
raise typer.Exit(code=1)
if preview:
ctx.obj.set_current_preview_scene(scene_name)
else:
ctx.obj.set_current_program_scene(scene_name)

View File

@@ -1,60 +0,0 @@
"""module containing commands for manipulating scene collections."""
import typer
from . import validate
from .alias import AliasGroup
app = typer.Typer(cls=AliasGroup)
@app.callback()
def main():
"""Control scene collections in OBS."""
@app.command('list | ls')
def list(ctx: typer.Context):
"""List all scene collections."""
resp = ctx.obj.get_scene_collection_list()
typer.echo('\n'.join(resp.scene_collections))
@app.command('current | get')
def current(ctx: typer.Context):
"""Get the current scene collection."""
resp = ctx.obj.get_scene_collection_list()
typer.echo(resp.current_scene_collection_name)
@app.command('switch | set')
def switch(ctx: typer.Context, scene_collection_name: str):
"""Switch to a scene collection."""
if not validate.scene_collection_in_scene_collections(ctx, scene_collection_name):
typer.echo(f"Scene collection '{scene_collection_name}' not found.", err=True)
raise typer.Exit(code=1)
current_scene_collection = (
ctx.obj.get_scene_collection_list().current_scene_collection_name
)
if scene_collection_name == current_scene_collection:
typer.echo(
f'Scene collection "{scene_collection_name}" is already active.', err=True
)
raise typer.Exit(code=1)
ctx.obj.set_current_scene_collection(scene_collection_name)
typer.echo(f"Switched to scene collection '{scene_collection_name}'")
@app.command('create | new')
def create(ctx: typer.Context, scene_collection_name: str):
"""Create a new scene collection."""
if validate.scene_collection_in_scene_collections(ctx, scene_collection_name):
typer.echo(
f"Scene collection '{scene_collection_name}' already exists.", err=True
)
raise typer.Exit(code=1)
ctx.obj.create_scene_collection(scene_collection_name)
typer.echo(f'Created scene collection {scene_collection_name}')

