initial commit

This commit is contained in:
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name: Publish to PyPI
on:
release:
types: [published]
push:
tags:
- 'v*.*.*'
jobs:
pypi-publish:
name: upload release to PyPI
runs-on: ubuntu-latest
environment: pypi
permissions:
# This permission is needed for private repositories.
contents: read
# IMPORTANT: this permission is mandatory for trusted publishing
id-token: write
steps:
- uses: actions/checkout@v4
- uses: pdm-project/setup-pdm@v4
- name: Publish package distributions to PyPI
run: pdm publish

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name: Ruff
on:
push:
branches: [main]
pull_request:
branches: [main]
workflow_dispatch:
jobs:
ruff:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: astral-sh/ruff-action@v3
with:
args: 'format --check --diff'

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# Generated by ignr: github.com/onyx-and-iris/ignr
## Python ##
# Byte-compiled / optimized / DLL files
__pycache__/
*.py[codz]
*$py.class
# C extensions
*.so
# Distribution / packaging
.Python
build/
develop-eggs/
dist/
downloads/
eggs/
.eggs/
lib/
lib64/
parts/
sdist/
var/
wheels/
share/python-wheels/
*.egg-info/
.installed.cfg
*.egg
MANIFEST
# PyInstaller
# Usually these files are written by a python script from a template
# before PyInstaller builds the exe, so as to inject date/other infos into it.
*.manifest
*.spec
# Installer logs
pip-log.txt
pip-delete-this-directory.txt
# Unit test / coverage reports
htmlcov/
.tox/
.nox/
.coverage
.coverage.*
.cache
nosetests.xml
coverage.xml
*.cover
*.py.cover
.hypothesis/
.pytest_cache/
cover/
# Translations
*.mo
*.pot
# Django stuff:
*.log
local_settings.py
db.sqlite3
db.sqlite3-journal
# Flask stuff:
instance/
.webassets-cache
# Scrapy stuff:
.scrapy
# Sphinx documentation
docs/_build/
# PyBuilder
.pybuilder/
target/
# Jupyter Notebook
.ipynb_checkpoints
# IPython
profile_default/
ipython_config.py
# pyenv
# For a library or package, you might want to ignore these files since the code is
# intended to run in multiple environments; otherwise, check them in:
# .python-version
# pipenv
# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
# However, in case of collaboration, if having platform-specific dependencies or dependencies
# having no cross-platform support, pipenv may install dependencies that don't work, or not
# install all needed dependencies.
#Pipfile.lock
# UV
# Similar to Pipfile.lock, it is generally recommended to include uv.lock in version control.
# This is especially recommended for binary packages to ensure reproducibility, and is more
# commonly ignored for libraries.
#uv.lock
# poetry
# Similar to Pipfile.lock, it is generally recommended to include poetry.lock in version control.
# This is especially recommended for binary packages to ensure reproducibility, and is more
# commonly ignored for libraries.
# https://python-poetry.org/docs/basic-usage/#commit-your-poetrylock-file-to-version-control
#poetry.lock
#poetry.toml
# pdm
# Similar to Pipfile.lock, it is generally recommended to include pdm.lock in version control.
# pdm recommends including project-wide configuration in pdm.toml, but excluding .pdm-python.
# https://pdm-project.org/en/latest/usage/project/#working-with-version-control
#pdm.lock
#pdm.toml
.pdm-python
.pdm-build/
# pixi
# Similar to Pipfile.lock, it is generally recommended to include pixi.lock in version control.
#pixi.lock
# Pixi creates a virtual environment in the .pixi directory, just like venv module creates one
# in the .venv directory. It is recommended not to include this directory in version control.
.pixi
# PEP 582; used by e.g. github.com/David-OConnor/pyflow and github.com/pdm-project/pdm
__pypackages__/
# Celery stuff
celerybeat-schedule
celerybeat.pid
# SageMath parsed files
*.sage.py
# Environments
.env
.envrc
.venv
env/
venv/
ENV/
env.bak/
venv.bak/
# Spyder project settings
.spyderproject
.spyproject
# Rope project settings
.ropeproject
# mkdocs documentation
/site
# mypy
.mypy_cache/
.dmypy.json
dmypy.json
# Pyre type checker
.pyre/
# pytype static type analyzer
.pytype/
# Cython debug symbols
cython_debug/
# PyCharm
# JetBrains specific template is maintained in a separate JetBrains.gitignore that can
# be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore
# and can be added to the global gitignore or merged into this file. For a more nuclear
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
#.idea/
# Abstra
# Abstra is an AI-powered process automation framework.
# Ignore directories containing user credentials, local state, and settings.
# Learn more at https://abstra.io/docs
.abstra/
# Visual Studio Code
# Visual Studio Code specific template is maintained in a separate VisualStudioCode.gitignore
# that can be found at https://github.com/github/gitignore/blob/main/Global/VisualStudioCode.gitignore
# and can be added to the global gitignore or merged into this file. However, if you prefer,
# you could uncomment the following to ignore the entire vscode folder
# .vscode/
# Ruff stuff:
.ruff_cache/
# PyPI configuration file
.pypirc
# Cursor
# Cursor is an AI-powered code editor. `.cursorignore` specifies files/directories to
# exclude from AI features like autocomplete and code analysis. Recommended for sensitive data
# refer to https://docs.cursor.com/context/ignore-files
.cursorignore
.cursorindexingignore
# Marimo
marimo/_static/
marimo/_lsp/
__marimo__/
# End of ignr