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@@ -1,345 +0,0 @@
"""module containing commands for manipulating items in scenes."""
from collections.abc import Callable
from typing import Annotated, Optional
import typer
from . import validate
from .alias import AliasGroup
app = typer.Typer(cls=AliasGroup)
@app.callback()
def main():
"""Control items in OBS scenes."""
@app.command('list | ls')
def list(ctx: typer.Context, scene_name: str):
"""List all items in a scene."""
if not validate.scene_in_scenes(ctx, scene_name):
typer.echo(f"Scene '{scene_name}' not found.", err=True)
typer.Exit(code=1)
resp = ctx.obj.get_scene_item_list(scene_name)
items = (item.get('sourceName') for item in resp.scene_items)
typer.echo('\n'.join(items))
def _validate_scene_name_and_item_name(
func: Callable,
):
"""Validate the scene name and item name."""
def wrapper(
ctx: typer.Context,
scene_name: str,
item_name: str,
parent: Optional[str] = None,
):
if not validate.scene_in_scenes(ctx, scene_name):
typer.echo(f"Scene '{scene_name}' not found.", err=True)
raise typer.Exit(code=1)
if parent:
if not validate.item_in_scene_item_list(ctx, scene_name, parent):
typer.echo(
f"Parent group '{parent}' not found in scene '{scene_name}'.",
err=True,
)
raise typer.Exit(code=1)
else:
if not validate.item_in_scene_item_list(ctx, scene_name, item_name):
typer.echo(
f"Item '{item_name}' not found in scene '{scene_name}'.", err=True
)
raise typer.Exit(code=1)
return func(ctx, scene_name, item_name, parent)
return wrapper
def _get_scene_name_and_item_id(
ctx: typer.Context, scene_name: str, item_name: str, parent: Optional[str] = None
):
if parent:
resp = ctx.obj.get_group_scene_item_list(parent)
for item in resp.scene_items:
if item.get('sourceName') == item_name:
scene_name = parent
scene_item_id = item.get('sceneItemId')
break
else:
typer.echo(f"Item '{item_name}' not found in group '{parent}'.", err=True)
raise typer.Exit(code=1)
else:
resp = ctx.obj.get_scene_item_id(scene_name, item_name)
scene_item_id = resp.scene_item_id
return scene_name, scene_item_id
@_validate_scene_name_and_item_name
@app.command('show | sh')
def show(
ctx: typer.Context,
scene_name: str,
item_name: str,
parent: Annotated[Optional[str], typer.Option(help='Parent group name')] = None,
):
"""Show an item in a scene."""
scene_name, scene_item_id = _get_scene_name_and_item_id(
ctx, scene_name, item_name, parent
)
ctx.obj.set_scene_item_enabled(
scene_name=scene_name,
item_id=int(scene_item_id),
enabled=True,
)
typer.echo(f"Item '{item_name}' in scene '{scene_name}' has been shown.")
@_validate_scene_name_and_item_name
@app.command('hide | h')
def hide(
ctx: typer.Context,
scene_name: str,
item_name: str,
parent: Annotated[Optional[str], typer.Option(help='Parent group name')] = None,
):
"""Hide an item in a scene."""
scene_name, scene_item_id = _get_scene_name_and_item_id(
ctx, scene_name, item_name, parent
)
ctx.obj.set_scene_item_enabled(
scene_name=scene_name,
item_id=int(scene_item_id),
enabled=False,
)
typer.echo(f"Item '{item_name}' in scene '{scene_name}' has been hidden.")
@_validate_scene_name_and_item_name
@app.command('toggle | tg')
def toggle(
ctx: typer.Context,
scene_name: str,
item_name: str,
parent: Annotated[Optional[str], typer.Option(help='Parent group name')] = None,
):
"""Toggle an item in a scene."""
if not validate.scene_in_scenes(ctx, scene_name):
typer.echo(f"Scene '{scene_name}' not found.")
raise typer.Exit(code=1)
if parent:
if not validate.item_in_scene_item_list(ctx, scene_name, parent):
typer.echo(
f"Parent group '{parent}' not found in scene '{scene_name}'.", err=True
)
raise typer.Exit(code=1)
else:
if not validate.item_in_scene_item_list(ctx, scene_name, item_name):
typer.echo(
f"Item '{item_name}' not found in scene '{scene_name}'.", err=True
)
raise typer.Exit(code=1)
scene_name, scene_item_id = _get_scene_name_and_item_id(
ctx, scene_name, item_name, parent
)
enabled = ctx.obj.get_scene_item_enabled(
scene_name=scene_name,
item_id=int(scene_item_id),
)
new_state = not enabled.scene_item_enabled
ctx.obj.set_scene_item_enabled(
scene_name=scene_name,
item_id=int(scene_item_id),
enabled=new_state,
)
typer.echo(
f"Item '{item_name}' in scene '{scene_name}' has been {'shown' if new_state else 'hidden'}."
)
@_validate_scene_name_and_item_name
@app.command('visible | v')
def visible(
ctx: typer.Context,
scene_name: str,
item_name: str,
parent: Annotated[Optional[str], typer.Option(help='Parent group name')] = None,
):
"""Check if an item in a scene is visible."""
if parent:
if not validate.item_in_scene_item_list(ctx, scene_name, parent):
typer.echo(
f"Parent group '{parent}' not found in scene '{scene_name}'.", err=True
)
raise typer.Exit(code=1)
else:
if not validate.item_in_scene_item_list(ctx, scene_name, item_name):
typer.echo(
f"Item '{item_name}' not found in scene '{scene_name}'.", err=True
)
raise typer.Exit(code=1)
old_scene_name = scene_name
scene_name, scene_item_id = _get_scene_name_and_item_id(
ctx, scene_name, item_name, parent
)
enabled = ctx.obj.get_scene_item_enabled(
scene_name=scene_name,
item_id=int(scene_item_id),
)
if parent:
typer.echo(
f"Item '{item_name}' in group '{parent}' in scene '{old_scene_name}' is currently {'visible' if enabled.scene_item_enabled else 'hidden'}."
)
else:
# If not in a parent group, just show the scene name
# This is to avoid confusion with the parent group name
# which is not the same as the scene name
# and is not needed in this case
typer.echo(
f"Item '{item_name}' in scene '{scene_name}' is currently {'visible' if enabled.scene_item_enabled else 'hidden'}."
)
@_validate_scene_name_and_item_name
@app.command('transform | t')
def transform(
ctx: typer.Context,
scene_name: str,
item_name: str,
parent: Annotated[Optional[str], typer.Option(help='Parent group name')] = None,
alignment: Annotated[
Optional[int], typer.Option(help='Alignment of the item in the scene')
] = None,
bounds_alignment: Annotated[
Optional[int], typer.Option(help='Bounds alignment of the item in the scene')
] = None,
bounds_height: Annotated[
Optional[float], typer.Option(help='Height of the item in the scene')
] = None,
bounds_type: Annotated[
Optional[str], typer.Option(help='Type of bounds for the item in the scene')
] = None,
bounds_width: Annotated[
Optional[float], typer.Option(help='Width of the item in the scene')
] = None,
crop_to_bounds: Annotated[
Optional[bool], typer.Option(help='Crop the item to the bounds')
] = None,
crop_bottom: Annotated[
Optional[float], typer.Option(help='Bottom crop of the item in the scene')
] = None,
crop_left: Annotated[
Optional[float], typer.Option(help='Left crop of the item in the scene')
] = None,
crop_right: Annotated[
Optional[float], typer.Option(help='Right crop of the item in the scene')
] = None,
crop_top: Annotated[
Optional[float], typer.Option(help='Top crop of the item in the scene')
] = None,
position_x: Annotated[
Optional[float], typer.Option(help='X position of the item in the scene')
] = None,
position_y: Annotated[
Optional[float], typer.Option(help='Y position of the item in the scene')
] = None,
rotation: Annotated[
Optional[float], typer.Option(help='Rotation of the item in the scene')
] = None,
scale_x: Annotated[
Optional[float], typer.Option(help='X scale of the item in the scene')
] = None,
scale_y: Annotated[
Optional[float], typer.Option(help='Y scale of the item in the scene')
] = None,
):
"""Set the transform of an item in a scene."""
if parent:
if not validate.item_in_scene_item_list(ctx, scene_name, parent):
typer.echo(
f"Parent group '{parent}' not found in scene '{scene_name}'.", err=True
)
raise typer.Exit(code=1)
else:
if not validate.item_in_scene_item_list(ctx, scene_name, item_name):
typer.echo(
f"Item '{item_name}' not found in scene '{scene_name}'.", err=True
)
raise typer.Exit(code=1)
old_scene_name = scene_name
scene_name, scene_item_id = _get_scene_name_and_item_id(
ctx, scene_name, item_name, parent
)
transform = {}
if alignment is not None:
transform['alignment'] = alignment
if bounds_alignment is not None:
transform['boundsAlignment'] = bounds_alignment
if bounds_height is not None:
transform['boundsHeight'] = bounds_height
if bounds_type is not None:
transform['boundsType'] = bounds_type
if bounds_width is not None:
transform['boundsWidth'] = bounds_width
if crop_to_bounds is not None:
transform['cropToBounds'] = crop_to_bounds
if crop_bottom is not None:
transform['cropBottom'] = crop_bottom
if crop_left is not None:
transform['cropLeft'] = crop_left
if crop_right is not None:
transform['cropRight'] = crop_right
if crop_top is not None:
transform['cropTop'] = crop_top
if position_x is not None:
transform['positionX'] = position_x
if position_y is not None:
transform['positionY'] = position_y
if rotation is not None:
transform['rotation'] = rotation
if scale_x is not None:
transform['scaleX'] = scale_x
if scale_y is not None:
transform['scaleY'] = scale_y
if not transform:
typer.echo('No transform options provided.', err=True)
raise typer.Exit(code=1)
transform = ctx.obj.set_scene_item_transform(
scene_name=scene_name,
item_id=int(scene_item_id),
transform=transform,
)
if parent:
typer.echo(
f"Item '{item_name}' in group '{parent}' in scene '{old_scene_name}' has been transformed."
)
else:
# If not in a parent group, just show the scene name
# This is to avoid confusion with the parent group name
# which is not the same as the scene name
# and is not needed in this case
typer.echo(f"Item '{item_name}' in scene '{scene_name}' has been transformed.")

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@@ -1,48 +0,0 @@
"""module containing commands for manipulating studio mode in OBS."""
import typer
from .alias import AliasGroup
app = typer.Typer(cls=AliasGroup)
@app.callback()
def main():
"""Control studio mode in OBS."""
@app.command('enable | on')
def enable(ctx: typer.Context):
"""Enable studio mode."""
ctx.obj.set_studio_mode_enabled(True)
typer.echo('Studio mode has been enabled.')
@app.command('disable | off')
def disable(ctx: typer.Context):
"""Disable studio mode."""
ctx.obj.set_studio_mode_enabled(False)
typer.echo('Studio mode has been disabled.')
@app.command('toggle | tg')
def toggle(ctx: typer.Context):
"""Toggle studio mode."""
resp = ctx.obj.get_studio_mode_enabled()
if resp.studio_mode_enabled:
ctx.obj.set_studio_mode_enabled(False)
typer.echo('Studio mode is now disabled.')
else:
ctx.obj.set_studio_mode_enabled(True)
typer.echo('Studio mode is now enabled.')
@app.command('status | ss')
def status(ctx: typer.Context):
"""Get the status of studio mode."""
resp = ctx.obj.get_studio_mode_enabled()
if resp.studio_mode_enabled:
typer.echo('Studio mode is enabled.')
else:
typer.echo('Studio mode is disabled.')

183
obsws_cli/styles.py Normal file
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"""module containing styles for the OBS WebSocket CLI."""
import os
from dataclasses import dataclass
registry = {}
def register_style(cls):
"""Register a style class."""
key = cls.__name__.lower()
if key in registry:
raise ValueError(f'Style {key} is already registered.')
registry[key] = cls
return cls
@dataclass
class Style:
"""Base class for styles."""
name: str
border: str
column: str
highlight: str
no_border: bool = False
def __post_init__(self):
"""Post-initialization to set default values and normalize the name."""
self.name = self.name.lower()
if self.no_border:
self.border = None
@register_style
@dataclass
class Disabled(Style):
"""Disabled style."""
name: str = 'disabled'
border: str = 'none'
column: str = 'none'
highlight: str = 'none'
@register_style
@dataclass
class Red(Style):
"""Red style."""
name: str = 'red'
border: str = 'red3'
column: str = 'red1'
highlight: str = 'red1'
@register_style
@dataclass
class Magenta(Style):
"""Magenta style."""
name: str = 'magenta'
border: str = 'magenta3'
column: str = 'orchid1'
highlight: str = 'orchid1'
@register_style
@dataclass
class Purple(Style):
"""Purple style."""
name: str = 'purple'
border: str = 'medium_purple4'
column: str = 'medium_purple'
highlight: str = 'medium_purple'
@register_style
@dataclass
class Blue(Style):
"""Blue style."""
name: str = 'blue'
border: str = 'cornflower_blue'
column: str = 'sky_blue2'
highlight: str = 'sky_blue2'
@register_style
@dataclass
class Cyan(Style):
"""Cyan style."""
name: str = 'cyan'
border: str = 'dark_cyan'
column: str = 'cyan'
highlight: str = 'cyan'
@register_style
@dataclass
class Green(Style):
"""Green style."""
name: str = 'green'
border: str = 'green4'
column: str = 'spring_green3'
highlight: str = 'spring_green3'
@register_style
@dataclass
class Yellow(Style):
"""Yellow style."""
name: str = 'yellow'
border: str = 'yellow3'
column: str = 'wheat1'
highlight: str = 'wheat1'
@register_style
@dataclass
class Orange(Style):
"""Orange style."""
name: str = 'orange'
border: str = 'dark_orange'
column: str = 'orange1'
highlight: str = 'orange1'
@register_style
@dataclass
class White(Style):
"""White style."""
name: str = 'white'
border: str = 'grey82'
column: str = 'grey100'
highlight: str = 'grey100'
@register_style
@dataclass
class Grey(Style):
"""Grey style."""
name: str = 'grey'
border: str = 'grey50'
column: str = 'grey70'
highlight: str = 'grey70'
@register_style
@dataclass
class Navy(Style):
"""Navy Blue style."""
name: str = 'navyblue'
border: str = 'deep_sky_blue4'
column: str = 'light_sky_blue3'
highlight: str = 'light_sky_blue3'
@register_style
@dataclass
class Black(Style):
"""Black style."""
name: str = 'black'
border: str = 'grey19'
column: str = 'grey11'
highlight: str = 'grey11'
def request_style_obj(style_name: str, no_border: bool) -> Style:
"""Entry point for style objects. Returns a Style object based on the style name."""
if style_name == 'disabled':
os.environ['NO_COLOR'] = '1'
return registry[style_name.lower()](no_border=no_border)

47
obsws_cli/util.py Normal file
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"""module contains utility functions for the obsws_cli package."""
import os
def snakecase_to_titlecase(snake_str: str) -> str:
"""Convert a snake_case string to a title case string."""
return snake_str.replace('_', ' ').title()
def check_mark(value: bool, empty_if_false: bool = False) -> str:
"""Return a check mark or cross mark based on the boolean value."""
if empty_if_false and not value:
return ''
# rich gracefully handles the absence of colour throughout the rest of the application,
# but here we must handle it manually.
# If NO_COLOR is set, we return plain text symbols.
# Otherwise, we return coloured symbols.
if os.getenv('NO_COLOR', '') != '':
return '' if value else ''
return '' if value else ''
def timecode_to_milliseconds(timecode: str) -> int:
"""Convert a timecode string (HH:MM:SS) to total milliseconds."""
match timecode.split(':'):
case [mm, ss]:
hours = 0
minutes = int(mm)
seconds = int(ss)
case [hh, mm, ss]:
hours = int(hh)
minutes = int(mm)
seconds = int(ss)
return (hours * 3600 + minutes * 60 + seconds) * 1000
def milliseconds_to_timecode(milliseconds: int) -> str:
"""Convert total milliseconds to a timecode string (HH:MM:SS)."""
total_seconds = milliseconds // 1000
hours = total_seconds // 3600
minutes = (total_seconds % 3600) // 60
seconds = total_seconds % 60
if hours == 0:
return f'{minutes:02}:{seconds:02}'
return f'{hours:02}:{minutes:02}:{seconds:02}'