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MIT License
Copyright (c) 2026 Onyx and Iris
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# Lottery TUI
[![pdm-managed](https://img.shields.io/badge/pdm-managed-blueviolet)](https://pdm.fming.dev)
[![Ruff](https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/astral-sh/ruff/main/assets/badge/v2.json)](https://github.com/astral-sh/ruff)
[![PyPI - Version](https://img.shields.io/pypi/v/lottery-tui.svg)](https://pypi.org/project/lottery-tui)
[![PyPI - Python Version](https://img.shields.io/pypi/pyversions/lottery-tui.svg)](https://pypi.org/project/q3rcon-tui)
-----
![img](./img/tui.png)
## Table of Contents
- [Installation](#installation)
- [License](#license)
## Installation
*with uv*
```console
uv tool install lottery-tui
```
*with pipx*
```console
pipx install lotter-tui
```
The TUI should now be discoverable as lottery-tui.
## Use
Launch the TUI, select a lottery and press the Draw button!
To exit from the application press *q* or *Ctrl+q*
## License
`lottery-tui` is distributed under the terms of the [MIT](https://spdx.org/licenses/MIT.html) license.

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# It is not intended for manual editing.
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pyproject.toml Normal file
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[project]
name = "lottery-tui"
version = "0.1.0"
description = "A terminal user interface for lottery games."
authors = [{ name = "onyx-and-iris", email = "code@onyxandiris.online" }]
dependencies = ["textual>=8.0.0"]
requires-python = ">=3.10"
readme = "README.md"
license = { text = "MIT" }
[project.scripts]
lottery-tui = "lottery_tui.tui:main"
[tool.pdm]
distribution = true

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# Exclude a variety of commonly ignored directories.
exclude = [
".bzr",
".direnv",
".eggs",
".git",
".git-rewrite",
".hg",
".ipynb_checkpoints",
".mypy_cache",
".nox",
".pants.d",
".pyenv",
".pytest_cache",
".pytype",
".ruff_cache",
".svn",
".tox",
".venv",
".vscode",
"__pypackages__",
"_build",
"buck-out",
"build",
"dist",
"node_modules",
"site-packages",
"venv",
]
# Same as Black.
line-length = 88
indent-width = 4
# Assume Python 3.10
target-version = "py310"
[lint]
# Enable Pyflakes (`F`) and a subset of the pycodestyle (`E`) codes by default.
# Unlike Flake8, Ruff doesn't enable pycodestyle warnings (`W`) or
# McCabe complexity (`C901`) by default.
select = ["E4", "E7", "E9", "F"]
ignore = []
# Allow fix for all enabled rules (when `--fix`) is provided.
fixable = ["ALL"]
unfixable = []
# Allow unused variables when underscore-prefixed.
dummy-variable-rgx = "^(_+|(_+[a-zA-Z0-9_]*[a-zA-Z0-9]+?))$"
[format]
# Unlike Black, use single quotes for strings.
quote-style = "single"
# Like Black, indent with spaces, rather than tabs.
indent-style = "space"
# Like Black, respect magic trailing commas.
skip-magic-trailing-comma = false
# Like Black, automatically detect the appropriate line ending.
line-ending = "auto"
# Enable auto-formatting of code examples in docstrings. Markdown,
# reStructuredText code/literal blocks and doctests are all supported.
#
# This is currently disabled by default, but it is planned for this
# to be opt-out in the future.
docstring-code-format = false
# Set the line length limit used when formatting code snippets in
# docstrings.
#
# This only has an effect when the `docstring-code-format` setting is
# enabled.
docstring-code-line-length = "dynamic"