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@@ -1,48 +1,142 @@
"""module containing validation functions.""" """module containing validation functions."""
from typing import Optional
import typer import typer
from . import console
# type alias for an option that is skipped when the command is run # type alias for an option that is skipped when the command is run
skipped_option = typer.Option(parser=lambda _: _, hidden=True, expose_value=False) skipped_option = typer.Option(parser=lambda _: _, hidden=True, expose_value=False)
def input_in_inputs(ctx: typer.Context, input_name: str) -> bool: def input_in_inputs(ctx: typer.Context, input_name: str) -> str:
"""Check if an input is in the input list.""" """Ensure the given input exists in the list of inputs."""
inputs = ctx.obj.get_input_list().inputs resp = ctx.obj['obsws'].get_input_list()
return any(input_.get('inputName') == input_name for input_ in inputs) if not any(input.get('inputName') == input_name for input in resp.inputs):
console.err.print(f'Input [yellow]{input_name}[/yellow] does not exist.')
raise typer.Exit(1)
return input_name
def scene_in_scenes(ctx: typer.Context, scene_name: str) -> bool: def input_not_in_inputs(ctx: typer.Context, input_name: str) -> str:
"""Ensure an input does not already exist in the list of inputs."""
resp = ctx.obj['obsws'].get_input_list()
if any(input.get('inputName') == input_name for input in resp.inputs):
console.err.print(f'Input [yellow]{input_name}[/yellow] already exists.')
raise typer.Exit(1)
return input_name
def scene_in_scenes(ctx: typer.Context, scene_name: Optional[str]) -> str | None:
"""Check if a scene exists in the list of scenes.""" """Check if a scene exists in the list of scenes."""
resp = ctx.obj.get_scene_list() if scene_name is None:
return any(scene.get('sceneName') == scene_name for scene in resp.scenes) return
resp = ctx.obj['obsws'].get_scene_list()
if not any(scene.get('sceneName') == scene_name for scene in resp.scenes):
console.err.print(f'Scene [yellow]{scene_name}[/yellow] not found.')
raise typer.Exit(1)
return scene_name
def studio_mode_enabled(ctx: typer.Context) -> bool: def studio_mode_enabled(ctx: typer.Context, preview: bool) -> bool:
"""Check if studio mode is enabled.""" """Ensure studio mode is enabled if preview option is used."""
resp = ctx.obj.get_studio_mode_enabled() resp = ctx.obj['obsws'].get_studio_mode_enabled()
return resp.studio_mode_enabled if preview and not resp.studio_mode_enabled:
console.err.print(
'Studio mode is disabled. This action requires it to be enabled.'
)
raise typer.Exit(1)
return preview
def scene_collection_in_scene_collections( def scene_collection_in_scene_collections(
ctx: typer.Context, scene_collection_name: str ctx: typer.Context, scene_collection_name: str
) -> bool: ) -> str:
"""Check if a scene collection exists.""" """Ensure a scene collection exists in the list of scene collections."""
resp = ctx.obj.get_scene_collection_list() resp = ctx.obj['obsws'].get_scene_collection_list()
return any( if not any(
collection == scene_collection_name for collection in resp.scene_collections collection == scene_collection_name for collection in resp.scene_collections
):
console.err.print(
f'Scene collection [yellow]{scene_collection_name}[/yellow] not found.'
) )
raise typer.Exit(1)
return scene_collection_name
def scene_collection_not_in_scene_collections(
ctx: typer.Context, scene_collection_name: str
) -> str:
"""Ensure a scene collection does not already exist in the list of scene collections."""
resp = ctx.obj['obsws'].get_scene_collection_list()
if any(
collection == scene_collection_name for collection in resp.scene_collections
):
console.err.print(
f'Scene collection [yellow]{scene_collection_name}[/yellow] already exists.'
)
raise typer.Exit(1)
return scene_collection_name
def item_in_scene_item_list( def item_in_scene_item_list(
ctx: typer.Context, scene_name: str, item_name: str ctx: typer.Context, scene_name: str, item_name: str
) -> bool: ) -> bool:
"""Check if an item exists in a scene.""" """Check if an item exists in a scene."""
resp = ctx.obj.get_scene_item_list(scene_name) resp = ctx.obj['obsws'].get_scene_item_list(scene_name)
return any(item.get('sourceName') == item_name for item in resp.scene_items) return any(item.get('sourceName') == item_name for item in resp.scene_items)
def profile_exists(ctx: typer.Context, profile_name: str) -> bool: def profile_exists(ctx: typer.Context, profile_name: str) -> str:
"""Check if a profile exists.""" """Ensure a profile exists."""
resp = ctx.obj.get_profile_list() resp = ctx.obj['obsws'].get_profile_list()
return any(profile == profile_name for profile in resp.profiles) if not any(profile == profile_name for profile in resp.profiles):
console.err.print(f'Profile [yellow]{profile_name}[/yellow] not found.')
raise typer.Exit(1)
return profile_name
def profile_not_exists(ctx: typer.Context, profile_name: str) -> str:
"""Ensure a profile does not exist."""
resp = ctx.obj['obsws'].get_profile_list()
if any(profile == profile_name for profile in resp.profiles):
console.err.print(f'Profile [yellow]{profile_name}[/yellow] already exists.')
raise typer.Exit(1)
return profile_name
def kind_in_input_kinds(ctx: typer.Context, input_kind: str) -> str:
"""Check if an input kind is valid."""
resp = ctx.obj['obsws'].get_input_kind_list(False)
if not any(kind == input_kind for kind in resp.input_kinds):
console.err.print(f'Input kind [yellow]{input_kind}[/yellow] not found.')
raise typer.Exit(1)
return input_kind
def timecode_format(ctx: typer.Context, timecode: Optional[str]) -> str | None:
"""Validate that a timecode is in HH:MM:SS or MM:SS format."""
if timecode is None:
return
match timecode.split(':'):
case [mm, ss]:
if not (mm.isdigit() and ss.isdigit()):
console.err.print(
f'Timecode [yellow]{timecode}[/yellow] is not valid. Use MM:SS or HH:MM:SS format.'
)
raise typer.Exit(1)
case [hh, mm, ss]:
if not (hh.isdigit() and mm.isdigit() and ss.isdigit()):
console.err.print(
f'Timecode [yellow]{timecode}[/yellow] is not valid. Use MM:SS or HH:MM:SS format.'
)
raise typer.Exit(1)
case _:
console.err.print(
f'Timecode [yellow]{timecode}[/yellow] is not valid. Use MM:SS or HH:MM:SS format.'
)
raise typer.Exit(1)
return timecode

View File

@@ -1,43 +0,0 @@
"""module containing commands for manipulating virtual camera in OBS."""
import typer
from .alias import AliasGroup
app = typer.Typer(cls=AliasGroup)
@app.callback()
def main():
"""Control virtual camera in OBS."""
@app.command('start | s')
def start(ctx: typer.Context):
"""Start the virtual camera."""
ctx.obj.start_virtual_cam()
typer.echo('Virtual camera started.')
@app.command('stop | p')
def stop(ctx: typer.Context):
"""Stop the virtual camera."""
ctx.obj.stop_virtual_cam()
typer.echo('Virtual camera stopped.')
@app.command('toggle | tg')
def toggle(ctx: typer.Context):
"""Toggle the virtual camera."""
ctx.obj.toggle_virtual_cam()
typer.echo('Virtual camera toggled.')
@app.command('status | ss')
def status(ctx: typer.Context):
"""Get the status of the virtual camera."""
resp = ctx.obj.get_virtual_cam_status()
if resp.output_active:
typer.echo('Virtual camera is enabled.')
else:
typer.echo('Virtual camera is disabled.')

View File

@@ -21,11 +21,7 @@ classifiers = [
"Programming Language :: Python :: Implementation :: CPython", "Programming Language :: Python :: Implementation :: CPython",
"Programming Language :: Python :: Implementation :: PyPy", "Programming Language :: Python :: Implementation :: PyPy",
] ]
dependencies = [ dependencies = ["typer>=0.21.1", "obsws-python>=1.8.0", "python-dotenv>=1.1.0"]
"typer>=0.15.2",
"obsws-python>=1.7.1",
"pydantic-settings>=2.9.1",
]
[project.urls] [project.urls]
@@ -47,7 +43,7 @@ cli = "obsws-cli {args:}"
man = "python man/generate.py --output=./man" man = "python man/generate.py --output=./man"
[tool.hatch.envs.hatch-test] [tool.hatch.envs.hatch-test]
dependencies = ["pytest>=8.3.5"] randomize = true
[tool.hatch.envs.types] [tool.hatch.envs.types]
extra-dependencies = ["mypy>=1.0.0"] extra-dependencies = ["mypy>=1.0.0"]

View File

@@ -1,6 +1,7 @@
"""pytest configuration file.""" """pytest configuration file."""
import os import os
import time
import obsws_python as obsws import obsws_python as obsws
from dotenv import find_dotenv, load_dotenv from dotenv import find_dotenv, load_dotenv
@@ -20,9 +21,9 @@ def pytest_sessionstart(session):
""" """
# Initialize the OBS WebSocket client # Initialize the OBS WebSocket client
session.obsws = obsws.ReqClient( session.obsws = obsws.ReqClient(
host=os.environ['OBS_HOST'], host=os.environ['OBSWS_CLI_HOST'],
port=os.environ['OBS_PORT'], port=os.environ['OBSWS_CLI_PORT'],
password=os.environ['OBS_PASSWORD'], password=os.environ['OBSWS_CLI_PASSWORD'],
timeout=5, timeout=5,
) )
resp = session.obsws.get_version() resp = session.obsws.get_version()
@@ -44,11 +45,56 @@ def pytest_sessionstart(session):
}, },
) )
session.obsws.set_current_scene_collection('test-collection') session.obsws.create_profile('pytest_profile')
time.sleep(0.1) # Wait for the profile to be created
session.obsws.set_profile_parameter(
'SimpleOutput',
'RecRB',
'true',
)
# hack to ensure the replay buffer is enabled
session.obsws.set_current_profile('Untitled')
session.obsws.set_current_profile('pytest_profile')
session.obsws.create_scene('pytest_scene')
session.obsws.create_scene('pytest') # Ensure Desktop Audio is created.
desktop_audio_kinds = {
'windows': 'wasapi_output_capture',
'linux': 'pulse_output_capture',
'darwin': 'coreaudio_output_capture',
}
platform = os.environ.get('OBS_TESTS_PLATFORM', os.uname().sysname.lower())
try:
session.obsws.create_input( session.obsws.create_input(
sceneName='pytest', sceneName='pytest_scene',
inputName='Desktop Audio',
inputKind=desktop_audio_kinds[platform],
inputSettings={'device_id': 'default'},
sceneItemEnabled=True,
)
except obsws.error.OBSSDKRequestError as e:
if e.code == 601:
"""input already exists, continue."""
# Ensure Mic/Aux is created.
mic_kinds = {
'windows': 'wasapi_input_capture',
'linux': 'pulse_input_capture',
'darwin': 'coreaudio_input_capture',
}
try:
session.obsws.create_input(
sceneName='pytest_scene',
inputName='Mic/Aux',
inputKind=mic_kinds[platform],
inputSettings={'device_id': 'default'},
sceneItemEnabled=True,
)
except obsws.error.OBSSDKRequestError as e:
if e.code == 601:
"""input already exists, continue."""
session.obsws.create_input(
sceneName='pytest_scene',
inputName='pytest_input', inputName='pytest_input',
inputKind='color_source_v3', inputKind='color_source_v3',
inputSettings={ inputSettings={
@@ -60,7 +106,7 @@ def pytest_sessionstart(session):
sceneItemEnabled=True, sceneItemEnabled=True,
) )
session.obsws.create_input( session.obsws.create_input(
sceneName='pytest', sceneName='pytest_scene',
inputName='pytest_input_2', inputName='pytest_input_2',
inputKind='color_source_v3', inputKind='color_source_v3',
inputSettings={ inputSettings={
@@ -71,11 +117,18 @@ def pytest_sessionstart(session):
}, },
sceneItemEnabled=True, sceneItemEnabled=True,
) )
resp = session.obsws.get_scene_item_list('pytest') session.obsws.create_input(
sceneName='pytest_scene',
inputName='pytest_text_input',
inputKind='text_gdiplus_v3',
inputSettings={'text': 'Hello, OBS!'},
sceneItemEnabled=True,
)
resp = session.obsws.get_scene_item_list('pytest_scene')
for item in resp.scene_items: for item in resp.scene_items:
if item['sourceName'] == 'pytest_input_2': if item['sourceName'] == 'pytest_input_2':
session.obsws.set_scene_item_transform( session.obsws.set_scene_item_transform(
'pytest', 'pytest_scene',
item['sceneItemId'], item['sceneItemId'],
{ {
'rotation': 0, 'rotation': 0,
@@ -83,14 +136,48 @@ def pytest_sessionstart(session):
) )
break break
# Create a source filter for the Mic/Aux source
session.obsws.create_source_filter(
source_name='Mic/Aux',
filter_name='pytest filter',
filter_kind='compressor_filter',
filter_settings={
'threshold': -20,
'ratio': 4,
'attack_time': 10,
'release_time': 100,
'output_gain': -3.6,
'sidechain_source': None,
},
)
# Create a source filter for the pytest scene
session.obsws.create_source_filter(
source_name='pytest_scene',
filter_name='pytest filter',
filter_kind='luma_key_filter_v2',
filter_settings={'luma_max': 0.6509},
)
def pytest_sessionfinish(session, exitstatus): def pytest_sessionfinish(session, exitstatus):
"""Call after the whole test run finishes. """Call after the whole test run finishes.
Return the exit status to the system. Return the exit status to the system.
""" """
session.obsws.remove_scene('pytest') session.obsws.remove_source_filter(
session.obsws.set_current_scene_collection('default') source_name='Mic/Aux',
filter_name='pytest filter',
)
session.obsws.remove_source_filter(
source_name='pytest_scene',
filter_name='pytest filter',
)
session.obsws.remove_scene('pytest_scene')
session.obsws.set_current_scene_collection('Untitled')
resp = session.obsws.get_stream_status() resp = session.obsws.get_stream_status()
if resp.output_active: if resp.output_active:
@@ -100,6 +187,16 @@ def pytest_sessionfinish(session, exitstatus):
if resp.output_active: if resp.output_active:
session.obsws.stop_record() session.obsws.stop_record()
resp = session.obsws.get_replay_buffer_status()
if resp.output_active:
session.obsws.stop_replay_buffer()
resp = session.obsws.get_studio_mode_enabled()
if resp.studio_mode_enabled:
session.obsws.set_studio_mode_enabled(False)
session.obsws.remove_profile('pytest_profile')
# Close the OBS WebSocket client connection # Close the OBS WebSocket client connection
session.obsws.disconnect() session.obsws.disconnect()