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import random
from abc import ABC, abstractmethod
from typing import NamedTuple
class Result(NamedTuple):
"""A named tuple to hold the results of a lottery draw."""
kind: str
numbers: list[int]
bonus: list[int] | None
def __str__(self) -> str:
"""Return a string representation of the lottery result."""
out = f'Numbers: {", ".join(str(n) for n in self.numbers)}'
if self.bonus:
match self.kind:
case 'EuroMillions':
bonus_name = 'Lucky Stars'
case 'Set For Life':
bonus_name = 'Life Ball'
case 'Thunderball':
bonus_name = 'Thunderball'
case _:
bonus_name = 'Bonus Numbers'
out += f'\n{bonus_name}: {", ".join(str(n) for n in self.bonus)}'
return out
registry = {}
def register_lottery(cls):
"""A decorator to register lottery classes in the registry."""
registry[cls.__name__.lower()] = cls
return cls
class Lottery(ABC):
"""An abstract base class for different types of lotteries."""
@abstractmethod
def draw(self):
"""Perform a lottery draw."""
@register_lottery
class UKlotto(Lottery):
"""A class representing the UK Lotto lottery.
Uk Lotto draws 6 numbers from a pool of 1 to 59, without replacement.
There is no bonus number in UK Lotto.
"""
POSSIBLE_NUMBERS = range(1, 60)
def draw(self):
"""Perform a UK Lotto draw."""
result = random.sample(UKlotto.POSSIBLE_NUMBERS, 6)
return Result(kind='UK Lotto', numbers=result, bonus=None)
@register_lottery
class EuroMillions(Lottery):
"""A class representing the EuroMillions lottery.
EuroMillions draws 5 numbers from a pool of 1 to 50, without replacement,
and 2 "Lucky Star" numbers from a separate pool of 1 to 12, also without replacement.
"""
POSSIBLE_NUMBERS = range(1, 51)
POSSIBLE_BONUS_NUMBERS = range(1, 13)
def draw(self):
"""Perform a EuroMillions draw."""
numbers = random.sample(EuroMillions.POSSIBLE_NUMBERS, 5)
bonus = random.sample(EuroMillions.POSSIBLE_BONUS_NUMBERS, 2)
return Result(kind='EuroMillions', numbers=numbers, bonus=bonus)
@register_lottery
class SetForLife(Lottery):
"""A class representing the Set For Life lottery.
Set For Life draws 5 numbers from a pool of 1 to 39, without replacement,
and 1 "Life Ball" number from a separate pool of 1 to 10, also without replacement.
"""
POSSIBLE_NUMBERS = range(1, 40)
def draw(self):
"""Perform a Set For Life draw."""
numbers = random.sample(SetForLife.POSSIBLE_NUMBERS, 5)
life_ball = [random.randint(1, 10)]
return Result(kind='Set For Life', numbers=numbers, bonus=life_ball)
@register_lottery
class Thunderball(Lottery):
"""A class representing the Thunderball lottery.
Thunderball draws 5 numbers from a pool of 1 to 39, without replacement,
and 1 "Thunderball" number from a separate pool of 1 to 14, also without replacement.
"""
POSSIBLE_NUMBERS = range(1, 40) # Thunderball numbers range from 1 to 39
def draw(self):
"""Perform a Thunderball draw."""
numbers = random.sample(Thunderball.POSSIBLE_NUMBERS, 5)
thunderball = [random.randint(1, 14)]
return Result(kind='Thunderball', numbers=numbers, bonus=thunderball)
def request_lottery_obj(lottery_name: str) -> Lottery:
"""Return a lottery object based on the provided lottery name."""
lottery_cls = registry.get(lottery_name.lower())
if lottery_cls is None:
raise ValueError(f"Lottery '{lottery_name}' not found.")
return lottery_cls()

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from textual.app import App, ComposeResult
from textual.containers import Container
from textual.widgets import Button, Label, Select, Static
from .lottery import request_lottery_obj
class LotteryTUI(App):
"""A Textual TUI for the Lottery application."""
CSS_PATH = 'tui.tcss'
def compose(self) -> ComposeResult:
"""Create child widgets for the app."""
yield Container(
Static('Welcome to the Lottery TUI!', id='welcome'),
Static('Pick a lottery to play:', id='instructions'),
Select(
options=[
('UK Lotto', 'uklotto'),
('EuroMillions', 'euromillions'),
('Set For Life', 'setforlife'),
('Thunderball', 'thunderball'),
],
id='lottery-select',
),
Button('Draw', id='draw-button'),
Label('', id='result-label'),
id='main-container',
)
def on_key(self, event):
"""Handle key events."""
if event.key == 'q':
self.exit()
def on_button_pressed(self, event):
"""Handle button press events."""
if event.button.id == 'draw-button':
selected_lottery = self.query_one('#lottery-select').value
try:
lottery_obj = request_lottery_obj(selected_lottery)
result = lottery_obj.draw()
self.query_one('#result-label').update(f'Result: {result}')
except ValueError as e:
self.query_one('#result-label').update(str(e))
self.query_one('#result-label').update(str(result))
def main():
"""Entry point for the Lottery TUI."""
app = LotteryTUI()
app.run()