30
tests/test_filter.py Normal file
View File

@@ -0,0 +1,30 @@
"""Unit tests for the filter command in the OBS WebSocket CLI."""
from typer.testing import CliRunner
from obsws_cli.app import app
runner = CliRunner()
def test_filter_list():
"""Test the filter list command on an audio source."""
result = runner.invoke(app, ['filter', 'list', 'Mic/Aux'])
assert result.exit_code == 0
assert 'Filters for Source: Mic/Aux' in result.stdout
assert 'pytest filter' in result.stdout
def test_filter_list_scene():
"""Test the filter list command on a scene."""
result = runner.invoke(app, ['filter', 'list', 'pytest_scene'])
assert result.exit_code == 0
assert 'Filters for Source: pytest_scene' in result.stdout
assert 'pytest filter' in result.stdout
def test_filter_list_invalid_source():
"""Test the filter list command with an invalid source."""
result = runner.invoke(app, ['filter', 'list', 'invalid_source'])
assert result.exit_code != 0
assert 'No source was found by the name of invalid_source' in result.stderr

View File

@@ -1,11 +1,19 @@
"""Unit tests for the group command in the OBS WebSocket CLI.""" """Unit tests for the group command in the OBS WebSocket CLI."""
import os
import pytest
from typer.testing import CliRunner from typer.testing import CliRunner
from obsws_cli.app import app from obsws_cli.app import app
runner = CliRunner() runner = CliRunner()
if os.environ.get('OBS_TESTS_SKIP_GROUP_TESTS'):
pytest.skip(
'Skipping group tests as per environment variable', allow_module_level=True
)
def test_group_list(): def test_group_list():
"""Test the group list command.""" """Test the group list command."""
@@ -18,29 +26,29 @@ def test_group_show():
"""Test the group show command.""" """Test the group show command."""
result = runner.invoke(app, ['group', 'show', 'Scene', 'test_group']) result = runner.invoke(app, ['group', 'show', 'Scene', 'test_group'])
assert result.exit_code == 0 assert result.exit_code == 0
assert "Group 'test_group' is now visible." in result.stdout assert 'Group test_group is now visible.' in result.stdout
def test_group_toggle(): def test_group_toggle():
"""Test the group toggle command.""" """Test the group toggle command."""
result = runner.invoke(app, ['group', 'status', 'Scene', 'test_group']) result = runner.invoke(app, ['group', 'status', 'Scene', 'test_group'])
assert result.exit_code == 0 assert result.exit_code == 0
enabled = "Group 'test_group' is now visible." in result.stdout enabled = 'Group test_group is now visible.' in result.stdout
result = runner.invoke(app, ['group', 'toggle', 'Scene', 'test_group']) result = runner.invoke(app, ['group', 'toggle', 'Scene', 'test_group'])
assert result.exit_code == 0 assert result.exit_code == 0
if enabled: if enabled:
assert "Group 'test_group' is now hidden." in result.stdout assert 'Group test_group is now hidden.' in result.stdout
else: else:
assert "Group 'test_group' is now visible." in result.stdout assert 'Group test_group is now visible.' in result.stdout
def test_group_status(): def test_group_status():
"""Test the group status command.""" """Test the group status command."""
result = runner.invoke(app, ['group', 'show', 'Scene', 'test_group']) result = runner.invoke(app, ['group', 'show', 'Scene', 'test_group'])
assert result.exit_code == 0 assert result.exit_code == 0
assert "Group 'test_group' is now visible." in result.stdout assert 'Group test_group is now visible.' in result.stdout
result = runner.invoke(app, ['group', 'status', 'Scene', 'test_group']) result = runner.invoke(app, ['group', 'status', 'Scene', 'test_group'])
assert result.exit_code == 0 assert result.exit_code == 0
assert "Group 'test_group' is now visible." in result.stdout assert 'Group test_group is now visible.' in result.stdout

14
tests/test_hotkey.py Normal file
View File

@@ -0,0 +1,14 @@
"""Unit tests for the hotkey command in the OBS WebSocket CLI."""
from typer.testing import CliRunner
from obsws_cli.app import app
runner = CliRunner()
def test_hotkey_list():
"""Test the hotkey list command."""
result = runner.invoke(app, ['hotkey', 'list'])
assert result.exit_code == 0
assert 'Hotkeys' in result.stdout

41
tests/test_input.py Normal file
View File

@@ -0,0 +1,41 @@
"""Unit tests for the input command in the OBS WebSocket CLI."""
from typer.testing import CliRunner
from obsws_cli.app import app
runner = CliRunner()
def test_input_list():
"""Test the input list command."""
result = runner.invoke(app, ['input', 'list'])
assert result.exit_code == 0
assert 'Desktop Audio' in result.stdout
assert 'Mic/Aux' in result.stdout
assert all(item in result.stdout for item in ('pytest_input', 'pytest_input_2'))
def test_input_list_filter_input():
"""Test the input list command with input filter."""
result = runner.invoke(app, ['input', 'list', '--input'])
assert result.exit_code == 0
assert 'Desktop Audio' not in result.stdout
assert 'Mic/Aux' in result.stdout
def test_input_list_filter_output():
"""Test the input list command with output filter."""
result = runner.invoke(app, ['input', 'list', '--output'])
assert result.exit_code == 0
assert 'Desktop Audio' in result.stdout
assert 'Mic/Aux' not in result.stdout
def test_input_list_filter_colour():
"""Test the input list command with colour filter."""
result = runner.invoke(app, ['input', 'list', '--colour'])
assert result.exit_code == 0
assert all(item in result.stdout for item in ('pytest_input', 'pytest_input_2'))
assert 'Desktop Audio' not in result.stdout
assert 'Mic/Aux' not in result.stdout

View File

@@ -9,28 +9,37 @@ from obsws_cli.app import app
runner = CliRunner() runner = CliRunner()
def test_record_start_status_stop(): def test_record_start():
"""Test the record start command.""" """Test the record start command."""
result = runner.invoke(app, ['record', 'status'])
assert result.exit_code == 0
active = 'Recording is in progress.' in result.stdout
result = runner.invoke(app, ['record', 'start']) result = runner.invoke(app, ['record', 'start'])
if active:
assert result.exit_code != 0
assert 'Recording is already in progress, cannot start.' in result.stderr
else:
assert result.exit_code == 0 assert result.exit_code == 0
assert 'Recording started successfully.' in result.stdout assert 'Recording started successfully.' in result.stdout
time.sleep(0.5) # Wait for the recording to start time.sleep(0.5) # Wait for the recording to start
def test_record_stop():
"""Test the record stop command."""
result = runner.invoke(app, ['record', 'status']) result = runner.invoke(app, ['record', 'status'])
assert result.exit_code == 0 assert result.exit_code == 0
assert 'Recording is in progress.' in result.stdout active = 'Recording is in progress.' in result.stdout
result = runner.invoke(app, ['record', 'stop']) result = runner.invoke(app, ['record', 'stop'])
if not active:
assert result.exit_code != 0
assert 'Recording is not in progress, cannot stop.' in result.stderr
else:
assert result.exit_code == 0 assert result.exit_code == 0
assert 'Recording stopped successfully.' in result.stdout assert 'Recording stopped successfully. Saved to:' in result.stdout
time.sleep(0.5) # Wait for the recording to stop time.sleep(0.5) # Wait for the recording to stop
result = runner.invoke(app, ['record', 'status'])
assert result.exit_code == 0
assert 'Recording is not in progress.' in result.stdout
def test_record_toggle(): def test_record_toggle():
"""Test the record toggle command.""" """Test the record toggle command."""
@@ -40,7 +49,9 @@ def test_record_toggle():
result = runner.invoke(app, ['record', 'toggle']) result = runner.invoke(app, ['record', 'toggle'])
assert result.exit_code == 0 assert result.exit_code == 0
time.sleep(0.5) # Wait for the recording to toggle time.sleep(0.5) # Wait for the recording to toggle
if active: if active:
assert 'Recording stopped successfully.' in result.stdout assert 'Recording stopped successfully.' in result.stdout
else: else:

View File

@@ -0,0 +1,70 @@
"""Unit tests for the replaybuffer command in the OBS WebSocket CLI."""
import os
import time
import pytest
from typer.testing import CliRunner
from obsws_cli.app import app
runner = CliRunner()
if os.environ.get('OBS_TESTS_SKIP_REPLAYBUFFER_TESTS'):
pytest.skip(
'Skipping replaybuffer tests as per environment variable',
allow_module_level=True,
)
def test_replaybuffer_start():
"""Test the replay buffer start command."""
resp = runner.invoke(app, ['replaybuffer', 'status'])
assert resp.exit_code == 0
active = 'Replay buffer is active.' in resp.stdout
resp = runner.invoke(app, ['replaybuffer', 'start'])
time.sleep(0.5) # Wait for the replay buffer to start
if active:
assert resp.exit_code != 0
assert 'Replay buffer is already active.' in resp.stderr
else:
assert resp.exit_code == 0
assert 'Replay buffer started.' in resp.stdout
def test_replaybuffer_stop():
"""Test the replay buffer stop command."""
resp = runner.invoke(app, ['replaybuffer', 'status'])
assert resp.exit_code == 0
active = 'Replay buffer is active.' in resp.stdout
resp = runner.invoke(app, ['replaybuffer', 'stop'])
time.sleep(0.5) # Wait for the replay buffer to stop
if not active:
assert resp.exit_code != 0
assert 'Replay buffer is not active.' in resp.stderr
else:
assert resp.exit_code == 0
assert 'Replay buffer stopped.' in resp.stdout
def test_replaybuffer_toggle():
"""Test the replay buffer toggle command."""
resp = runner.invoke(app, ['replaybuffer', 'status'])
assert resp.exit_code == 0
active = 'Replay buffer is active.' in resp.stdout
resp = runner.invoke(app, ['replaybuffer', 'toggle'])
assert resp.exit_code == 0
time.sleep(0.5) # Wait for the replay buffer to toggle
if active:
assert 'Replay buffer is not active.' in resp.stdout
else:
assert 'Replay buffer is active.' in resp.stdout