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/* Lottery TUI CSS Styling */
/* Global App Styling */
LotteryTUI {
background: $surface;
}
/* Main Container */
#main-container {
align: center middle;
background: #1a1a2e;
border: round #ffd700;
border-title-align: center;
border-title-color: #ffd700;
border-title-style: bold;
height: auto;
layout: vertical;
margin: 2;
min-height: 20;
min-width: 60;
padding: 3 5;
width: auto;
}
/* Welcome Message */
#welcome {
color: #ffd700;
content-align: center middle;
height: auto;
margin: 0 0 2 0;
padding: 1;
text-style: bold;
width: 100%;
}
/* Instructions */
#instructions {
color: #a0aec0;
content-align: center middle;
height: auto;
margin: 1 0 0 0;
padding: 1;
text-style: italic;
width: 100%;
}
/* Lottery Select Styling */
#lottery-select {
margin: 1 0 2 0;
width: 100%;
}
/* Hover Effects */
#welcome:hover {
color: #ffed4a;
text-style: bold italic;
}
#instructions:hover {
color: #cbd5e0;
text-style: bold italic;
}
/* Additional styling for potential future widgets */
/* Button styling for lottery buttons */
Button {
background: #ffd700;
border: round #e6c200;
color: #1a1a2e;
height: 3;
margin: 1;
min-width: 12;
text-style: bold;
}
Button:hover {
background: #ffed4a;
border: round #ffd700;
color: #16213e;
}
Button:focus {
background: #e6c200;
border: round #b8860b;
color: #1a1a2e;
}
/* Input styling for lottery number inputs */
Input {
background: #2d3748;
border: round #4a5568;
color: #ffd700;
height: 3;
margin: 1;
padding: 0 1;
}
Input:focus {
background: #374151;
border: round #ffd700;
color: #ffed4a;
}
/* Label styling */
Label {
color: #e2e8f0;
margin: 0 0 1 0;
text-style: bold;
}
/* Draw Button Specific Styling */
#draw-button {
background: #ffd700;
border: round #e6c200;
color: #1a1a2e;
height: 3;
margin: 1 0 0 0;
text-style: bold;
width: 100%;
}
#draw-button:hover {
background: #ffed4a;
border: round #ffd700;
color: #16213e;
}
#draw-button:focus {
background: #e6c200;
border: round #b8860b;
color: #1a1a2e;
}
/* Results Label Styling - Enhanced Appearance */
#result-label {
background: #1a365d;
border: thick #ffd700;
color: #ffffff;
height: auto;
margin: 1 0 0 0;
min-height: 4;
padding: 1 2;
text-style: bold;
content-align: left middle;
width: 100%;
}
/* Container for lottery number display */
.lottery-numbers {
align: center middle;
background: #2d3748;
border: round #ffd700;
height: auto;
margin: 2;
padding: 2;
}
/* Individual lottery number balls */
.lottery-ball {
background: #ffd700;
border: round #e6c200;
color: #1a1a2e;
height: 3;
margin: 0 1;
text-align: center;
text-style: bold;
width: 6;
}
.lottery-ball:hover {
background: #ffed4a;
color: #16213e;
}
/* Results display */
.results {
background: #1a202c;
border: round #4a5568;
color: #e2e8f0;
height: auto;
margin: 2;
padding: 2;
}
.winning-number {
color: #48bb78;
text-style: bold;
}
.losing-number {
color: #f56565;
text-style: italic;
}
/* Status bar */
.status-bar {
background: #2d3748;
color: #a0aec0;
dock: bottom;
height: 1;
padding: 0 1;
}
/* Header */
.header {
background: #ffd700;
color: #1a1a2e;
dock: top;
height: 3;
text-align: center;
text-style: bold;
}
/* Footer */
.footer {
background: #1a1a2e;
color: #a0aec0;
dock: bottom;
height: 1;
text-align: center;
text-style: italic;
}
/* Sidebar styling */
.sidebar {
background: #2d3748;
border-right: solid #4a5568;
dock: left;
width: 20;
}
/* Content area */
.content {
background: $surface;
margin: 1;
padding: 1;
}
/* Error messages */
.error {
background: #fed7d7;
border: round #f56565;
color: #c53030;
margin: 1;
padding: 1;
text-style: bold;
}
/* Success messages */
.success {
background: #c6f6d5;
border: round #48bb78;
color: #22543d;
margin: 1;
padding: 1;
text-style: bold;
}
/* Loading spinner */
.loading {
color: #ffd700;
text-align: center;
text-style: bold;
}
/* Prize display */
.prize {
background: #ffd700;
border: round #e6c200;
color: #1a1a2e;
margin: 1;
padding: 2;
text-align: center;
text-style: bold;
}