View File

@@ -11,12 +11,35 @@ def test_scene_list():
"""Test the scene list command.""" """Test the scene list command."""
result = runner.invoke(app, ['scene', 'list']) result = runner.invoke(app, ['scene', 'list'])
assert result.exit_code == 0 assert result.exit_code == 0
assert 'pytest' in result.stdout assert 'pytest_scene' in result.stdout
def test_scene_current(): def test_scene_current():
"""Test the scene current command.""" """Test the scene current command."""
runner.invoke(app, ['scene', 'switch', 'pytest']) runner.invoke(app, ['scene', 'switch', 'pytest_scene'])
result = runner.invoke(app, ['scene', 'current']) result = runner.invoke(app, ['scene', 'current'])
assert result.exit_code == 0 assert result.exit_code == 0
assert 'pytest' in result.stdout assert 'pytest_scene' in result.stdout
def test_scene_switch():
"""Test the scene switch command."""
result = runner.invoke(app, ['studiomode', 'status'])
assert result.exit_code == 0
enabled = 'Studio mode is enabled.' in result.stdout
if enabled:
result = runner.invoke(app, ['scene', 'switch', 'pytest_scene', '--preview'])
assert result.exit_code == 0
assert 'Switched to preview scene: pytest_scene' in result.stdout
else:
result = runner.invoke(app, ['scene', 'switch', 'pytest_scene'])
assert result.exit_code == 0
assert 'Switched to program scene: pytest_scene' in result.stdout
def test_scene_switch_invalid():
"""Test the scene switch command with an invalid scene."""
result = runner.invoke(app, ['scene', 'switch', 'non_existent_scene'])
assert result.exit_code != 0
assert 'Scene non_existent_scene not found' in result.stderr

View File

@@ -9,7 +9,7 @@ runner = CliRunner()
def test_sceneitem_list(): def test_sceneitem_list():
"""Test the sceneitem list command.""" """Test the sceneitem list command."""
result = runner.invoke(app, ['sceneitem', 'list', 'pytest']) result = runner.invoke(app, ['sceneitem', 'list', 'pytest_scene'])
assert result.exit_code == 0 assert result.exit_code == 0
assert 'pytest_input' in result.stdout assert 'pytest_input' in result.stdout
assert 'pytest_input_2' in result.stdout assert 'pytest_input_2' in result.stdout
@@ -23,11 +23,12 @@ def test_sceneitem_transform():
'sceneitem', 'sceneitem',
'transform', 'transform',
'--rotation=60', '--rotation=60',
'pytest', 'pytest_scene',
'pytest_input_2', 'pytest_input_2',
], ],
) )
assert result.exit_code == 0 assert result.exit_code == 0
assert ( assert (
"Item 'pytest_input_2' in scene 'pytest' has been transformed" in result.stdout 'Item pytest_input_2 in scene pytest_scene has been transformed'
in result.stdout
) )

View File

@@ -16,14 +16,14 @@ def test_stream_start():
active = 'Streaming is in progress' in result.stdout active = 'Streaming is in progress' in result.stdout
result = runner.invoke(app, ['stream', 'start']) result = runner.invoke(app, ['stream', 'start'])
assert result.exit_code == 0
time.sleep(2) # Wait for the stream to start
if active: if active:
assert 'Streaming is already in progress, cannot start.' in result.stdout assert result.exit_code != 0
assert 'Streaming is already in progress, cannot start.' in result.stderr
else: else:
assert result.exit_code == 0
assert 'Streaming started successfully.' in result.stdout assert 'Streaming started successfully.' in result.stdout
time.sleep(0.5) # Wait for the streaming to start
def test_stream_stop(): def test_stream_stop():
@@ -33,14 +33,14 @@ def test_stream_stop():
active = 'Streaming is in progress' in result.stdout active = 'Streaming is in progress' in result.stdout
result = runner.invoke(app, ['stream', 'stop']) result = runner.invoke(app, ['stream', 'stop'])
assert result.exit_code == 0
time.sleep(2) # Wait for the stream to stop
if active: if active:
assert result.exit_code == 0
assert 'Streaming stopped successfully.' in result.stdout assert 'Streaming stopped successfully.' in result.stdout
time.sleep(0.5) # Wait for the streaming to stop
else: else:
assert 'Streaming is not in progress, cannot stop.' in result.stdout assert result.exit_code != 0
assert 'Streaming is not in progress, cannot stop.' in result.stderr
def test_stream_toggle(): def test_stream_toggle():
@@ -52,7 +52,7 @@ def test_stream_toggle():
result = runner.invoke(app, ['stream', 'toggle']) result = runner.invoke(app, ['stream', 'toggle'])
assert result.exit_code == 0 assert result.exit_code == 0
time.sleep(2) # Wait for the stream to toggle time.sleep(0.5) # Wait for the stream to toggle
if active: if active:
assert 'Streaming stopped successfully.' in result.stdout assert 'Streaming stopped successfully.' in result.stdout

18
tests/test_text.py Normal file
View File

@@ -0,0 +1,18 @@
"""Unit tests for the text command in the OBS WebSocket CLI."""
from typer.testing import CliRunner
from obsws_cli.app import app
runner = CliRunner()
def test_text_update():
"""Test the text update command."""
result = runner.invoke(app, ['text', 'current', 'pytest_text_input'])
assert result.exit_code == 0
assert 'Current text for input pytest_text_input: Hello, OBS!' in result.stdout
result = runner.invoke(app, ['text', 'update', 'pytest_text_input', 'New Text'])
assert result.exit_code == 0
assert 'Text for input pytest_text_input updated to: New Text' in result.stdout

View File

@@ -8,8 +8,15 @@ runner = CliRunner()
def test_version(): def test_version():
"""Test the version command.""" """Test the version option."""
result = runner.invoke(app, ['version']) result = runner.invoke(app, ['--version'])
assert result.exit_code == 0
assert 'obsws-cli version:' in result.stdout
def test_obs_version():
"""Test the obs-version command."""
result = runner.invoke(app, ['obs-version'])
assert result.exit_code == 0 assert result.exit_code == 0
assert 'OBS Client version' in result.stdout assert 'OBS Client version' in result.stdout
assert 'WebSocket version' in result.stdout assert 'WebSocket version' in result.stdout

187
uv.lock generated Normal file
View File

@@ -0,0 +1,187 @@
version = 1
revision = 2
requires-python = ">=3.10"
[[package]]
name = "click"
version = "8.1.8"
source = { registry = "https://pypi.org/simple" }
dependencies = [
{ name = "colorama", marker = "sys_platform == 'win32'" },
]
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